# regressions/oblique_cut_of_cylinder_hang: persistent names after a rebuild (apps/solidcraft-cli/tests/naming_corpus.rs)
body Tool: 8 faces, 18 edges
Tool face F2:bottom
Tool face F2:side:a1
Tool face F2:side:l1
Tool face F2:side:l2
Tool face F2:side:l3
Tool face F2:side:l4
Tool face F2:top
Tool face F4:side:l1
Tool edge F2:bottom|F2:side:l1
Tool edge F2:bottom|F2:side:l2
Tool edge F2:bottom|F2:side:l3
Tool edge F2:bottom|F4:side:l1
Tool edge F2:side:a1|F2:side:l1
Tool edge F2:side:a1|F2:side:l4
Tool edge F2:side:a1|F2:top
Tool edge F2:side:a1|F4:side:l1
Tool edge F2:side:l1|F2:side:l2
Tool edge F2:side:l1|F2:top
Tool edge F2:side:l1|F4:side:l1
Tool edge F2:side:l2|F2:side:l3
Tool edge F2:side:l2|F2:top
Tool edge F2:side:l3|F2:side:l4
Tool edge F2:side:l3|F2:top
Tool edge F2:side:l3|F4:side:l1
Tool edge F2:side:l4|F2:top
Tool edge F2:side:l4|F4:side:l1
body ClipBody: 6 faces, 12 edges
ClipBody face F4:bottom
ClipBody face F4:side:l1
ClipBody face F4:side:l2
ClipBody face F4:side:l3
ClipBody face F4:side:l4
ClipBody face F4:top
ClipBody edge F4:bottom|F4:side:l1
ClipBody edge F4:bottom|F4:side:l2
ClipBody edge F4:bottom|F4:side:l3
ClipBody edge F4:bottom|F4:side:l4
ClipBody edge F4:side:l1|F4:side:l2
ClipBody edge F4:side:l1|F4:side:l4
ClipBody edge F4:side:l1|F4:top
ClipBody edge F4:side:l2|F4:side:l3
ClipBody edge F4:side:l2|F4:top
ClipBody edge F4:side:l3|F4:side:l4
ClipBody edge F4:side:l3|F4:top
ClipBody edge F4:side:l4|F4:top
