diff --git a/tests/kernel-cases/tessellation/skipped.json b/tests/kernel-cases/tessellation/skipped.json new file mode 100644 index 0000000000..0d1bdd5e3c --- /dev/null +++ b/tests/kernel-cases/tessellation/skipped.json @@ -0,0 +1,1014 @@ +[ + { + "source": "tangency-labs/solidcraft#15", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#48", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#63", + "why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)" + }, + { + "source": "tangency-labs/solidcraft#78", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#79", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#92", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#95", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#125", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#133", + "why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)" + }, + { + "source": "tangency-labs/solidcraft#134", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#173", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#175", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#202", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#256", + "why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)" + }, + { + "source": "tangency-labs/solidcraft#301", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#335", + "why": "other area: fillets" + }, + { + "source": "tangency-labs/solidcraft#346", + "why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)" + }, + { + "source": "tangency-labs/solidcraft#352", + "why": "other area: sweeps (projection of faces split by hidden seams is a sketch-projection feature, not a mesh defect)" + }, + { + "source": "tangency-labs/solidcraft#358", + "why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)" + }, + { + "source": "tangency-labs/solidcraft#472", + "why": "feature: Patch fills non-planar edge loops with one smooth face (#250); not a tessellation defect" + }, + { + "source": "tangency-labs/solidcraft#550", + "why": "other area: sheet-metal" + }, + { + "source": "tangency-labs/solidcraft#581", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#615", + "why": "other area: booleans (a mesh body is not a solid for a cut; the refusal is by design)" + }, + { + "source": "tangency-labs/solidcraft#620", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#623", + "why": "other area: booleans" + }, + { + "source": "tangency-labs/solidcraft#636", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#642", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#650", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#654", + "why": "other area: booleans" + }, + { + "source": "tangency-labs/solidcraft#658", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#667", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#673", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#706", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#714", + "why": "performance or caching only: no wrong geometry, nothing graded by shape" + }, + { + "source": "tangency-labs/solidcraft#720", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#742", + "why": "performance or caching only: no wrong geometry, nothing graded by shape" + }, + { + "source": "tangency-labs/solidcraft#744", + "why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)" + }, + { + "source": "tangency-labs/solidcraft#756", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#762", + "why": "feature: surface.ruled strips off an edge chain, no defect" + }, + { + "source": "tangency-labs/solidcraft#766", + "why": "feature: surface.unstitch and surface.reverse_normal commands, no defect" + }, + { + "source": "tangency-labs/solidcraft#775", + "why": "other area: fillets" + }, + { + "source": "tangency-labs/solidcraft#796", + "why": "other area: fillets" + }, + { + "source": "tangency-labs/solidcraft#797", + "why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)" + }, + { + "source": "tangency-labs/solidcraft#800", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#802", + "why": "display-plan / display-quality plumbing for the viewport; the kernel's measured mesh and B-rep are not affected" + }, + { + "source": "tangency-labs/solidcraft#803", + "why": "display-plan / display-quality plumbing for the viewport; the kernel's measured mesh and B-rep are not affected" + }, + { + "source": "tangency-labs/solidcraft#805", + "why": "display-plan / display-quality plumbing for the viewport; the kernel's measured mesh and B-rep are not affected" + }, + { + "source": "tangency-labs/solidcraft#806", + "why": "display-plan / display-quality plumbing for the viewport; the kernel's measured mesh and B-rep are not affected" + }, + { + "source": "tangency-labs/solidcraft#813", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#829", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#837", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#842", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#849", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#856", + "why": "implements the unstitch and reverse-normal commands of #766; a feature, not a defect" + }, + { + "source": "tangency-labs/solidcraft#870", + "why": "re-records a robustness golden after the tessellation plans; no geometry of its own" + }, + { + "source": "tangency-labs/solidcraft#878", + "why": "a Windows-only robustness golden (seed 0) differing during render integration; no geometry of its own" + }, + { + "source": "tangency-labs/solidcraft#900", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#906", + "why": "other area: fillets" + }, + { + "source": "tangency-labs/solidcraft#914", + "why": "performance or caching only: no wrong geometry, nothing graded by shape" + }, + { + "source": "tangency-labs/solidcraft#916", + "why": "performance or caching only: no wrong geometry, nothing graded by shape" + }, + { + "source": "tangency-labs/solidcraft#917", + "why": "performance or caching only: no wrong geometry, nothing graded by