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Kernel rig: main's new view, rendering, appearance and settings commands are exempt from a case
62 of the commands main added change no geometry: the view and render panes, rendering lights and results, appearance tools, settings profiles, point clouds (drawn as points, never a body), the selection, two sketch edits, component links and History bar visibility, edit.repeat, timeline.play, inspect.compare_picture (a picture against the outline), and component.paste_from_design, which pastes the app's cross-window clipboard that no command fills. Each joins EXEMPT's first section under its family's reason. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01DtL5M41G8Nua7HvuFPZkmJ
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@@ -8,8 +8,15 @@
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# bookkeeping. Each is covered by the engine's and the UI's own tests.
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appearance.assign appearance only: colours and textures
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appearance.chain appearance only: colours and textures
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appearance.copy appearance only: colours and textures
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appearance.favorite appearance only: colours and textures
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appearance.library appearance only: colours and textures
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appearance.list appearance only: colours and textures
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appearance.paint appearance only: colours and textures
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appearance.paste appearance only: colours and textures
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appearance.pick_up appearance only: colours and textures
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appearance.replace appearance only: colours and textures
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assembly.bom a bill of materials report
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body.rename a body name
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browser.collapse_all the browser tree: order, groups and folding
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@@ -29,14 +36,19 @@ component.break_link component links
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component.copies a listing of identical copies
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component.cycle_color component colours
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component.delete removes a component: no geometry built
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component.edit_in_place component links
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component.finish_edit component links
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component.hide_history the History bar: which features it lists
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component.links component links
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component.list a listing
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component.metadata component metadata
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component.metadata.set component metadata
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component.paste_from_design pastes the app's clipboard from another window, which no command fills (engine tests place it)
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component.properties component properties
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component.relink component links
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component.rename a component name
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component.replace_with_link component links
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component.show_history the History bar: which features it lists
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component.unlock component locking
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component.update_links component links
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diagnostics.crash_report crash reports
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@@ -55,6 +67,7 @@ document.metadata.set document metadata and revisions
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document.revision document metadata and revisions
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edit.checkpoint undo, redo and checkpoints: an earlier state restored, no new geometry
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edit.redo undo, redo and checkpoints: an earlier state restored, no new geometry
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edit.repeat repeats the last command, whose own case grades it
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edit.restore_checkpoint undo, redo and checkpoints: an earlier state restored, no new geometry
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edit.undo undo, redo and checkpoints: an earlier state restored, no new geometry
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engine.commands the command registry itself
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@@ -73,6 +86,7 @@ frame.profile.properties a profile's section properties from the librar
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inspect.accessibility display analysis: shading
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inspect.analysis display analysis: which one is on
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inspect.colored_components display: component colours
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inspect.compare_picture display analysis: a picture compared with the outline
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inspect.curvature_map display analysis: shading
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inspect.environment_map display analysis: shading
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inspect.silhouette display analysis: outline
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@@ -107,13 +121,21 @@ parameters.move parameter bookkeeping; a value change that reb
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parameters.rename parameter bookkeeping; a value change that rebuilds is parameters.change, which cases use
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parameters.users parameter bookkeeping; a value change that rebuilds is parameters.change, which cases use
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parts.library a listing of the parts library
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pointcloud.delete point clouds: points drawn, never a body
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pointcloud.edit point clouds: points drawn, never a body
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pointcloud.insert point clouds: points drawn, never a body
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pointcloud.list point clouds: points drawn, never a body
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render.aging.describe rendering: images, cameras, stages
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render.backends rendering: images, cameras, stages
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render.batch rendering: images, cameras, stages
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render.camera.fit rendering: images, cameras, stages
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render.camera.get rendering: images, cameras, stages
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render.camera.set rendering: images, cameras, stages
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render.cancel rendering: images, cameras, stages
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render.compare rendering: images, cameras, stages
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render.compare.divider rendering: images, cameras, stages
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render.effects.describe rendering: images, cameras, stages
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render.environment.set rendering: images, cameras, stages
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render.export rendering: images, cameras, stages
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render.hdr.inspect rendering: images, cameras, stages
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render.library.appearance.apply rendering: images, cameras, stages
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@@ -128,14 +150,28 @@ render.library.surface.bind rendering: images, cameras, stages
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render.library.surface.prepare rendering: images, cameras, stages
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render.library.surface.unbind rendering: images, cameras, stages
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render.library.targets rendering: images, cameras, stages
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render.lights.add rendering: images, cameras, stages
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render.lights.duplicate rendering: images, cameras, stages
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render.lights.list rendering: images, cameras, stages
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render.lights.mute rendering: images, cameras, stages
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render.lights.remove rendering: images, cameras, stages
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render.lights.set rendering: images, cameras, stages
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render.lights.solo rendering: images, cameras, stages
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render.optics.bind rendering: images, cameras, stages
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render.optics.unbind rendering: images, cameras, stages
