# fixtures/cubeish-chamfer-too-large: persistent names after a rebuild (apps/solidcraft-cli/tests/naming_corpus.rs)
failed Chamfer1 (9)
body Body1: 30 faces, 72 edges
Body1 face F2:side:l1
Body1 face F2:side:l2
Body1 face F2:side:l3
Body1 face F2:side:l4
Body1 face F2:start
Body1 face F2:top
Body1 face F4:side:l5#[F2:side:l2,F4:side:l6,F6:side:l6,F6:side:l8]
Body1 face F4:side:l5#[F2:side:l4,F4:side:l8,F6:side:l6,F6:side:l8]
Body1 face F4:side:l5#[F2:start,F4:side:l6,F4:side:l8,F8:side:l6]
Body1 face F4:side:l5#[F2:top,F4:side:l6,F4:side:l8,F8:side:l8]
Body1 face F4:side:l6#[F2:start,F6:side:l6]
Body1 face F4:side:l6#[F2:top,F6:side:l8]
Body1 face F4:side:l6#[F2:top,F6:side:l8]#[F2:side:l1,F4:side:l5]
Body1 face F4:side:l6#[F2:top,F6:side:l8]#[F2:side:l3,F4:side:l7]
Body1 face F4:side:l7#[F2:side:l2,F4:side:l6,F6:side:l6,F6:side:l8]
Body1 face F4:side:l7#[F2:side:l4,F4:side:l8,F6:side:l6,F6:side:l8]
Body1 face F4:side:l7#[F2:start,F4:side:l6,F4:side:l8,F8:side:l6]
Body1 face F4:side:l7#[F2:top,F4:side:l6,F4:side:l8,F8:side:l8]
Body1 face F4:side:l8#[F2:start,F6:side:l6]
Body1 face F4:side:l8#[F2:top,F6:side:l8]
Body1 face F4:side:l8#[F2:top,F6:side:l8]#[F2:side:l1,F4:side:l5]
Body1 face F4:side:l8#[F2:top,F6:side:l8]#[F2:side:l3,F4:side:l7]
Body1 face F6:side:l6#[F2:side:l2,F4:side:l6]
Body1 face F6:side:l6#[F2:side:l4,F4:side:l8]
Body1 face F6:side:l8#[F2:side:l2,F4:side:l6]
Body1 face F6:side:l8#[F2:side:l4,F4:side:l8]
Body1 face F8:side:l6#[F2:side:l1,F4:side:l5]
Body1 face F8:side:l6#[F2:side:l3,F4:side:l7]
Body1 face F8:side:l8#[F2:side:l1,F4:side:l5]
Body1 face F8:side:l8#[F2:side:l3,F4:side:l7]
Body1 edge F2:side:l1|F2:side:l2
Body1 edge F2:side:l1|F2:side:l4
Body1 edge F2:side:l1|F2:start
Body1 edge F2:side:l1|F2:top
Body1 edge F2:side:l1|F4:side:l6#[F2:top,F6:side:l8]#[F2:side:l1,F4:side:l5]
Body1 edge F2:side:l1|F4:side:l8#[F2:top,F6:side:l8]#[F2:side:l1,F4:side:l5]
Body1 edge F2:side:l1|F8:side:l6#[F2:side:l1,F4:side:l5]
Body1 edge F2:side:l1|F8:side:l8#[F2:side:l1,F4:side:l5]
Body1 edge F2:side:l2|F2:side:l3
Body1 edge F2:side:l2|F2:start
Body1 edge F2:side:l2|F2:top
Body1 edge F2:side:l2|F4:side:l5#[F2:side:l2,F4:side:l6,F6:side:l6,F6:side:l8]
Body1 edge F2:side:l2|F4:side:l7#[F2:side:l2,F4:side:l6,F6:side:l6,F6:side:l8]
Body1 edge F2:side:l2|F6:side:l6#[F2:side:l2,F4:side:l6]
Body1 edge F2:side:l2|F6:side:l8#[F2:side:l2,F4:side:l6]
Body1 edge F2:side:l3|F2:side:l4
Body1 edge F2:side:l3|F2:start
Body1 edge F2:side:l3|F2:top
Body1 edge F2:side:l3|F4:side:l6#[F2:top,F6:side:l8]#[F2:side:l3,F4:side:l7]
Body1 edge F2:side:l3|F4:side:l8#[F2:top,F6:side:l8]#[F2:side:l3,F4:side:l7]