shape" + }, + { + "source": "tangency-labs/solidcraft#936", + "why": "other area: fillets" + }, + { + "source": "tangency-labs/solidcraft#940", + "why": "re-records robustness goldens after the body mesh moved back to the reference mesher; no recipe of its own" + }, + { + "source": "tangency-labs/solidcraft#961", + "why": "other area: booleans" + }, + { + "source": "tangency-labs/solidcraft#974", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#983", + "why": "GPU/viewport drawing only (depth, highlight, shaders): the B-rep and its mesh are right" + }, + { + "source": "tangency-labs/solidcraft#1003", + "why": "other area: booleans" + }, + { + "source": "tangency-labs/solidcraft#1004", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1012", + "why": "GPU/viewport drawing only (depth, highlight, shaders): the B-rep and its mesh are right" + }, + { + "source": "tangency-labs/solidcraft#1019", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1022", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#1038", + "why": "performance only: a small hole takes 7.5 s while meshing its intersection edges; no wrong geometry" + }, + { + "source": "tangency-labs/solidcraft#1046", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1087", + "why": "diagnostic feature: sampled G0/G1/G2 seam reports; no defect" + }, + { + "source": "tangency-labs/solidcraft#1098", + "why": "GPU startup crash: the tessellation shader fails to compile on D3D12 with FXC" + }, + { + "source": "tangency-labs/solidcraft#1099", + "why": "GPU startup crash fix: CPU fallback for the tessellation pipeline" + }, + { + "source": "tangency-labs/solidcraft#1113", + "why": "other area: fillets" + }, + { + "source": "tangency-labs/solidcraft#1142", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1152", + "why": "other area: import" + }, + { + "source": "tangency-labs/solidcraft#1157", + "why": "the fix for #882 (one unmeshed fillet strip of an owner's design): no small synthetic recipe with a closed-form answer" + }, + { + "source": "tangency-labs/solidcraft#1163", + "why": "display-plan / display-quality plumbing for the viewport; the kernel's measured mesh and B-rep are not affected" + }, + { + "source": "tangency-labs/solidcraft#1200", + "why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)" + }, + { + "source": "tangency-labs/solidcraft#1213", + "why": "other area: fillets" + }, + { + "source": "tangency-labs/solidcraft#1218", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1223", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1237", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1252", + "why": "other area: crashes" + }, + { + "source": "tangency-labs/solidcraft#1259", + "why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)" + }, + { + "source": "tangency-labs/solidcraft#1267", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1272", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#1287", + "why": "display-plan / display-quality plumbing for the viewport; the kernel's measured mesh and B-rep are not affected" + }, + { + "source": "tangency-labs/solidcraft#1289", + "why": "other area: threads" + }, + { + "source": "tangency-labs/solidcraft#1291", + "why": "other area: fillets" + }, + { + "source": "tangency-labs/solidcraft#1300", + "why": "other area: threads" + }, + { + "source": "tangency-labs/solidcraft#1307", + "why": "performance or caching only: no wrong geometry, nothing graded by shape" + }, + { + "source": "tangency-labs/solidcraft#1309", + "why": "performance only: point-in-trim tests skip runs of segments; same meshes as before" + }, + { + "source": "tangency-labs/solidcraft#1313", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#1319", + "why": "display-plan / display-quality plumbing for the viewport; the kernel's measured mesh and B-rep are not affected" + }, + { + "source": "tangency-labs/solidcraft#1320", + "why": "display-plan / display-quality plumbing for the viewport; the kernel's measured mesh and B-rep are not affected" + }, + { + "source": "tangency-labs/solidcraft#1327", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1332", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1339", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1345", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1346", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1348", + "why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)" + }, + { + "source": "tangency-labs/solidcraft#1358", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#1364", + "why": "other area: booleans" + }, + { + "source": "tangency-labs/solidcraft#1368", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1374", + "why": "other area: import" + }, + { + "source": "tangency-labs/solidcraft#1385", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#1400", + "why": "other area: import" + }, + { + "source": "tangency-labs/solidcraft#1425", + "why": "display-quality refinement as you zoom (viewport only); the kernel's B-rep and measured mesh are not affected" + }, + { + "source": "tangency-labs/solidcraft#1434", + "why": "GPU/viewport drawing only (depth, highlight, shaders): the B-rep and its mesh are right" + }, + { + "source": "tangency-labs/solidcraft#1442", + "why": "report with no description, only a screenshot of an unnamed part: nothing to rebuild" + }, + { + "source": "tangency-labs/solidcraft#1454", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1455", + "why": "other area: booleans" + }, + { + "source": "tangency-labs/solidcraft#1459", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1460", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1461", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1462", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1464", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1468", + "why": "other area: import" + }, + { + "source": "tangency-labs/solidcraft#1477", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1492", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#1493", + "why": "other