mirror of
https://github.com/bherbruck/solidcraft.git
synced 2026-11-08 13:01:52 +00:00
c39c1fd388
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01BY8UpXKuMci15rAWGXsbsm
solidcore
A B-rep solid modeling kernel in safe, deterministic, wasm-compatible Rust: a Rust port of NVIDIA's SMLib (from USD BRep, Apache-2.0). Not affiliated with or endorsed by NVIDIA.
Status: early work in progress (0.0.x). The math, NURBS and curve layers are ported and verified against the C++ original (identical topology, values within 1e-9 relative). Surfaces, topology, primitives, booleans and fillets are still being ported, so nothing is usable end to end yet and the API will change.
Progress, design and how to contribute: https://github.com/bherbruck/solidcore
(see plan/PROGRESS.md and AGENTS.md).
Licensed under Apache-2.0; see LICENSE, NOTICE and ATTRIBUTION.md.