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The first test in each GPU path shard compiles the path pipeline cold on lavapipe (335-502 s on 16 vCPU, 665 s on 8, against the 600 s setup budget); the later ones read Mesa's disk cache in about 30 s. Put that cache on a sticky disk that main commits, so the first test reads it too until the shaders change. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>