# hole_matrix/thin_plate_bottom_blind: persistent names after a rebuild (apps/solidcraft-cli/tests/naming_corpus.rs)
body B: 9 faces, 18 edges
B face F2:side:l1
B face F2:side:l2
B face F2:side:l3
B face F2:side:l4
B face F2:start
B face F2:top
B face F3:bore:base
B face F3:bore:side:0
B face F3:bore:side:1
B edge F2:side:l1|F2:side:l2
B edge F2:side:l1|F2:side:l4
B edge F2:side:l1|F2:start
B edge F2:side:l1|F2:top
B edge F2:side:l2|F2:side:l3
B edge F2:side:l2|F2:start
B edge F2:side:l2|F2:top
B edge F2:side:l3|F2:side:l4
B edge F2:side:l3|F2:start
B edge F2:side:l3|F2:top
B edge F2:side:l4|F2:start
B edge F2:side:l4|F2:top
B edge F2:start|F3:bore:side:0
B edge F2:start|F3:bore:side:1
B edge F3:bore:base|F3:bore:side:0
B edge F3:bore:base|F3:bore:side:1
B edge F3:bore:side:0|F3:bore:side:1~1 [geometric]
B edge F3:bore:side:0|F3:bore:side:1~2 [geometric]
ref Hole1 (3) face 0 `F2:start` -> B face F2:start