area: import" + }, + { + "source": "tangency-labs/solidcraft#1494", + "why": "other area: shell" + }, + { + "source": "tangency-labs/solidcraft#1512", + "why": "other area: import" + }, + { + "source": "tangency-labs/solidcraft#1553", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1579", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1605", + "why": "other area: import" + }, + { + "source": "tangency-labs/solidcraft#1640", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1651", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1652", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1654", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1655", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1656", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1658", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1677", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#1693", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1694", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1695", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1696", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1698", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1699", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1700", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1721", + "why": "other area: import" + }, + { + "source": "tangency-labs/solidcraft#1722", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1723", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1724", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1726", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#1739", + "why": "GPU depth fighting between the origin gizmo and a face (fixed by #1768); no B-rep cause" + }, + { + "source": "tangency-labs/solidcraft#1742", + "why": "other area: import" + }, + { + "source": "tangency-labs/solidcraft#1743", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#1768", + "why": "GPU/viewport drawing only (depth, highlight, shaders): the B-rep and its mesh are right" + }, + { + "source": "tangency-labs/solidcraft#1773", + "why": "GPU/viewport drawing only (depth, highlight, shaders): the B-rep and its mesh are right" + }, + { + "source": "tangency-labs/solidcraft#1776", + "why": "performance or caching only: no wrong geometry, nothing graded by shape" + }, + { + "source": "tangency-labs/solidcraft#1799", + "why": "other area: sheet-metal" + }, + { + "source": "tangency-labs/solidcraft#1812", + "why": "empty description; it only edits the boolean property-test harness, no geometry stated" + }, + { + "source": "tangency-labs/solidcraft#1902", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#1907", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#1910", + "why": "other area: booleans" + }, + { + "source": "tangency-labs/solidcraft#1912", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#1978", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#1983", + "why": "other area: booleans" + }, + { + "source": "tangency-labs/solidcraft#2015", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#2034", + "why": "other area: booleans" + }, + { + "source": "tangency-labs/solidcraft#2054", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#2056", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#2057", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#2067", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#2086", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#2095", + "why": "timing of a thread's faceted cut in a kernel profile; no geometry defect" + }, + { + "source": "tangency-labs/solidcraft#2102", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#2115", + "why": "other area: threads" + }, + { + "source": "tangency-labs/solidcraft#2130", + "why": "GPU/UI only: the face hover highlight flickers while panning on a touchpad" + }, + { + "source": "tangency-labs/solidcraft#2134", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#2153", + "why": "GPU display only: zebra analysis flickers on horizontal faces of a bolted flange while the camera rotates; the B-rep is a plain extruded and patterned flange" + }, + { + "source": "tangency-labs/solidcraft#2156", + "why": "other area: booleans" + }, + { + "source": "tangency-labs/solidcraft#2191", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#2235", + "why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)" + }, + { + "source": "tangency-labs/solidcraft#2325", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#2367", + "why": "other area: threads" + }, + { + "source": "tangency-labs/solidcraft#2482", + "why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)" + }, + { + "source": "tangency-labs/solidcraft#2487", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#2488", + "why": "other area: fillets" + }, + { + "source": "tangency-labs/solidcraft#2508", + "why": "other area: import" + }, + { + "source": "tangency-labs/solidcraft#2513", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#2526", + "why": "other area: threads" + }, + { + "source": "tangency-labs/solidcraft#2560", + "why": "UI only: the Save as Mesh button stays disabled until bodies are selected" + }, + { + "source": "tangency-labs/solidcraft#2568", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#2603", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#2662", + "why": "test-coverage audit of mutants in the tessellator; no geometry defect" + }, + { + "source": "tangency-labs/solidcraft#2675", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#2698", + "why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)" + }, + { + "source": "tangency-labs/solidcraft#2769", + "why": "feature request: an option to export a finer STL (the Save as Mesh dialog has no tolerance); not a defect" + }, + { + "source": "tangency-labs/solidcraft#2780", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#2809", + "why": "other area: import" + }, + { + "source": "tangency-labs/solidcraft#2811", + "why": "performance or caching