Body1 edge F2:side:l3|F8:side:l6#[F2:side:l3,F4:side:l7]
Body1 edge F2:side:l3|F8:side:l8#[F2:side:l3,F4:side:l7]
Body1 edge F2:side:l4|F2:start
Body1 edge F2:side:l4|F2:top
Body1 edge F2:side:l4|F4:side:l5#[F2:side:l4,F4:side:l8,F6:side:l6,F6:side:l8]
Body1 edge F2:side:l4|F4:side:l7#[F2:side:l4,F4:side:l8,F6:side:l6,F6:side:l8]
Body1 edge F2:side:l4|F6:side:l6#[F2:side:l4,F4:side:l8]
Body1 edge F2:side:l4|F6:side:l8#[F2:side:l4,F4:side:l8]
Body1 edge F2:start|F4:side:l5#[F2:start,F4:side:l6,F4:side:l8,F8:side:l6]
Body1 edge F2:start|F4:side:l6#[F2:start,F6:side:l6]
Body1 edge F2:start|F4:side:l7#[F2:start,F4:side:l6,F4:side:l8,F8:side:l6]
Body1 edge F2:start|F4:side:l8#[F2:start,F6:side:l6]
Body1 edge F2:top|F4:side:l5#[F2:top,F4:side:l6,F4:side:l8,F8:side:l8]
Body1 edge F2:top|F4:side:l6#[F2:top,F6:side:l8]
Body1 edge F2:top|F4:side:l7#[F2:top,F4:side:l6,F4:side:l8,F8:side:l8]
Body1 edge F2:top|F4:side:l8#[F2:top,F6:side:l8]
Body1 edge F4:side:l5#[F2:side:l2,F4:side:l6,F6:side:l6,F6:side:l8]|F4:side:l6#[F2:top,F6:side:l8]#[F2:side:l1,F4:side:l5]
Body1 edge F4:side:l5#[F2:side:l2,F4:side:l6,F6:side:l6,F6:side:l8]|F6:side:l6#[F2:side:l2,F4:side:l6]
Body1 edge F4:side:l5#[F2:side:l2,F4:side:l6,F6:side:l6,F6:side:l8]|F6:side:l8#[F2:side:l2,F4:side:l6]
Body1 edge F4:side:l5#[F2:side:l4,F4:side:l8,F6:side:l6,F6:side:l8]|F4:side:l8#[F2:top,F6:side:l8]#[F2:side:l1,F4:side:l5]
Body1 edge F4:side:l5#[F2:side:l4,F4:side:l8,F6:side:l6,F6:side:l8]|F6:side:l6#[F2:side:l4,F4:side:l8]
Body1 edge F4:side:l5#[F2:side:l4,F4:side:l8,F6:side:l6,F6:side:l8]|F6:side:l8#[F2:side:l4,F4:side:l8]
Body1 edge F4:side:l5#[F2:start,F4:side:l6,F4:side:l8,F8:side:l6]|F4:side:l6#[F2:start,F6:side:l6]
Body1 edge F4:side:l5#[F2:start,F4:side:l6,F4:side:l8,F8:side:l6]|F4:side:l8#[F2:start,F6:side:l6]
Body1 edge F4:side:l5#[F2:start,F4:side:l6,F4:side:l8,F8:side:l6]|F8:side:l6#[F2:side:l1,F4:side:l5]
Body1 edge F4:side:l5#[F2:top,F4:side:l6,F4:side:l8,F8:side:l8]|F4:side:l6#[F2:top,F6:side:l8]
Body1 edge F4:side:l5#[F2:top,F4:side:l6,F4:side:l8,F8:side:l8]|F4:side:l8#[F2:top,F6:side:l8]
Body1 edge F4:side:l5#[F2:top,F4:side:l6,F4:side:l8,F8:side:l8]|F8:side:l8#[F2:side:l1,F4:side:l5]
Body1 edge F4:side:l6#[F2:start,F6:side:l6]|F4:side:l7#[F2:start,F4:side:l6,F4:side:l8,F8:side:l6]
Body1 edge F4:side:l6#[F2:start,F6:side:l6]|F6:side:l6#[F2:side:l2,F4:side:l6]
Body1 edge F4:side:l6#[F2:top,F6:side:l8]#[F2:side:l1,F4:side:l5]|F8:side:l6#[F2:side:l1,F4:side:l5]
Body1 edge F4:side:l6#[F2:top,F6:side:l8]#[F2:side:l1,F4:side:l5]|F8:side:l8#[F2:side:l1,F4:side:l5]
Body1 edge F4:side:l6#[F2:top,F6:side:l8]#[F2:side:l3,F4:side:l7]|F4:side:l7#[F2:side:l2,F4:side:l6,F6:side:l6,F6:side:l8]
