Files
selune 9e6e0b8df1 Render workspace: complete experimental ribbon, resources and effects integration (#5493) (#5494)
* wip(render): reconcile completed material and image pipeline source with 0.20 (#5493)

Source-only integration reference for staged review, not a merge-ready aggregate.
Donor: 0xlillith/solidcraft@aea20b0115.
Upstream: 858e5995d6.

Retain original CPU/material contracts and explicit GPU donor provenance in
docs/render-materials-lab.md (#2067, #2191, #2780, #3306). Preserve released
format migrations and current navigation/startup/shell behavior. New saved
records use pending descriptors. The physical-card descriptor follows the
maintainer's material-engineering-cards naming request, with a legacy-lab
format-29 regression. Replace raw new panel hosts with shared containers.

Repository checks, complete workspace/all-target Clippy, and the independent
physical/resource authoring checks pass for this source. The fresh full local
CI invocation has reached test compilation and is not yet complete. Do not
transfer donor native output or prior test totals to this integration.

Generated review screenshots, video, package ZIP and machine logs remain at
the immutable personal evidence pin. Uncommitted geometric displacement is
backed up separately, not silently included. No kernel/vendor change, direct
main write, release or independent contributor-branch rewrite.

Co-authored-by: Christian Svensson <blue@cmd.nu>

* test(cli): pin the Compact camera-sample admission diagnostic (#5493)

The bounded request still refuses 1024x1024x64 samples before host initialization and writes no output. Update only the stale expected diagnostic to the existing Compact budget wording; production limits and code are unchanged. Exact-tree CLI regression suite: 14 passed, 0 failed. The full repository gate has been invoked separately and is not yet complete.

* Normalize UI container violation paths across platforms

Report repository-relative paths with forward slashes so diagnostics and the existing nested-package regression assertions agree on Windows and Unix. Keep the container detection rules unchanged.

Validation: official ui-containers gate and all seven focused xtask tests passed; rustfmt and diff checks passed. Only xtask/dependencies were compiled; no application build or heavy tests.
(cherry picked from commit 44b58d8e10)

* fix(render): preserve camera contracts and correct acceptance regressions (#5493)

Preserve Design view.apply semantics with a separate strict Render camera command. Retain existing translations when English-only aliases collide; add material-axis entries and camera-specific pitch labels. Compare complete validated engineering cards and retain job handles before cancellation.

Focused and native acceptance is pinned to tree f8a423b21f. Full CI has been invoked separately and is not claimed green. Landing follows the render integration policy in #5493.

* fix(render): resolve showcase licence and upstream resource hygiene (#5493)

Record SychPL's explicit MIT OR Apache-2.0 grant, retaining source/model bytes and the Ubuntu lettering notice. Remove 80 absent attribution rows, personal fork records, dead delivery attributes and three fork/resource-only workflows. Existing xtask assets now performs bounded offline hash checks and rejects orphan render attribution; no parallel draft CI or package installation. Original authoring reproduction remains explicit. Scoped xtask tests, assets, Clippy, formatting and prepared SELENE validation pass; no application or renderer-wide result is inferred.

* fix(render): align saved bounds and progressive sample resolution (#5493)

Address review r4364211669/r4364211677/r4364211681/r4364211691/r4364211695. Persisted light/frame domains respect the existing 1e9 document bound; related LED/rectangle/direction cases use the same bound. Workstation primary resolve shares the 4096 admission cap and film counters use checked conversions. Exact candidate: 485 CPU render tests, 21 render document tests and strict scoped Clippy pass, including positive boundary round trips and 2048/4096 end-to-end checkpoints. No released format/migration edits, relaxed test limits or full-stack acceptance claim.

* wip(render): isolate optional resources and harden sample handling (#5493)

Review work in progress: opt-in encoded render library with reproducible runtime catalog exports; native-only robust dependency through the workspace; checked bloom slices; per-sample point-light diagnostics; independent area-light spatial/film keys. Resource-module binaries in both configurations, generation, Cargo production feature graphs and attribution checks pass. Full engine/render regression and combined acceptance are pending: do not merge this donor as a constituent or treat scoped resource proof as runtime acceptance.

