Commit Graph

106 Commits

Author SHA1 Message Date
Jackson Oursland 80fd2fbbf1 Assistant: add Anthropic-compatible API agents (#5015) (#5017)
* claim: #5015

Co-Authored-By: Claude Code <noreply@anthropic.com>

* Assistant: add Anthropic-compatible API agents (#5015)

The Add agent wizard now offers Anthropic-compatible endpoints beside OpenAI-compatible ones. The API backend speaks the Anthropic Messages protocol with the same MCP bridge, tool gate, limits, undo and keychain rules: x-api-key and anthropic-version, a top-level system note, input_schema tools, content-block answers and one user tool_result message per round. Test sends a short message because compatible endpoints (Qwen's) need not list models.

Co-Authored-By: Claude Code <noreply@anthropic.com>

---------

Co-authored-by: Claude Code <noreply@anthropic.com>
2026-10-23 13:43:41 +00:00
N3MI-DG ae3b36ac88 Agent cursor follows the agent's own pointer input (ui.move, ui.click, ui.drag, ui.scroll) (#5162)
The agent cursor only acted out engine commands: pointer input sent over the control channel
reached the app as synthetic events without moving it, so an agent's clicks, right-clicks and
drags were invisible to a person watching. While the cursor is shown, each synthetic pointer event
now moves it to where the input lands, a press leaves a ripple, and a drag is followed step by
step. A request being acted out keeps the pointer; with the cursor hidden nothing changes.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 13:42:59 +00:00
bherbruck edf57cec29 Stand up Y-up STEP and IGES files from SolidWorks automatically (#5191)
* claim: #5150

* Stand it up: don't offer it for SolidCraft's own STEP files (#5150)

STEP replies from file.insert_step and doc.open now carry the file's
originating system, and the window skips the stand-up offer when it is
exactly SolidCraft, as SolidCraft's STEP export writes it.

* Stand up Y-up STEP and IGES files from SolidWorks automatically

The STEP header (originating system, preprocessor version, FILE_DESCRIPTION) and the IGES
global section's native system ID say which program wrote a file. A SolidWorks header means
Y up: the import's component is stood up as it opens, as one undo step, and the message offers
Undo. SolidCraft's own files are left alone; an unknown exporter keeps the offer.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Ray <raykholo@users.noreply.github.com>
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-23 02:53:20 +00:00
raykholo 0c72ad56d2 An idle window draws nothing with the frame-rate readout on (#5165)
The viewport's frame-rate readout asked for a new frame every frame, so with
it on an untouched window redrew as fast as the display allowed and kept the
GPU busy: 77% GPU at 60 fps on an M1 with a 5K display showing the sample,
against 0% with the readout off. It now asks for no frames of its own and
shows how often the view really draws; one frame a little over a second after
the frames stop shows the view idle at 0 FPS. The preference's note no longer
says the view redraws continuously.

The status toast also asked for a frame every half second for the six
seconds it shows; it now asks for one frame, when it is due to go.
2026-10-23 02:19:37 +00:00
Nathan Dane 971b28c982 claim: preferences redesign (#4608) 2026-10-22 13:53:36 +00:00
Nathan Dane 4b23bb3a03 Implement compact workspace layout (#2029) (#4533)
* Vertical history strip: left of the browser, compact rows, hollow-circle marker, collapsed rail hover

* Vertical history strip: seam handle to expand and collapse names, drag to resize with snap

* Vertical history strip: no empty gap below the transport

* Show the history seam arrow only on hover (#2028)

* claim: #2021

* Redesign the Assistant chat panel with shared UI components

* Show Assistant in the shared floating panel shell

* Extend floating Assistant to viewport height and shift navigation

* Dock Assistant before history and match docking preview bounds

* Align Assistant top margin with floating shell cards

* Extract a shared panel drag grip

* Rebuild responsive history sizing and three-way docking

* Share browser and History collapse hover styling

* Show the History title as soon as its text fits

* Animate stacked browser and History expansion and collapse

* Make panel folding responsive and independent of frame delays

* Let folding panel contents shrink continuously to header height

* Use four explicit History transport actions in every layout

* Resize the shared Browser and History column from either card

* claim: shared compact-mode containers (#2029)

* Centralize layout-aware UI containers and enforce their use

* Keep docked Assistant at the outer edge beside tool sheets

* Use shared surface policy for Assistant tool space

* Let tool sheets drag over shell panels while avoiding Assistant

* Update Parameters drag bounds assertion for shell overlap

* Keep dragged tool sheets below ribbon and workspace selector

* Enforce universal UI containers in mandatory repository checks

* Remove legacy report windows and require shared window composition

* Remove retired UI styling and require shared controls

* claim: compact layout preference (#2029)