only: no wrong geometry, nothing graded by shape" + }, + { + "source": "tangency-labs/solidcraft#2846", + "why": "feature request: a chord-tolerance option for Save as Mesh; the default export is not wrong geometry" + }, + { + "source": "tangency-labs/solidcraft#2865", + "why": "performance or caching only: no wrong geometry, nothing graded by shape" + }, + { + "source": "tangency-labs/solidcraft#2867", + "why": "performance or caching only: no wrong geometry, nothing graded by shape" + }, + { + "source": "tangency-labs/solidcraft#2868", + "why": "other area: threads" + }, + { + "source": "tangency-labs/solidcraft#2880", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#2895", + "why": "performance or caching only: no wrong geometry, nothing graded by shape" + }, + { + "source": "tangency-labs/solidcraft#2922", + "why": "performance or caching only: no wrong geometry, nothing graded by shape" + }, + { + "source": "tangency-labs/solidcraft#2924", + "why": "performance or caching only: no wrong geometry, nothing graded by shape" + }, + { + "source": "tangency-labs/solidcraft#2947", + "why": "other area: booleans" + }, + { + "source": "tangency-labs/solidcraft#2948", + "why": "other area: booleans" + }, + { + "source": "tangency-labs/solidcraft#3001", + "why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)" + }, + { + "source": "tangency-labs/solidcraft#3012", + "why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)" + }, + { + "source": "tangency-labs/solidcraft#3020", + "why": "other area: booleans" + }, + { + "source": "tangency-labs/solidcraft#3047", + "why": "other area: import" + }, + { + "source": "tangency-labs/solidcraft#3059", + "why": "GPU/viewport drawing only (depth, highlight, shaders): the B-rep and its mesh are right" + }, + { + "source": "tangency-labs/solidcraft#3071", + "why": "mesher unit case on a hand-built rational B-spline patch; no command builds that face (it came from an imported purchased part), so no synthetic recipe shows the self-crossing sliver" + }, + { + "source": "tangency-labs/solidcraft#3072", + "why": "the fix for #3071 (self-crossing sliver face): no command-level repro, see #3071" + }, + { + "source": "tangency-labs/solidcraft#3127", + "why": "performance or caching only: no wrong geometry, nothing graded by shape" + }, + { + "source": "tangency-labs/solidcraft#3142", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#3178", + "why": "performance or caching only: no wrong geometry, nothing graded by shape" + }, + { + "source": "tangency-labs/solidcraft#3207", + "why": "performance or caching only: no wrong geometry, nothing graded by shape" + }, + { + "source": "tangency-labs/solidcraft#3208", + "why": "other area: import" + }, + { + "source": "tangency-labs/solidcraft#3249", + "why": "not a tessellation defect: inspect.interference/clearance skip mesh bodies (feature gap for imported mesh bodies)" + }, + { + "source": "tangency-labs/solidcraft#3258", + "why": "not a tessellation defect: lists mesh bodies as unchecked in inspect.interference/clearance" + }, + { + "source": "tangency-labs/solidcraft#3311", + "why": "other area: threads" + }, + { + "source": "tangency-labs/solidcraft#3368", + "why": "other area: booleans" + }, + { + "source": "tangency-labs/solidcraft#3369", + "why": "other area: fillets" + }, + { + "source": "tangency-labs/solidcraft#3370", + "why": "other area: fillets" + }, + { + "source": "tangency-labs/solidcraft#3400", + "why": "other area: fillets" + }, + { + "source": "tangency-labs/solidcraft#3410", + "why": "other area: booleans" + }, + { + "source": "tangency-labs/solidcraft#3437", + "why": "other area: fillets" + }, + { + "source": "tangency-labs/solidcraft#3480", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#3503", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#3504", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#3528", + "why": "other area: booleans" + }, + { + "source": "tangency-labs/solidcraft#3616", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#3699", + "why": "UI only: the extrude preview direction" + }, + { + "source": "tangency-labs/solidcraft#3700", + "why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)" + }, + { + "source": "tangency-labs/solidcraft#3712", + "why": "adds chord tolerance and facet angle options to Save as Mesh; no geometry defect" + }, + { + "source": "tangency-labs/solidcraft#3722", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#3755", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#3847", + "why": "other area: threads" + }, + { + "source": "tangency-labs/solidcraft#3849", + "why": "other area: threads" + }, + { + "source": "tangency-labs/solidcraft#3873", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#3899", + "why": "other area: crashes (a non-affine matrix reaches only the kernel's transform_matrix API; no command passes a matrix and solid.scale already refuses a zero factor, so no recipe reaches it)" + }, + { + "source": "tangency-labs/solidcraft#3906", + "why": "performance or caching only: no wrong geometry, nothing graded by shape" + }, + { + "source": "tangency-labs/solidcraft#3922", + "why": "other area: fillets" + }, + { + "source": "tangency-labs/solidcraft#3924", + "why": "other area: import" + }, + { + "source": "tangency-labs/solidcraft#3925", + "why": "other area: import" + }, + { + "source": "tangency-labs/solidcraft#3942", + "why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)" + }, + { + "source": "tangency-labs/solidcraft#3981", + "why": "performance or caching only: no wrong geometry, nothing graded by shape" + }, + { + "source": "tangency-labs/solidcraft#4021", + "why": "other area: import" + }, + { + "source": "tangency-labs/solidcraft#4105", + "why": "UI only: no geometry or mesh in the report" + }, + { + "source": "tangency-labs/solidcraft#4127", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + }, + { + "source": "tangency-labs/solidcraft#4154", + "why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry" + } +]