* fix(gpu): preserve donor allocations through the scope-safety repair (#5722)

Port the native-validated #5723 scope-cleanup correction into the experimental donor, retaining its adaptive, volume, aging, photographic and bloom allocations. Same reverse-drain helper and regression cases; the donor combination still needs its own compile/test gate and is not covered retroactively by render-base results.

* claim: #1369

* Reject unknown pending concepts after format folding (#1369)

* test(render): close bounded sampling and bloom review regressions (#5493)

Validate the optional-resource/lighting/dependency donor at its exact tree. Required Vulkan GPU 127/0/3; CPU renderer 487/0; engine Render 72/0; document render 21/0; lean library 7/0; strict scoped Clippy, assets/layers/lists/containers and lean-engine WASM pass. Preserve original failed controller/typing attempts. This is the draft donor/disposition source, not a replacement for constituent render PRs or final main acceptance.

* wip(render): preserve stable aging target validation candidate

Exact staged source from prior review work on donor 3b892eab5e. This is a recovery/review checkpoint, NOT accepted delivery. An actual command-path regression currently fails because the selected executor refuses ordered surface aging. No assertion, capability or admission limit is weakened. Native/UI/full combination acceptance remains pending. Saved/runtime split adds one pending descriptor and retains original file scope; no main/render branch is changed.

* test(render): preserve numeric setup intent at the admitted coordinate bound

Follow up jyviko review on #5494 without weakening the corrected saved-coordinate contract. The positive clicked fixture uses 1e9 instead of inadmissible 2e9; explicit out-of-range cases still refuse, and the full saved setup round-trips through JSON and the native container. Exact-source Render workspace 95/0 and strict all-target UI Clippy pass. This does not incorporate the separately failing stable-aging candidate or claim full current-render acceptance.

* test(render): use the real GPU executor for saved aging

Move successful native cold-reopen Check/Start coverage from the CPU-backed protocol fixture into the production GPU executor tests. Verify capture-index changes preserve the stable target and that enabling aging changes both PNG and raw EXR output. Retain explicit, allocation-free refusal coverage for executors without aging support. Production capabilities and admission checks are unchanged.

* fix(render): persist stable identities for targeted aging (#5493)

Separate saved RenderBodyTarget identities from captured mesh ordinals. Reject legacy ambiguous targets, resolve Check/Start after visibility changes and preserve native reopening, copies and undo. Unsupported executors still refuse; real AMD Vulkan regression completes saved aging after reordered capture.

Source tree 6b84c8ad passes document 23, engine Render 75, GPU effects 5 and Render UI 95 with no failures; scoped strict Clippy, WASM and repository gates pass. Fresh CLI/native reopen and clean/aged GPU exports pass with identical physical totals and inspected actual images. Whole current-render integration is separate.

* fix(render): reconcile combined CPU/GPU contracts on current upstream

Unify captured resources/status and CPU-vs-GPU request schemas after the real two-parent integration; remove obsolete duplicate Vulkan selector and retain combined platform-filter regression. Deduplicate only identical or superseded test definitions, retaining the stronger card metadata and reserved-executor assertions. No assertions, admission limits or feature refusals are weakened.

All targets of render dependencies, GPU, engine, UI, CLI and native app pass cargo check with raytrace-cpu and bundled-render-library at tree c70d00d1. Native executable tests and full current-source acceptance remain pending. This is a private integration rehearsal for subsequent constituent PRs, not an aggregate official render/main merge.

* test(render): retain one complete host lifetime regression set

Deduplicate byte-identical DropProbe/task-lifetime tests and retain the adapted environment/texture ownership regressions with every assertion and complete memory estimate. Keep the registered-geometry admission regression once; only struct field order differed. Replace a one-element diagnostic loop with its equivalent block, preserving all wrap/width assertions.

Test-only integration repair. Formatting and diff checks pass; refreshed executable validation is required. No production behavior, limits, assertions or ignores changed.