---------

Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-21 20:52:36 -04:00
bherbruck 920398ac53 Bring back the view-change glide; orbit, pan and zoom stay instant (#4596)
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 20:37:19 -04:00
Nathan Dane 63f210b49f Restyle the vertical history sidebar (#2028) (#3953)
* Vertical history strip: left of the browser, compact rows, hollow-circle marker, collapsed rail hover

* Vertical history strip: seam handle to expand and collapse names, drag to resize with snap

* Vertical history strip: no empty gap below the transport

* Show the history seam arrow only on hover (#2028)

* Extract a shared panel drag grip

* Rebuild responsive history sizing and three-way docking

* Share browser and History collapse hover styling

* Show the History title as soon as its text fits

* Animate stacked browser and History expansion and collapse

* Make panel folding responsive and independent of frame delays

* Let folding panel contents shrink continuously to header height

* Use four explicit History transport actions in every layout

* Resize the shared Browser and History column from either card
2026-10-21 18:56:55 +00:00
bherbruck cb3cabeda1 Remove camera animation: every view change and orbit applies at once (#4296)
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 11:19:40 -04:00
SS-EN 776541b081 Agent commands compute off the window thread, so the window stays live (opt-in) (#1989) (#3340)
An agent's design changes over the control channel (engine.execute, engine.batch) are evaluated
ahead on a copy of the session on an `agent` worker, then run on the window thread reusing every
feature computed there (doc::KeptResults, whatever the bounded evaluation cache dropped); the
worker also makes the display meshes of the bodies they end with. Exports run on a copy. While a
change computes, or the agent cursor acts one out, ui.*, inspection and screenshots answer; later
design changes wait their turn. A chip names the command with Stop. A person's edit meanwhile goes
first; a replaced design refuses the request. Preference: Preferences > AI, agent_off_thread, off
by default.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 00:58:56 +00:00
Mateusz Sych fdec948abc Control channel: control.running lists what the app is running, across connections (#3654) (#3689)
* claim: #3654

* Control channel: control.running lists what the app is running, across connections (#3654)

control.pending answers only for the connection that asks, so a second client,
the MCP bridge after a reconnect or a script saw {"pending": null} while the app
was busy. control.running answers for the whole app, the same on every
connection and at once (the connection's own thread answers it, also while it
is busy with a timed-out request): every request the app has been sent and not
answered yet, oldest first, with its connection, id, method, command id (or a
batch's step count), seconds since it arrived and whether it still waits its
turn. A timed-out request stays listed until the app answers it, also after its
connection closed. Parameters are never shown.

The window marks a request started when it takes it (ControlRequest.started),
which tells queued from running. The MCP server gets a read-only `running` tool.

---------

Co-authored-by: MateuszSychXpl <151755914+MateuszSychXpl@users.noreply.github.com>
2026-10-21 00:54:33 +00:00
bherbruck 6e87fb1a25 Ribbon: Parameters and Configurations back on Model, Sheet Metal and Sketch; Sheet Metal tab always reachable; Finish Sketch button back in the sketch palette (#3937)
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-20 21:08:04 -04:00
Dahak Builds 2b1cb2c4e1 MCP batch: rollback restores the original document (#3242) (#3288)
* claim: #3242

* MCP batch: rollback restores the design the batch began in (#3242)

A failed batch with rollback: true reported rolled_back: true even when the
design never went back. Two defects, both fixed:

- file.new (and any document-replacing command) replaced the session with it,
  taking its checkpoints down too, so a batch that failed after file.new had
  nothing to restore. Session::replace_design now carries the checkpoints over
  to the fresh session: the checkpoint belongs to the batch, not to the
  session that happened to be holding the document.
- rolled_back echoed the requested flag. It now reports whether the design is
  actually back: the app answers engine.batch with a new restored field, and
  the MCP tool reports restored && rollback. An app that predates the field
  falls back to undone/completed.

* Batch: answer with main's rolled_back field after the merge (#3242)

Upstream #2900 put the real restore check on engine.batch as
`rolled_back` while this branch named it `restored`; the merge kept
main's control test and this branch's field, and CI caught it.
Standardize on main's wire name: the app answers `rolled_back`, the
MCP tool reads it (fallback for older apps unchanged), docs and tests
follow. The checkpoint carry-over across file.new is unchanged.

