Files
solvecraft/NOTICE
T
bherbruck b817634040 Repo scaffolding: licence, docs, lints, CI, solidcore skeleton
- LICENSE (verbatim upstream Apache-2.0), NOTICE, ATTRIBUTION.md
- README.md, AGENTS.md (rules, style, swarm workflow, machine budget)
- rust-toolchain.toml, rustfmt.toml, clippy.toml, deny.toml
- [workspace.lints]: unsafe deny, pedantic warn, unwrap/expect/panic/indexing deny
- CI: fmt, clippy, test, wasm check, cargo-deny, difftest of green units
- crates/solidcore: math (Vec3/Transform in upstream op order), error
  (SolidError), kernel (Tolerances, SplitMix64 Rng, Caches), topology
  (typed ids, arena Brep), module stubs with intent docs

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-12 14:35:15 -04:00

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solidcore
Copyright (c) 2026 The solidcore contributors
This product is a Rust port (a derivative work) of the SMLib and SM_API
components of USD BRep, https://github.com/NVIDIA-Omniverse/usd-brep
(commit c9c5979), licensed under the Apache License, Version 2.0.
See ATTRIBUTION.md for exactly which upstream material is used.
The upstream work carries the following notice:
USD BRep is Copyright (c) 2020-2026, NVIDIA CORPORATION & AFFILIATES. All
rights reserved. NVIDIA-authored portions of this product are licensed under
the Apache License, Version 2.0, except where otherwise noted.
The upstream SMLib and SM_API source files carry the SPDX header:
SPDX-FileCopyrightText: Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
SPDX-License-Identifier: Apache-2.0
Upstream third-party notices (THIRD_PARTY_NOTICES.md at the pinned commit) cover
OpenUSD, oneTBB, hwloc, MaterialX, OpenSubdiv, CPython, HACL*, pybind11, the
UsdSolid proposals, usd-validation-nvidia, the repo bootstrap scripts and optional
Python GUI tooling. None of those components is part of SMLib or SM_API, and none
is used, ported or redistributed by solidcore, so no further third-party notices
apply.
Modifications: the C++ sources were translated to Rust and restructured (arena
topology, typed ids, error values instead of status codes, explicit kernel
state instead of a global context). Each ported Rust file names the upstream
file(s) it derives from in its header.