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selune ed2bafe7e3 Render: quality controls, progressive previews and RAM refresh (#12546)
Expose 16,384 spp, 8K UHD with X2 supersampling, CPU workers and persistent
denoising controls. Preserve complete-pass previews and bounded paged GPU
storage, with compatibility choices for changed rendering defaults.

Refresh native RAM observations after active allocation work ends while
retained images and metadata keep their software leases. Replay the complete
render changes onto current main and retain its integration contracts.

Give the existing GPU coat test a separate cold-pipeline preparation budget
while keeping a fixed 60-second deadline after preparation. Label all five
variants and report full job status on failure; keep their fixtures and
image/history assertions unchanged. Production timeouts and CI policy stay
unchanged.
2026-11-09 12:15:07 +00:00
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