* fix(doc): recognize the proven format-29 card descriptor alias

Normalize only the historical format-29 physical-material-cards spelling, and only when material-engineering-cards is registered. Admission and migration de-duplication use the same identity. Unknown concepts, wrong versions and incapable readers still refuse before mutation. Six controlled-history Rust regressions and actual CLI migration/no-clobber acceptance pass. No version, released migration or CI changes. Refs #5793, #1369, #5493.

* test(render): preserve grounding refusal before explicit instance moves

Update the two Render binding fixtures for upstream first-occurrence grounding. Verify grounded movement refuses without changing document/history, then explicitly unground through the public command before the intended move. Retain every target, resource, copy and persistence assertion. Refs #5493.

---------

Co-authored-by: Christian Svensson <blue@cmd.nu>
Co-authored-by: Victor Santos Oliveira <56417388+Vittuu@users.noreply.github.com>
Co-authored-by: cfaulkingham <colin.faulkingham@gmail.com>
2026-10-24 14:21:59 +00:00

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{
"metadata": {
"schema_version": "0.1.0",
"language": "en",
"status": "specified_unbound",
"provenance_id": "ORIGINAL-2026-10-CATALOG",
"source_lock": "../source-lock.json",
"integration_contract": "../../../../docs/render-materials/ui-integration.json",
"integration_status": "proposed_ui_not_runtime_registration"
},
"id": "SELENE-DEMO-FLOW-001",
"kind": "ui_integration_specification_not_runtime_registration",
"entry_point": "Existing Render workspace, single RENDER ribbon tab. SCENE and IMAGE remain ribbon groups; browse SELENE using the local Scenes collection in the shared resource browser.",
"simple_flow": [
{
"step": 1,
"label": "Choose a scene",
"content": "Browse the twelve prepared SELENE shots in the local Scenes category; inspect the selected subject, source requirements and appearance fidelity.",
"behavior": "Keep selection and hover as reversible presentation previews. Resolve the scene draft, capabilities and lock conflicts before an explicit future atomic Apply. No complete-scene apply is registered by this specification."
},
{
"step": 2,
"label": "Choose quality",
"content": "Show three exact catalog profile recommendations for the selected shot, with All quality profiles available in the same selector.",
"behavior": "Keep camera and appearance locks. Show dimensions, work budget and actual availability. Every referenced Q profile is currently specified_unbound; a lower quality choice never removes shot optical or source requirements."
},
{
"step": 3,
"label": "Render",
"content": "Resolve pending edits, run the current preflight/start workflow when the applied request is supported, then show actual status, Cancel and Export actions.",
"behavior": "Render start captures the applied request. Cancel or job failure preserves the applied scene and source; it does not undo an earlier Apply. Raw/finished comparison appears only when the executor supplies both results."
}
],
"controls": {
"selectors": [
"scene",
"quality"
],
"quick": [
"Sun azimuth when supported",
"Sun elevation when supported",
"exposure when supported",
"camera fit when unlocked",
"terrain seed when supported",
"dust coverage when supported"
],
"maximum_primary_adjustments": 6,
"primary_adjustment_count_policy": "Scene and quality selectors are excluded. Show only controls meaningful to the current selection and actual executor; move additional adjustments to sections.",
"disclosure": {
"default": "Quick",
"quick_behavior": "Default collapsed inspector sections for the current selection.",
"detailed_behavior": "Expand relevant resource, layer, mapping, camera and lighting sections in the same inspector.",
"expert_behavior": "Expand numerical transport, resource, provenance and output sections in the same inspector.",
"global_mode_switch": false,
"extra_ribbon_tabs": false,
"state_policy": "Disclosures never change quality, reset values or apply a scene; remember expansion and focus per document and context."
},
"advanced_groups": [
"appearance target and engineering-property link",
"surface layers, mapping and physical detail scale",
"emitters, source ownership and lighting normalization",
"terrain detail, seed and memory budget",
"camera projection, clipping, focus and depth of field",
"sampling, convergence, denoising and color output",