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render.output.size rendering: images, cameras, stages
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render.preflight rendering: images, cameras, stages
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render.preflight.copy rendering: images, cameras, stages
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render.preset.apply rendering: images, cameras, stages
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render.preset.resolve rendering: images, cameras, stages
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render.quality.prepare rendering: images, cameras, stages
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render.result.close rendering: images, cameras, stages
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render.result.copy rendering: images, cameras, stages
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render.result.discard rendering: images, cameras, stages
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render.result.pin rendering: images, cameras, stages
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render.result.regrade rendering: images, cameras, stages
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render.result.select rendering: images, cameras, stages
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render.result.view rendering: images, cameras, stages
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render.scene rendering: images, cameras, stages
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render.settings.apply rendering: images, cameras, stages
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render.settings.capture_hdr rendering: images, cameras, stages
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@@ -150,8 +186,17 @@ render.stage.ground rendering: images, cameras, stages
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render.start rendering: images, cameras, stages
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render.status rendering: images, cameras, stages
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select.clear the selection
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select.filter the selection
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select.same_look the selection
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select.set the selection
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selection.delete deletes what is selected through the commands that own each kind
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settings.profile.apply settings profiles: preferences saved, applied and shared
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settings.profile.delete settings profiles: preferences saved, applied and shared
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settings.profile.export settings profiles: preferences saved, applied and shared
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settings.profile.import settings profiles: preferences saved, applied and shared
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settings.profile.list settings profiles: preferences saved, applied and shared
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settings.profile.rename settings profiles: preferences saved, applied and shared
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settings.profile.save settings profiles: preferences saved, applied and shared
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sheet.rules a listing of sheet metal rules
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sketch.arc.tangent 2D sketch only (the sketch solver and engine tests); no kernel operation
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sketch.auto_constrain 2D sketch only (the sketch solver and engine tests); no kernel operation
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@@ -200,6 +245,7 @@ sketch.draw.dimensioned 2D sketch only (the sketch solver and engine t
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sketch.drawing_bounds 2D sketch only (the sketch solver and engine tests); no kernel operation
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sketch.edit_text 2D sketch only (the sketch solver and engine tests); no kernel operation
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sketch.equation_curve 2D sketch only (the sketch solver and engine tests); no kernel operation
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sketch.equation_curve.edit 2D sketch only (the sketch solver and engine tests); no kernel operation
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sketch.export_dxf 2D sketch only (the sketch solver and engine tests); no kernel operation
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sketch.extend 2D sketch only (the sketch solver and engine tests); no kernel operation
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sketch.fillet 2D sketch only (the sketch solver and engine tests); no kernel operation
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@@ -232,6 +278,7 @@ sketch.solve 2D sketch only (the sketch solver and engine t
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sketch.spline.insert_point 2D sketch only (the sketch solver and engine tests); no kernel operation
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sketch.spline.remove_point 2D sketch only (the sketch solver and engine tests); no kernel operation
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sketch.spline.reverse 2D sketch only (the sketch solver and engine tests); no kernel operation
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sketch.toggle_diameter 2D sketch only (the sketch solver and engine tests); no kernel operation
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sketch.toggle_driven 2D sketch only (the sketch solver and engine tests); no kernel operation
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sketch.transform 2D sketch only (the sketch solver and engine tests); no kernel operation
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sketch.trim 2D sketch only (the sketch solver and engine tests); no kernel operation
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@@ -239,9 +286,12 @@ sketch.trim.path 2D sketch only (the sketch solver and engine t
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timeline.dependents a listing of dependents
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timeline.export_script writes the history as a script
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timeline.inspect a listing of the timeline
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timeline.play plays the history back in the view: no new geometry
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timeline.rename a feature name
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timeline.rename_group a group name
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ui.assistant the view: camera, layout, display
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view.ambient_occlusion the view: camera, layout, display
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view.angle_readout the view: camera, layout, display
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view.apply the view: camera, layout, display
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view.back the view: camera, layout, display
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view.bottom the view: camera, layout, display
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@@ -259,12 +309,24 @@ view.left the view: camera, layout, display
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view.list the view: camera, layout, display
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view.navigate the view: camera, layout, display
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view.navigation_bar the view: camera, layout, display
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view.next_tab the view: camera, layout, display
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view.normal_to the view: camera, layout, display
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view.perspective the view: camera, layout, display
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view.previous_tab the view: camera, layout, display
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view.rename the view: camera, layout, display
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view.render_browser the view: camera, layout, display
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view.render_dock the view: camera, layout, display
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view.render_focus the view: camera, layout, display
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view.render_frame the view: camera, layout, display
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view.render_inspector the view: camera, layout, display
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view.render_select the view: camera, layout, display
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view.render_stage the view: camera, layout, display
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view.right the view: camera, layout, display
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view.save the view: camera, layout, display
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view.shots_strip the view: camera, layout, display
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view.spin the view: camera, layout, display
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view.status_details the view: camera, layout, display
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view.status_items the view: camera, layout, display
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view.tool the view: camera, layout, display
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view.top the view: camera, layout, display
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view.visual_style the view: camera, layout, display
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