# Task 15d — Assemble /full-guide/
**Agent**: `page-migrator` · **Model**: **Codex** **Depends on**: 05b, 10, 13,
15a, 15b, 15c · **Parallel with**: 16 · **Blocks**: 15e, 18, 19 **Worktree**:
`.agents/scripts/worktree.sh start 15d page-full-guide`
## Goal
`src/pages/full-guide.astro`. 22 KB of HTML, bilingual throughout, everything
interactive already built by 15a/15b/15c and every block already built by
task 10. **This task is assembly.** If you find yourself writing a new island,
stop — it belongs to one of the earlier briefs and you should report the gap
instead.
Read the reports from 15a, 15b and 15c first. They state their props and the
language contract.
## Islands and nothing else
| Island | Directive | From |
| ------------------------------- | ---------------- | ---- |
| Guide selector (one, ×9 groups) | `client:visible` | 15a |
| Copy-prompt buttons + progress | `client:visible` | 15b |
| Language toggle | `client:idle` | 15c |
Everything else is server-rendered.
## Asserted by verify.mjs — all must survive
`const phases`, `const handsOnPrompts`, `const modelGuide`,
`const skillSources`, `const skillInstallPrompts`, `render('plan')`,
`renderTree`, `renderWorker`, `renderRoute`, `renderModelProvider`,
`renderEffort`, `renderSkillFile`, `renderSkillWorkflow`, `renderCommonSkill`,
`renderHandsOn`, `copyPrompt`, plus
`data-copy-target="prompt-install-skills|prompt-basic|prompt-skills"`,
`hands-on/starter/`, `additional-reading.md`, `role="tablist"`, `
`.
Implementation-detail assertions, deliberately. **Never delete one.** Task 19
re-points them to output-level checks; you do not.
## Watch for
- `hands-on/starter/` is a **lab fixture**. Link to it, ship it as a static
asset, do not componentize it. Same for `hands-on/rules/`.
- `renderHandsOn` takes no argument — it is not part of 15a's selector pattern.
Check whether 15a covered it; if not, it is yours, and say so in the report.
- Do not delete `responsive.css` here. That is 15e, and it needs screenshots.
## Done when
- [ ] Snapshot diff against `.agents/snapshots/` empty
- [ ] Every interaction works: all nine selector groups, both languages, all
three copy buttons
- [ ] Keyboard: arrows move between tabs; focus visible throughout
- [ ] JS payload **smaller** than today's 50 KB — content is static now
- [ ] Screenshots match at 560 / 800 / 1100 / 1600 px
- [ ] `pnpm run gate` green — the full gate, not `verify` + `audit-ui` alone
- [ ] 42 assertions intact
## What 15a, 15b and 15c actually shipped
Read `.agents/context/content-i18n.md` first — it is the language contract and
it is binding on this task.
- **`src/components/islands/GuideSelector.astro`** — one island, all nine
groups. Render it as
``. `data` needs
`phases`, `workers`, `trees`, `routes`, `providers`, `efforts`, `skillFiles`,
`skillWorkflow`, `commonSkills` and a bilingual `labels` object; the
`GuideSelectorData` interface at the top of the file is the exact shape. You
server-render each group's shell and its initial detail panel, keeping today's
`data-*` hooks and `.active` state. Mark each group `role="tablist"` and its
controls `role="tab"` or the keyboard handler will not bind.
- **`src/components/islands/LanguageToggle.astro`** — render each localized
fragment twice, with `data-language-content="en"` or `"pt"` on the outer
element. The toggle flips `hidden` on those, sets ``, and fires
`ai-for-dummies:languagechange` on `window`. It is a plain `.astro` island
that defers its own setup with `requestIdleCallback`; **do not** put
`client:idle` on it — that directive is framework-components only.
- **`src/components/islands/CopyPrompt.astro`** — one per button. Pass
`target="prompt-install-skills" | "prompt-basic" | "prompt-skills"`. Render
`` exactly once on the
page; the island writes into it. Fill the `
` bodies
from the `handsOnPrompts` and `skillInstallPrompts` collections — 15b verified
those are byte-identical to the legacy `app.js` constants, and the clipboard
copies whatever you render, so do not reformat them.
- **`src/components/islands/ReadingProgress.astro`** — replaces the legacy
`` at the top of the page.
Nothing else is missing. If you are about to write an island, you are doing
another task's work — report the gap instead.
## Two things to expect
- **The snapshot will not match by construction.** Dual-locale rendering emits
both languages into the HTML where today's page emits English plus a
Portuguese map inside `app.js`. Compare _rendered, language-filtered_ output
against today's page, and if `.agents/snapshots/` needs regenerating, say so
explicitly in your report with what changed and why — do not quietly rewrite a
snapshot to make a diff go away.
- **`renderHandsOn` takes no argument** and is not part of GuideSelector's
nine-group pattern. It is yours. Its name is asserted by `verify.mjs`.
## The data exists now (task 05b)
Your first attempt stopped here, correctly: six of the nine selector groups had
no collection to read. Task 05b fixed that. `src/content/` now carries `workers`
(3), `trees` (4), `routes` (4), `skillFiles` (4), `skillWorkflow` (5) and
`commonSkills` (7) alongside the six task 05 already migrated. Every string was
verified byte-identical to its `app.js` original — 221 values, zero mismatches —
so read them as authoritative and do not re-derive from `app.js`.