"source versions, validation evidence and reproduction manifest"
],
"selection_policy": "Contextual controls identify the exact body, face or supported instance scope. Shared body or component edits state every affected occurrence; current native overlays do not support independent occurrence styling.",
"unsupported_policy": "Show the missing capability and relevant next action; expanding Detailed or Expert never enables unsupported fields.",
"quick_context_policy": "The quick list is the default lunar-scene context. Selecting an appearance, studio or camera replaces that list with the relevant contextual adjustments; these lists are never combined.",
"quick_by_context": {
"opaque_appearance": [
"appearance variant",
"color",
"roughness",
"metallic",
"assignment scope"
],
"layered_appearance_target": [
"appearance variant",
"color",
"roughness",
"texture size when supported",
"texture direction when supported",
"coat roughness when supported"
],
"lunar_scene": [
"Sun azimuth when supported",
"Sun elevation when supported",
"exposure when supported",
"camera fit when unlocked",
"terrain seed when supported",
"dust coverage when supported"
],
"studio_scene": [
"key azimuth when supported",
"key elevation when supported",
"key size when supported",
"fill contribution when supported",
"exposure when supported",
"camera fit when unlocked"
],
"camera": [
"view azimuth",
"view elevation",
"camera distance",
"field of view",
"focus distance when supported",
"exposure when supported"
]
}
},
"availability_states": [
{
"id": "concept",
"action": "Read requirements",
"prepared_input_available": false,
"runtime_ui_available": false,
"render_available_after_preflight": false,
"meaning": "A conceptual requirement only; an attractive card is not a rendered asset."
},
{
"id": "authored_opaque_preview",
"action": "Open prepared material swatches in a new isolated document",
"prepared_input_available": true,
"runtime_ui_available": false,
"render_available_after_preflight": false,
"meaning": "The existing-command script is prepared and statically checked but unexecuted here. Actual execution and preflight are required; this specification does not register an in-app action."
},
{
"id": "awaiting_native_source",
"action": "Inspect the required improved model and source record",
"prepared_input_available": false,
"runtime_ui_available": false,
"render_available_after_preflight": false,
"meaning": "Model-specific targets remain unresolved until the improved native file is pinned and reviewed."
},
{
"id": "awaiting_optical_support",
"action": "Show every missing capability",
"prepared_input_available": false,
"runtime_ui_available": false,
"render_available_after_preflight": false,
"meaning": "The requested optical scene cannot be silently replaced by its opaque projection."
},
{
"id": "bound_and_validated",
"action": "Apply the resolved scene and render when implemented",
"prepared_input_available": false,
"runtime_ui_available": false,
"render_available_after_preflight": false,
"meaning": "A future state requiring source binding, actual executor support, successful preflight and recorded validation evidence. No committed shot currently claims this state."
}
],
"defaults": {
"default_view": "Quick",
"detail_policy": "Detailed and Expert are inspector section disclosures, not global modes.",
"physical_mode": "lunar_physical",
"physical_mode_policy": "This is the initial lunar shot policy. Selecting a declared studio or editorial shot uses that shot policy explicitly rather than changing a global interface mode.",
"editorial_fill": false,
"earth_and_stars": "Off until a separately reviewed site/time/orientation/exposure binding enables them.",
"engineering_properties": "Preserve",
"source_native": "Read-only; save a named derivative.",
"unsupported_feature": "Block the affected shot and list all missing source or executor requirements.",
"preview_fallback": "Explicit appearance or shot variant with an approximation label retained in the saved request.",
"automatic_scene_apply": false,
"automatic_swatch_replay_in_current_document": false
},
"accessibility": [
"Complete search, filtering, card selection, parameter edit, Apply, Discard, preflight, Render, Cancel and Export by keyboard without dragging.",
"Use the existing UI kit focus treatment, text scaling and accessibility bridge; keep focused controls visible in narrow panels.",
"Provide readable labels and semantic names in addition to thumbnails, status colors and approved icons.",
