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P'tite Tête a4d1b5b6a9 Viewport: fewer ambient occlusion samples while the view moves (#7165) (#7214)
* feat: Fewer ambient occlusion samples while the view moves (#7165)

- Draw AO with 8 samples while the view moves, 32 once it has held still for 0.25 s
- Share the settle tracking with adaptive supersampling and repaint when it settles
- ui.screenshot waits for the full-quality frame (at most half a second)
- Test the sample choice, the uniform slot, and ghosting at both counts

* fix: Set the AO sample count in the scale test frame

- scale_tests.rs, new on main, builds a gpu::Frame without ao_samples
- Use AO_SAMPLES, as the other still-frame builders do

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Co-authored-by: P'tite Tête <asso@ptitetete.com>
2026-10-28 15:05:34 +00:00
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