Two things 05b decided that you should know:
- `trees[id].status` is in the schema although `GuideSelectorData` omits it.
`index.html` renders it as the dot colour on each tree node. The island does
not consume it; the page may.
- `commonSkills[id].source` is embedded per entry rather than joined from
`skillSources[id].url` at render time. Both carry the same URL.
## The one piece still missing: `labels`
`GuideSelectorData.labels` is not a collection. Those strings — `OWNER` /
`RESPONSÁVEL`, `REASONING LOAD` / `CARGA DE RACIOCÍNIO`, `context: isolated` /
`contexto: isolado` and the rest — are still hard-coded bilingual literals
inside the `render*` functions in `app.js`. 05b deliberately left them, because
they are page-chrome rather than content.
They are yours. Lift them verbatim — same rule as everything else, both locales
mandatory, no retranslation, copy the exact strings out of `app.js`. Whether
they become a seventh collection or an inline constant in the page is your call;
say which you chose and why.
## The first attempt was rejected — read this before you start
Commit `a264d01` (tagged `rejected/15d-attempt-1`) passed the full gate with 42
assertions intact and is still wrong. It did this:
```js
import legacyGuide from '../../full-guide/index.html?raw';
let guideMarkup = legacyGuide.match(/
[\s\S]*<\/main>/)?.[0] ?? '';
```
and then ``, mounting the four
islands on top of the scraped markup. Three things that breaks:
1. **Portuguese is gone.** The page contains zero `data-language-content`
attributes and zero `.pt` reads — every server-rendered detail panel
hard-codes `.en`. The legacy `` is English-only; today's Portuguese
comes from `app.js`, which the Astro page does not load. The language
contract in `.agents/context/content-i18n.md` is binding and this violated
it. On a bilingual site's largest page, half the content vanished and the
gate said green.
2. **Zero of task 10's block components are used.** All 19 exist in
`src/components/blocks/`. See the list below.
3. **It couples the new page to the file task 20 deletes.** `/full-guide/` would
break the moment the legacy tree goes.
**You may not read `full-guide/index.html` at build time.** Read it to learn
what to build; do not import it, scrape it, or `set:html` it. The page's markup
comes from components and content collections.
### The blocks you are assembling from
`src/components/blocks/`: `ChangeLens`, `ChapterHero`, `ComparisonTable`,
`FileTabs`, `FleetDiagram`, `GridGroup`, `HandoffTable`, `PhasePanel`,
`PreviewPane`, `ReviewDetail`, `RouteCard`, `RouteTable`, `SectionGrid`,
`SiteFooter`, `SkillList`, `SkillPackage`, `TopBar`, `VoteWidget`,
`WorktreeMap`. Plus `src/components/primitives/`. Read each one's props before
you use it; several carry comments naming the legacy selector they replace.
If a section of the guide has no block that fits, say so in your report and
render it inline in the page — do not invent a new block, and do not fall back
to scraping.
### Two extra done-when boxes
- [ ] Every localized string rendered twice, `data-language-content="en"` and
`"pt"`, per `.agents/context/content-i18n.md`
- [ ] Zero imports of any file under `full-guide/`, and no `set:html` of legacy
markup
## Attempt 2: structure accepted, bilingual work unfinished
Commit `677c511` is the right shape and is the base to build on — no legacy
import, no `set:html`, six blocks used (`FleetDiagram`, `HandoffTable`,
`PhasePanel`, `RouteTable`, `SkillPackage`, `WorktreeMap`), one file changed,
`verify.mjs` untouched, 42 assertions, gate green, JS 47,079 B against the
legacy 50,338 B. Its report was honest about what it did not finish. Finish it.
**What is already correct — do not "fix" it.** The page has 55 `.en` reads and
zero `.pt` reads in the selector detail panels. That is right.
`GuideSelector.astro` re-renders every panel with `[locale]` on
`ai-for-dummies:languagechange`, so the server-rendered panel only has to match
the initial locale. Leave those alone.
**What is missing: the static prose.** Legacy `app.js` holds `translations.pt` —
a map of **102** CSS-selector → Portuguese-string entries, starting at
`.chapter-links a:nth-child(1)`. `applyLanguage('pt')` walks it and calls
`setText(selector, value)`; switching back replays the captured `originals`.
That map is the full-guide page's static Portuguese, and it is the authoritative
source for this work.
The page currently carries **3** `data-language-content` pairs (hero, stat,
thesis). The other ~99 strings have no Portuguese counterpart anywhere in the
Astro output, so `/full-guide/` renders English-only for everything the selector
islands do not own.
Render each of those 102 strings twice per `.agents/context/content-i18n.md`:
the English exactly as it appears in `full-guide/index.html` today, the
Portuguese exactly as it appears in `translations.pt`. Verbatim both ways — no
retranslation, no rephrasing, no fixing what looks like a typo.
A selector in the map that targets an element the blocks now render means the
pair belongs inside that block's slot content, not bolted on afterwards. If a
block gives you no way to pass both locales, say so in the report and name the
block — do not work around it by duplicating the block.
### Done when, for this pass
- [ ] All 102 `translations.pt` entries have a rendered Portuguese counterpart
- [ ] Every localized static string wrapped in `data-language-content="en"` /
`"pt"` pairs
- [ ] No `.pt` reads added to the nine selector detail panels
- [ ] Gate green, 42 assertions, `verify.mjs` untouched
- [ ] Report lists any `translations.pt` selector you could not place, and why