"Virtualized resources expose stable selection, focused item position and filtered result count; loading more items never steals focus.",
"Blocked controls explain missing requirements through text available to assistive technology.",
"Numeric fields include units, direct entry, reset and meaningful bounds without changing engineering values.",
"Return focus to the initiating control after a dialog or diagnostic; progress updates never seize focus.",
"Throttle screen-reader progress announcements by meaningful phase or result changes.",
"Reduced motion disables automatic turntables, camera transitions and decorative preview animation while preserving readable progress.",
"An explicit Preview and Apply path complements temporary hover or drag previews."
],
"integration_rules": [
"Follow the authoritative integration_contract for current source/layout/component mappings.",
"Keep the existing Render workspace and single RENDER ribbon tab; SCENE and IMAGE are groups, with future capability-gated extensions inside that structure.",
"Use the shared segmented selector, section and Panel components, theme::Tokens and approved icon assignments.",
"Scenes, Materials, Lighting and Environments are local library categories rather than additional workspaces or ribbon tabs.",
"Use navigation::handle and existing selection behavior; do not add an independent camera controller.",
"Keep resource resolution and validation in the engine and use the registered command authorities for supported state changes.",
"Preserve native/source locks and engineering or motion state; keep render drafts local to their document.",
"Catalog JSON and this flow describe intent; no new production UI, quality profile adapter or scene-apply command is claimed."
],
"acceptance": [
"A first-time user can find a prepared shot, identify every current blocker and inspect three exact quality recommendations without opening Expert.",
"Quick, Detailed and Expert disclosures preserve one scene, one quality choice and pending edits; they introduce no new ribbon tabs or global modes.",
"At most six primary adjustment controls are visible at once, excluding scene and quality selectors.",
"Opening material swatches creates a fresh isolated document and leaves the current and source designs unchanged; the prepared script remains labelled unexecuted until runtime evidence exists.",
"Search across the full catalog preserves filters, focus and scroll, reports counts honestly and does not count projections as additional material concepts.",
"Locked camera, appearance, source and motion fields survive compatible preset changes; conflicts are visible before mutation.",
"All scene recommendations retain specified_unbound status until actual resource, executor and source checks resolve them.",
"An expert can trace every applied value, source hash and capability decision through the same command path.",
"Cancel, failed jobs and unsupported requests preserve the native source and do not discard pending drafts or silently undo applied scene edits.",
"Appearance edits never change density, inertia, friction, joint limits or approved motion.",
"The complete workflow is usable by keyboard, at increased text scale and with reduced motion, with meaningful assistive-technology labels."
],
"quality_selection": {
"source": "../../../../docs/render-materials/quality-presets.json",
"shot_source": "../scenes/shots.json",
"profile_identity_policy": "Resolve labels, dimensions and budgets from the referenced Q record; no independent Preview/Portfolio/Lunar Master labels or competing Preview/Final mode switch.",
"availability_policy": "All listed profiles are specified_unbound authoring targets. The current opaque swatch renderer is a separate prepared-input path and does not implement these path-tracing profiles.",
"compatibility_policy": "Union the selected profile requirements with the shot, stage and material requirements before admission; recommendations are not silent feature reductions.",
"other_profiles_action": "All quality profiles",
"profiles": [
{
"quality_preset_id": "Q-001",
"name": "Interactive Draft",
"status": "specified_unbound"
},
{
"quality_preset_id": "Q-002",
"name": "Balanced Product",
"status": "specified_unbound"
},
{
"quality_preset_id": "Q-003",
"name": "Product Portfolio",
"status": "specified_unbound"
},
{
"quality_preset_id": "Q-004",
"name": "Glass and Layers",
"status": "specified_unbound"
},
{
"quality_preset_id": "Q-005",
"name": "LED Optical Study",
