# oracle/73-sm-hem: persistent names after a rebuild (apps/solidcraft-cli/tests/naming_corpus.rs)
body Body1: 22 faces, 44 edges
Body1 face F2:face:0 [geometric]
Body1 face F2:face:1 [geometric]
Body1 face F2:face:3#[F2:face:0,F2:face:1,F2:face:4] [geometric]
Body1 face F2:face:3#[F3:face:10,F3:face:11,F3:face:9] [geometric]
Body1 face F2:face:4 [geometric]
Body1 face F2:face:5 [geometric]
Body1 face F3:face:10 [geometric]
Body1 face F3:face:11 [geometric]
Body1 face F3:face:12 [geometric]
Body1 face F3:face:5 [geometric]
Body1 face F3:face:6 [geometric]
Body1 face F3:face:7 [geometric]
Body1 face F3:face:9 [geometric]
Body1 face F4:face:10 [geometric]
Body1 face F4:face:11 [geometric]
Body1 face F4:face:12 [geometric]
Body1 face F4:face:13 [geometric]
Body1 face F4:face:18 [geometric]
Body1 face F4:face:19 [geometric]
Body1 face F4:face:20 [geometric]
Body1 face F4:face:21 [geometric]
Body1 face F4:face:9 [geometric]
Body1 edge F2:face:0|F2:face:3#[F2:face:0,F2:face:1,F2:face:4] [geometric]
Body1 edge F2:face:0|F2:face:4 [geometric]
Body1 edge F2:face:0|F2:face:5 [geometric]
Body1 edge F2:face:0|F3:face:10 [geometric]
Body1 edge F2:face:1|F2:face:3#[F2:face:0,F2:face:1,F2:face:4] [geometric]
Body1 edge F2:face:1|F2:face:4 [geometric]
Body1 edge F2:face:1|F2:face:5 [geometric]
Body1 edge F2:face:1|F3:face:11 [geometric]
Body1 edge F2:face:3#[F2:face:0,F2:face:1,F2:face:4]|F2:face:3#[F3:face:10,F3:face:11,F3:face:9] [geometric]
Body1 edge F2:face:3#[F2:face:0,F2:face:1,F2:face:4]|F2:face:4 [geometric]
Body1 edge F2:face:3#[F3:face:10,F3:face:11,F3:face:9]|F3:face:10 [geometric]
Body1 edge F2:face:3#[F3:face:10,F3:face:11,F3:face:9]|F3:face:11 [geometric]
Body1 edge F2:face:3#[F3:face:10,F3:face:11,F3:face:9]|F3:face:9 [geometric]
Body1 edge F2:face:4|F2:face:5 [geometric]
Body1 edge F2:face:5|F3:face:12 [geometric]
Body1 edge F3:face:10|F3:face:12 [geometric]
Body1 edge F3:face:10|F3:face:5 [geometric]
Body1 edge F3:face:11|F3:face:12 [geometric]
Body1 edge F3:face:11|F3:face:6 [geometric]
Body1 edge F3:face:12|F3:face:7 [geometric]
Body1 edge F3:face:5|F3:face:7 [geometric]
Body1 edge F3:face:5|F3:face:9 [geometric]
Body1 edge F3:face:5|F4:face:18 [geometric]
Body1 edge F3:face:6|F3:face:7 [geometric]
Body1 edge F3:face:6|F3:face:9 [geometric]
Body1 edge F3:face:6|F4:face:19 [geometric]
Body1 edge F3:face:7|F4:face:20 [geometric]
Body1 edge F3:face:9|F4:face:21 [geometric]
Body1 edge F4:face:10|F4:face:11 [geometric]
Body1 edge F4:face:10|F4:face:12 [geometric]
Body1 edge F4:face:10|F4:face:13 [geometric]
Body1 edge F4:face:10|F4:face:19 [geometric]
Body1 edge F4:face:11|F4:face:12 [geometric]
Body1 edge F4:face:11|F4:face:20 [geometric]
Body1 edge F4:face:11|F4:face:9 [geometric]
Body1 edge F4:face:12|F4:face:13 [geometric]
Body1 edge F4:face:12|F4:face:9 [geometric]
Body1 edge F4:face:13|F4:face:21 [geometric]
Body1 edge F4:face:13|F4:face:9 [geometric]
Body1 edge F4:face:18|F4:face:20 [geometric]
Body1 edge F4:face:18|F4:face:21 [geometric]
Body1 edge F4:face:18|F4:face:9 [geometric]
Body1 edge F4:face:19|F4:face:20 [geometric]
Body1 edge F4:face:19|F4:face:21 [geometric]
ref EdgeFlange1 (3) sheet edge 0 `base:l1:top` -> sheet edge on Body1
ref Hem1 (4) sheet edge 0 `F3.0:far:bottom` -> sheet edge on Body1
