diff --git a/README.md b/README.md index 32a2967..6789f49 100644 --- a/README.md +++ b/README.md @@ -1,20 +1,15 @@ # Azure-Kinect-Unity-Sample -(1) Clone official SDK repository.
-https://github.com/microsoft/Azure-Kinect-Sensor-SDK/tree/develop/docs +(1) Install AzureKinedtSDK v.1.4.1
+https://github.com/microsoft/Azure-Kinect-Sensor-SDK/blob/develop/docs/usage.md -(2) Build Projects with Visual Studio by referring to the following guide.
-https://github.com/microsoft/Azure-Kinect-Sensor-SDK/blob/develop/docs/building.md#building-using-visual-studio - -(3) Build C# Wrapper.
-https://github.com/microsoft/Azure-Kinect-Sensor-SDK/blob/develop/docs/building.md#c-wrapper -
depthengine_2_0.dll is required to build C# wrapper. Please copy depthengine_2_0.dll from the directory which Azure Kinect SDK is installed. - -(4) Install dll files into Unity Project.
+(2) Install dll files into Unity Project.
Find following directory and copy all files into Plugins folder of this Uity Smaple.
-C:\YOUR DIRECTORY\Azure-Kinect-Sensor-SDK\build\Win-x64-Release-Ninja\bin\Release\x64\Microsoft.Azure.Kinect.Sensor.Examples.WinForms +C:\Program Files\Azure Kinect SDK v1.4.1\sdk\windows-desktop\amd64\release\bin (5) You can test following demo.
+・PointCloud.unity +・TextureMesh.unity [![](https://img.youtube.com/vi/Nt0oMN5Ece0/0.jpg)](https://www.youtube.com/watch?v=Nt0oMN5Ece0)