"status": "specified_unbound"
},
{
"quality_preset_id": "Q-006",
"name": "Lunar Hero Master",
"status": "specified_unbound"
},
{
"quality_preset_id": "Q-007",
"name": "Lunar Sample Macro",
"status": "specified_unbound"
},
{
"quality_preset_id": "Q-008",
"name": "Animation Preview",
"status": "specified_unbound"
},
{
"quality_preset_id": "Q-009",
"name": "Animation Final",
"status": "specified_unbound"
},
{
"quality_preset_id": "Q-010",
"name": "Reference Convergence",
"status": "specified_unbound"
}
],
"recommendations": [
{
"shot_id": "SELENE-SHOT-001",
"quality_preset_ids": [
"Q-001",
"Q-003",
"Q-006"
],
"default_quality_preset_id": "Q-006"
},
{
"shot_id": "SELENE-SHOT-002",
"quality_preset_ids": [
"Q-001",
"Q-003",
"Q-006"
],
"default_quality_preset_id": "Q-006"
},
{
"shot_id": "SELENE-SHOT-003",
"quality_preset_ids": [
"Q-001",
"Q-004",
"Q-007"
],
"default_quality_preset_id": "Q-007"
},
{
"shot_id": "SELENE-SHOT-004",
"quality_preset_ids": [
"Q-001",
"Q-002",
"Q-005"
],
"default_quality_preset_id": "Q-005"
},
{
"shot_id": "SELENE-SHOT-005",
"quality_preset_ids": [
"Q-001",
"Q-003",
"Q-006"
],
"default_quality_preset_id": "Q-006"
},
{
"shot_id": "SELENE-SHOT-006",
"quality_preset_ids": [
"Q-001",
"Q-003",
"Q-007"
],
"default_quality_preset_id": "Q-007"
},
{
"shot_id": "SELENE-SHOT-007",
"quality_preset_ids": [
"Q-001",
"Q-003",
"Q-007"
],
"default_quality_preset_id": "Q-007"
},
{
"shot_id": "SELENE-SHOT-008",
"quality_preset_ids": [
"Q-001",
"Q-003",
"Q-006"
],
"default_quality_preset_id": "Q-006"
},
{
"shot_id": "SELENE-SHOT-009",
"quality_preset_ids": [
"Q-001",
"Q-002",
"Q-010"
],
"default_quality_preset_id": "Q-010"
},
{
"shot_id": "SELENE-SHOT-010",
"quality_preset_ids": [
"Q-001",
"Q-002",
"Q-003"
],
"default_quality_preset_id": "Q-003"
},
{
"shot_id": "SELENE-SHOT-011",
"quality_preset_ids": [
"Q-001",
"Q-003",
"Q-006"
],
"default_quality_preset_id": "Q-006"
},
{
"shot_id": "SELENE-SHOT-012",
"quality_preset_ids": [
"Q-001",
"Q-004",
"Q-007"
],
"default_quality_preset_id": "Q-007"
}
],
"blocked_choice_behavior": "Keep a blocked profile inspectable with its concrete missing requirements; do not enable Render or relabel it as a supported preset."
},
"library": {
"local_categories": [
"Scenes",
"Materials",
"Lighting",
"Environments"
],
"category_policy": "One local selector inside the existing Render layout; these are not workspaces or ribbon tabs.",
"entry_collections": [
"Recommended for selection",
"Recent",
"Favorites",
"SELENE"
],
"search_fields": [
"name",
"stable ID",
"intended use",
"manufacturing process",
"finish"
],
"primary_filters": [
"family",
"domain",
"compatibility with selected executor"
],
"additional_filters": [
"authoring state",
"validation evidence",
"physical detail scale",
"memory cost",
"provenance",
"offline availability"
],
"count_policy": "Show the selected resource-type total and filtered result count. Link the 48 prepared opaque projections to their material concepts without presenting them as 48 additional concepts.",
"state_policy": "Preserve query, filters, focused result, selection and scroll per document and category when opening an inspector or switching contexts.",
"large_list_policy": "Virtualize rows and thumbnail work, keep stable item identity and accessible positions, and load content on demand without freezing geometry input.",
"empty_result_policy": "Retain the query, identify active filters and offer Clear filters.",
"preview_policy": "Use declared comparable reference lighting and label concept images, actual renders and missing previews distinctly; current-scene preview is a separate explicit action."
},
"availability_evaluation": {
"axes": [
"authoring state",
"native source readiness",
"executor compatibility",
"validation evidence"
],
"multiple_blockers": "Show all relevant blockers together; the display states above are not a mutually exclusive runtime state machine.",
"runtime_readiness": "Data-validation success and authored status do not establish runtime UI registration, replay success or visual validation.",
"current_executable_input": "The standalone swatch JSON can be replayed by a compatible built CLI in a new design after actual runtime checks; no SELENE native model is needed for that separate action.",
"enablement_rule": "A future in-app Render action is enabled only from actual resolved runtime state, not the illustrative availability table."
},
"swatch_opening": {
"script": "../materials/appearance-swatches.json",