---------

Co-authored-by: DahakBuilds <dahakbuilds@users.noreply.github.com>
2026-10-21 00:15:36 +00:00
Nathan Dane d45fcce72c Command search popup on the UI kit; the bottom command line is gone 2026-10-20 21:01:32 +02:00
Nathan Dane 1122cd44b8 UI library, tokens, fonts and icons (step 5 of #2016, after #2287) 2026-10-20 21:00:56 +02:00
Nathan Dane c2e3bdfe1c Floating shell frame: workspace and ribbon cards over a full-bleed viewport (step 2 of #2016, rebased onto #2176) 2026-10-20 21:00:50 +02:00
Nathan Dane a0c1a67220 Application bar and ribbon redesign (step 1 of #2016) (#2176)
* ui: spacing, radius and type tokens, per-tab accents, agent and on-accent tokens

* ui: per-tab accent behaviour and a larger application bar with a Start page button

* icons: silhouette master and flat assistant and agent link icons (open for review)

* icons: apply review notes (sparkle assistant, refined plug, silhouette halo)

* icons: wire the silhouette master to inspect.silhouette; record the accepted icons

* ui: application bar to the design: separators, Save, house, assistant icon, readable hovers

* ui: ribbon structure: Model to View tabs, contextual Sketch and Sheet Metal, migrated pins

* ui: ribbon painting to the compact design

* ui: smaller icon button highlight and assistant mark on the bubble corner

* ui: short ribbon labels that wrap at spaces

* ui: ribbon buttons fit their labels and Finish Sketch shows its full name

* ui: constraint gallery, workspace menu, section list headings and richer tooltips

* ui: lighter selected tab label, ribbon surface and dimmer bar separators match the dark design

* ui: document tabs as rounded chips with a dimmer inactive label

* ui: document tabs fit their names and show close only when active or hovered

* icons: close and plus masters for the document tabs (open for review)

* ui: centre the new-tab plus and overflow button on the bar

* ui: a quiet rule under the ribbon tabs on non-contextual tabs

* ui: the application bar mark separates its faces with the bar colour, not white

* ui: open ribbon section label uses the selected tint and a chevron

* ui: dim the tab close and plus icons until hovered

* ui: every ribbon dropdown uses the chevron, the workspace card included

* ui: the active document tab uses the design's surface colour

* ui: the bug button's right padding mirrors its icon side

* ui: square constraint cells and a rule before the grid

* ui: constraint cells back to their earlier size, keeping the rule

* ui: smaller constraint cells and icons, centred in the section

* ui: constraint cells fit the height of the large buttons' icon and label

* ui: sketch Create titles share the other labels' line

* ui: format the application bar and ribbon changes

* ui: active tab surface token and the colour and hover tests that follow the redesign

* tests: the merged parameter and narrow toolbar tests follow the compact ribbon

* i18n: the Malay Gap label has an English source and its Japanese and Chinese translations

* apply_off_thread tests: the evaluation lingers in tests, so still computing never depends on machine speed

---------

Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-20 17:23:49 +00:00
SS-EN c7bd467be7 joint.inspect: show agents what each joint is attached to (#3453)
* joint.inspect: what each joint is attached to, for agents

A read-only `joint.inspect {joint?}` gives each joint's definition: for each
side the occurrence, its component and path, the snap as saved, and what
each persistent face/edge name refers to (the feature that made it, and the
sketch and curve a swept side came from), whether the origin resolves and
why not; plus kind, offset, angle, flip, values with limits, expressions,
the motion links it is in, and its solve errors and conflicts. Its id ends
in `.inspect`, so agent gates treat it as reading only.

