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* claim: new designs save as .sc Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * New designs save as .sc; .solidcraft files still open and keep their name on Save DESIGN_EXT is now "sc"; DESIGN_EXTS lists sc, solidcraft and solvecraft and every open path (dialogs, drag-drop, recent files, CLI, MCP, links, the web picker) accepts all three. Save of an opened .solidcraft file writes that file; Save As, autosave, recovery and crash reports use .sc. Windows, macOS and Linux register .sc alongside the older extensions. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Update UI tests for the .sc default extension Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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Building and running
cargo run --release -p solidcraft -- --sample # desktop app with a sample part
cargo run --release -p solidcraft-cli -- commands # the command registry
cargo run --release -p solidcraft-cli -- run examples/bracket.json --out bracket.step
cargo run --release -p solidcraft-cli -- snapshot examples/bracket.json --out bracket.png
cargo run --release -p solidcraft-cli -- snapshot part.sc --out preview.png --tool Pin --section z=12
cargo run --release -p solidcraft-cli -- render examples/render-studio.json --out product.png
cargo run --release -p solidcraft -- part.step # open a STEP file as a new design
cargo run --release -p solidcraft-cli -- eval part.step # measure an imported STEP file
cargo xtask ci # fmt, clippy, tests, icons, assets, layers, wasm
UI artwork changes follow the icon specification.
The included review tool discovers new icons and keeps
unaccepted artwork Open; run cargo xtask icons to check the collection.
Windows builds: cargo xwin build --release --target x86_64-pc-windows-msvc -p solidcraft.
In the browser: cd apps/solidcraft-web && trunk build --release --public-url ./ (WebGPU, or
WebGL2 with ?webgl; ?sample opens the sample part).
Agents can control the document open in a browser tab through window.solidcraft.execute(...)
and window.solidcraft.request(...); see the browser command API.
See CONTRIBUTING for the test and review workflow.