Body1 edge F4:side:l6#[F2:top,F6:side:l8]#[F2:side:l3,F4:side:l7]|F8:side:l6#[F2:side:l3,F4:side:l7]
Body1 edge F4:side:l6#[F2:top,F6:side:l8]#[F2:side:l3,F4:side:l7]|F8:side:l8#[F2:side:l3,F4:side:l7]
Body1 edge F4:side:l6#[F2:top,F6:side:l8]|F4:side:l7#[F2:top,F4:side:l6,F4:side:l8,F8:side:l8]
Body1 edge F4:side:l6#[F2:top,F6:side:l8]|F6:side:l8#[F2:side:l2,F4:side:l6]
Body1 edge F4:side:l7#[F2:side:l2,F4:side:l6,F6:side:l6,F6:side:l8]|F6:side:l6#[F2:side:l2,F4:side:l6]
Body1 edge F4:side:l7#[F2:side:l2,F4:side:l6,F6:side:l6,F6:side:l8]|F6:side:l8#[F2:side:l2,F4:side:l6]
Body1 edge F4:side:l7#[F2:side:l4,F4:side:l8,F6:side:l6,F6:side:l8]|F4:side:l8#[F2:top,F6:side:l8]#[F2:side:l3,F4:side:l7]
Body1 edge F4:side:l7#[F2:side:l4,F4:side:l8,F6:side:l6,F6:side:l8]|F6:side:l6#[F2:side:l4,F4:side:l8]
Body1 edge F4:side:l7#[F2:side:l4,F4:side:l8,F6:side:l6,F6:side:l8]|F6:side:l8#[F2:side:l4,F4:side:l8]
Body1 edge F4:side:l7#[F2:start,F4:side:l6,F4:side:l8,F8:side:l6]|F4:side:l8#[F2:start,F6:side:l6]
Body1 edge F4:side:l7#[F2:start,F4:side:l6,F4:side:l8,F8:side:l6]|F8:side:l6#[F2:side:l3,F4:side:l7]
Body1 edge F4:side:l7#[F2:top,F4:side:l6,F4:side:l8,F8:side:l8]|F4:side:l8#[F2:top,F6:side:l8]
Body1 edge F4:side:l7#[F2:top,F4:side:l6,F4:side:l8,F8:side:l8]|F8:side:l8#[F2:side:l3,F4:side:l7]
Body1 edge F4:side:l8#[F2:start,F6:side:l6]|F6:side:l6#[F2:side:l4,F4:side:l8]
Body1 edge F4:side:l8#[F2:top,F6:side:l8]#[F2:side:l1,F4:side:l5]|F8:side:l6#[F2:side:l1,F4:side:l5]
Body1 edge F4:side:l8#[F2:top,F6:side:l8]#[F2:side:l1,F4:side:l5]|F8:side:l8#[F2:side:l1,F4:side:l5]
Body1 edge F4:side:l8#[F2:top,F6:side:l8]#[F2:side:l3,F4:side:l7]|F8:side:l6#[F2:side:l3,F4:side:l7]
Body1 edge F4:side:l8#[F2:top,F6:side:l8]#[F2:side:l3,F4:side:l7]|F8:side:l8#[F2:side:l3,F4:side:l7]
Body1 edge F4:side:l8#[F2:top,F6:side:l8]|F6:side:l8#[F2:side:l4,F4:side:l8]
ref Sketch2 (3) plane `F2:cap:high:ed6121d9bed14d3fd103f347231990d103349f33b7874ad292d3c4d3539266c3` on Body1 (extrude_cap) -> healthy: Body1 faces F2:top
ref Extrude2 (4) face 0 `F2:start` -> Body1 face F2:start
ref Sketch3 (5) plane `F2:side:l2` on Body1 (extrude_side) -> healthy: Body1 faces F2:side:l2
ref Extrude3 (6) face 0 `F2:side:l4` -> Body1 face F2:side:l4
ref Sketch4 (7) plane `F2:side:l1` on Body1 (extrude_side) -> healthy: Body1 faces F2:side:l1
ref Extrude4 (8) face 0 `F2:side:l3` -> Body1 face F2:side:l3
ref Chamfer1 (9) edge 0 `F2:side:l2|F2:top~2` -> Body1 edge F2:side:l2|F2:top
ref Chamfer1 (9) edge 1 `F2:side:l2|F2:top~1` -> Body1 edge F2:side:l2|F2:top
ref Chamfer1 (9) edge 2 `F2:side:l2|F2:top~3` -> Body1 edge F2:side:l2|F2:top