MCP `inspect_design` includes the definitions when the design has joints
(`joints: false` leaves them out). joint.list and joint.inspect share the
motion-link JSON.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* i18n: catalog entries for Inspect Joint (en, ja, zh)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 14:21:54 +00:00
fugazister aee47fca00 Messages window: keep status messages to read and copy again (#2763) (#2764)
Status messages are kept for the session in a Messages window (Help menu, or click the status chip), newest first, with Copy all.
2026-10-19 09:09:35 -04:00
A.Hakim Noor 66108a6b99 Add Malay language support and update localization doc (#2188)
Thanks @a-hakim.
2026-10-18 21:34:54 -04:00
N3MI-DG 3eeb20d2bd Browser: hidden items grey out, and folders keep their own visibility (#2308)
Thanks @N3MI-DG.
2026-10-18 11:34:55 -04:00
fugazister 535a43ab3c Custom colour themes: theme files, Gruvbox built in (#2255) (#2405)
Thanks @fugazister.
2026-10-18 10:01:39 -04:00
franco michetti a4edea9ad2 Agent chat: attach files and pictures to a message (#1744)
Thanks @onembyte.
2026-10-18 08:18:29 -04:00
franco michetti 5eb7640b54 Agent chat: pop out into its own window, dock back (#1745)
Thanks @onembyte.
2026-10-18 05:59:30 -04:00
Lasse Lian b685b7301f Preferences: reverse horizontal pan direction (#2007) (#2047)
Thanks @lasselian.
2026-10-18 03:12:23 -04:00
DuBearte b04e0801d6 Per-command timings for script runs and batches (#1868)
Thanks @DuBearte.
2026-10-17 07:26:20 -04:00
DuBearte 67d4628753 Stand this part up? offer: handles for its buttons, and stand-up scripting (#1911)
Thanks @DuBearte.
2026-10-17 04:10:15 -04:00
MateuszSychXpl f5871608f4 Motion analysis: scripting handles, depth wording, one hit per member pair a sample 2026-10-16 17:52:39 +02:00
MateuszSychXpl 8fdf6a61a2 Motion analysis: plots of a study's joint values and a point's path, and the parts that collide along it
- motion.plot: joint values and a point's path sampled as the study plays (closed loops
  following), with velocities and accelerations by finite differences, per step or per
  second with a duration.
- motion.interference: the pairs of parts that pass through each other along a study, with
  the first step, the step ranges, the depth and the shared volume; occurrences, against
  or contact sets choose the pairs; bounded samples and work.
- Motion Study dialog: a Study box opens a saved study; a chart of a joint value or a
  picked point with a cursor at the step shown (click to move there); Check collisions
  with the steps shaded on the chart. ui.start motion.study takes study.
2026-10-16 17:52:38 +02:00
bherbruck 2c020dbcbc Revert #1682 (three-axis milling) (#1715)
Thanks @bherbruck.
2026-10-16 09:02:19 -04:00
CypherNaugh_0x 737c9358d0 Add three-axis milling with independent CAM and Fusion validation (#1682)
Thanks @CypherNaught-0x.
2026-10-16 08:26:28 -04:00
DuBearte 9194f4be09 Screenshot of a hidden window: at once, and say so (#1677) (#1707)
Thanks @DuBearte.
2026-10-16 08:26:08 -04:00
DuBearte 7f79443b46 Control channel: a timed-out request says it is still running, and its result can be asked for (#1618) (#1627)
Thanks @DuBearte.
2026-10-16 03:26:16 -04:00
bherbruck baf44657c1 Agent chat: queue messages while the agent works, Send now, Stop, New chat, and a model picker (#1566, #1571) (#1566)
Thanks @bherbruck.
2026-10-15 23:58:28 -04:00
sthifen e21c5f06ac Viewport frame-rate readout (Preferences ▸ Graphics) (#1580)
Thanks @sthifen.
2026-10-15 22:50:41 -04:00
Irakli Kourtis 1a0b33fcf3 Headless pictures draw on the GPU, with the viewport's pipelines (CPU rasterizer as last tier) (#1555)
Thanks @jyviko.
2026-10-15 22:19:26 -04:00
cronos 96d1ad0ab2 Show optional X/Y/Z distances in measurement overlays (#1422)
Measure can show the world-axis components alongside the total distance, with a Graphics preference to turn them off.

Co-authored-by: cronos <19868002+crono2250@users.noreply.github.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-15 19:09:26 -04:00
DuBearte b44ada89e5 Preferences: choose the interface font (#1408)
Adds an Interface font setting that leads the proportional family, with the default face and CJK/Hangul fallbacks kept behind it (#1290).

Co-authored-by: DuBearte <DuBearte@users.noreply.github.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-15 18:40:07 -04:00
bherbruck 2d069ca186 In-app agent chat: your own coding agents over ACP, plus OpenAI-compatible endpoints (#1102)
* Agent chat prototype: drive an ACP agent the user already has from a side panel

A desktop-only chat panel (off by default) that starts a coding agent over the
Agent Client Protocol and gives it SolidCraft's MCP server, bridged to the open
window through the token-protected control channel with the default folder
limits. It finds installed agents (Claude Code and Codex adapters, Gemini CLI,
Copilot, Qwen, OpenCode, goose) with version and login state, streams text,
tool calls and plans, shows the agent's permission requests, and when an agent
isn't signed in shows its own login methods without handling any credential.