"script_first_command": "file.new",
"action_label": "Open swatches in new document",
"execution_scope": "Fresh isolated document session using the existing new-document workflow; never the source or current working document session.",
"preserve_existing_documents": true,
"runtime_executed": false,
"visual_reviewed": false,
"applied_scene_effect": "None in existing documents. The script creates its own swatch geometry and appearances.",
"fidelity": "Uniform opaque previews only; no transmission, LED emission, procedural textures or advanced optical support is implied."
},
"draft_and_lock_policy": {
"document_scope": "Pending values, inspector expansion and library navigation belong to their originating document and shot.",
"navigation_behavior": "Switching library categories, sections, ribbon tabs or documents preserves drafts without applying or discarding them.",
"pending_edits": "Show pending versus applied values and explicit Apply/Discard actions. Resolve the draft before Render, or explicitly render the identified applied shot; never mix them silently.",
"close_behavior": "Use the existing unsaved-work flow when closing a document; do not invent another global save mode.",
"field_owners": [
"resource default",
"scene composition",
"shot override",
"explicit user lock"
],
"lock_scopes": [
"camera pose",
"projection and framing",
"focus",
"exposure",
"appearance assignment",
"surface layer",
"lighting source",
"environment and terrain",
"source identity",
"approved motion"
],
"conflict_policy": "Resolve conflicts before mutation. Keep locked values only if the complete request remains compatible; otherwise offer explicit Unlock and apply, Create a shot copy or Cancel.",
"fit_policy": "Fit once on explicit request, only when applicable framing locks permit it; output-aspect changes disclose their framing consequence.",
"source_policy": "Never modify the accepted native source, engineering materials, native geometry, joint limits or approved motion through render controls.",
"lunar_policy": "Physical lunar shots keep atmosphere, automatic sky fill and undeclared editorial sources disabled, with one owned Sun contribution.",
"comparison_policy": "A/B locks are local comparison conditions and do not silently alter persistent user locks.",
"job_policy": "Render start captures applied state. Cancel, failure and export act on the owned job; they do not undo a prior scene apply or redirect to another document.",
"current_settings_boundary": "Current settings/camera drafts retain their existing save-optional render-request behavior. Future resource drafts must resolve explicitly; Save Setup is not a mandatory extra click before every image."
},
"command_bindings": {
"registered_authorities": [
{
"command": "appearance.assign",
"purpose": "Apply a validated supported appearance to an explicit scope."
},
{
"command": "render.settings.get",
"purpose": "Read existing saved render setup values."
},
{
"command": "render.settings.set",
"purpose": "Validate and save supported render setup intent."
},
{
"command": "render.settings.apply",
"purpose": "Apply an existing saved camera setup through its current contract."
},
{
"command": "render.scene",
"purpose": "Inspect read-only evaluated product-scene metadata; this neither applies a scene preset nor captures a render job."
},
{
"command": "render.preflight",
"purpose": "Read current capability and resource admission diagnostics; not a queue reservation or whole-scene apply."
},
{
"command": "render.start",
"purpose": "Capture applied scene state and start a supported owned job."
},
{
"command": "render.status",
"purpose": "Read actual job phases and results without waiting or rendering."
},
{
"command": "render.cancel",
"purpose": "Cancel the identified owned job."
},
{
"command": "render.export",
"purpose": "Export the explicitly identified retained result with current path and overwrite rules."
}
],
"future_proposals": [
{
"command": "render.preset.resolve",
"registered": false,
"purpose": "Future read-only dependency, ownership, lock and capability resolution."
},
{
"command": "render.preset.apply",
"registered": false,
"purpose": "Future atomic resolved scene application with one undo record."
}
],
"alias_policy": "Do not create parallel render.appearance.assign, render.job.start or render.job.cancel aliases for existing commands.",
"registration_policy": "This JSON is an integration specification, not runtime command or UI registration."
}
}