mirror of
https://github.com/bherbruck/solidcraft.git
synced 2026-11-03 02:25:55 +00:00
a66a517c40
* Persistent naming: a proposal from a second implementation A design proposal for the persistent-naming failures still open (#4341, #5198, #5308, #5857, #5858, #5860, #5861), from building persistent naming in Form Studio: fall back by lineage, never by geometry alone; a suppressed maker is not a lost reference; names saved as structured one-level values; ordinals from the feature, not the kernel's face order; split picks resolve to all pieces; body identity apart from the display name. Documentation only. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Persistent naming proposal: body identity follows the #5308 plan Change 6 now agrees with bluecmd's plan on #5308: an id minted from next_id and stored per feature slot, better than the derived identity the first version proposed. It adds that a stored id is only as stable as the slot assignment, which today follows each lump's least face name, and gives the lineage signature from the #5308 discussion. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>