Design notes and findings: docs/design/in-app-agent-chat.md.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* docs: say only what the end-to-end run showed

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Agent chat: gate, one undo per message, docking, process groups, discovery polish

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Agent chat: Settings → AI, several agents with a switcher, OpenAI-compatible endpoints, permission modes, toolbar button

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Agent chat: translations, tool cards, Add agent dialog fixes, test agent saves on its own

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Agent chat: third-party licences for the keychain crates; clippy

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Agent chat: badge text from the theme tokens

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Agent chat: Auto-allow model edits is the default permission mode

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 14:22:38 -04:00
_ryu15_ ad30a2350e Navigation: choose the orbit centre: view centre, origin or point under the cursor (#1377)
Preferences ▸ Navigation ▸ Orbit around now offers View centre (the default, as before), Origin and Point under the cursor. A saved orbit_cursor preference migrates to the cursor option, and the control channel still accepts the old key.

Thanks to @kuraneko1 for this.

Co-authored-by: kuraneko1 <98832587+kuraneko1@users.noreply.github.com>
2026-10-15 08:57:20 -04:00
DuBearte d05fe3d4de Navigation: a Blender preset (#1356)
Middle drag orbits, Shift+middle pans, Ctrl+middle zooms; right drag leaves the camera alone. Opt-in preset; the default is unchanged. Fixes #1090.
2026-10-15 08:22:46 -04:00
NOWN-DEV b3df2c382b snapshot --camera and saved views; grid: false / axes: false for headless renders (#1313)
solidcraft-cli snapshot takes --camera JSON and --view with a saved view name (through view.apply, as the MCP screenshot does), plus --no-grid and --no-axes; the MCP screenshot and ui.render take grid/axes, the headless render skips a hidden origin axis, and the app's ui.render follows the Grid and Origin switches. Closes #1245.
2026-10-15 02:59:56 -04:00
Mateusz Sych 849426e866 Drive Joints opens on the picked joint; ui.start takes params (#1297)
Drive Joints opens on the joint picked in the browser, else the first joint that moves, and won't start on a rigid joint. ui.start takes params: joint.drive opens on a joint (id or name) at given values, driving nothing until OK; a command or param it doesn't take is refused.
2026-10-15 02:54:02 -04:00
Mateusz Sych 50c5c13f72 ui.camera: read, set and replay the viewport camera (#1302)
A control-channel method that reads the orbit camera, sets any of target/yaw/pitch/roll/distance, and fits listed occurrences (or everything) keeping the direction. Its reply passed back sets the same view again; a refused field changes nothing.
2026-10-15 02:13:09 -04:00
Emil Petersson bd8db8ea1c Add Touchpad navigation: Shift to pan, Alt/Option to orbit (#1220)
An opt-in Touchpad navigation preset: Shift + pointer motion pans, Alt/Option + motion orbits, vertical scroll zooms, all without a mouse button. Existing presets are unchanged; view.navigate gains continuous motion for the control channel and scenarios.
2026-10-14 22:46:33 -04:00
Igor Bronovskyi 861ab027b6 Add Ukrainian localization (uk) (#1196)
Ukrainian UI catalog; untranslated keys fall back to English.
2026-10-14 20:10:45 -04:00
selune a261aaa841 Render: integrated workspace, preview image jobs and opaque PBR (#1046)
Lands the Render workspace (R3), bounded preview-image jobs with cancellation and atomic PNG export (R4a), and opaque PBR looks as one change.

- Render workspace: an overlay-free product preview on the installed GPU device. Returning to Design restores its camera. render.scene and render.settings.apply are added.
- Image jobs: render.preflight/start/status/cancel/export run bounded CPU preview jobs. Export captures the job, overwrite choice and document, and checks the caller's file scope before writing.
- Opaque PBR: looks can carry metal fraction, roughness and dielectric IOR. The product viewport and preview PNG use them; geometry and mass are unchanged. The v1 catalog export refuses PBR rather than dropping it.
- Render setups and PBR looks are saved under design format 21. Labels are in en/de/ja/ko/zh/ru.

Supersedes #706 and #800. Refs #620, #673, #756, #1004.

Contributed by @0xlillith.

Co-authored-by: lillith <35337584+0xlillith@users.noreply.github.com>
2026-10-14 19:24:36 -04:00
rlartot e4ef6cfe29 French (fr) UI localization (#1224)
Adds a French catalog as a partial locale (missing strings fall back to English, like Russian), registered in the language list, with tests and attribution.
2026-10-14 19:05:17 -04:00
CamWight f6a47a49d7 Colour vision modes: Protan, Deutan and Tritan in Preferences › Graphics (#778) (#1007)
Colour vision modes (Protan, Deutan, Tritan) in Preferences > Graphics, with palettes, shader and icon colours adapted per mode, translations and tests.
2026-10-14 17:35:56 -04:00
bherbruck 229de1484c Hide and show joints in the browser, like other items (#1168)
Fixes #1160.
2026-10-14 15:04:57 -04:00