diff --git a/README.md b/README.md
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--- a/README.md
+++ b/README.md
@@ -1,20 +1,15 @@
# Azure-Kinect-Unity-Sample
-(1) Clone official SDK repository.
-https://github.com/microsoft/Azure-Kinect-Sensor-SDK/tree/develop/docs
+(1) Install AzureKinedtSDK v.1.4.1
+https://github.com/microsoft/Azure-Kinect-Sensor-SDK/blob/develop/docs/usage.md
-(2) Build Projects with Visual Studio by referring to the following guide.
-https://github.com/microsoft/Azure-Kinect-Sensor-SDK/blob/develop/docs/building.md#building-using-visual-studio
-
-(3) Build C# Wrapper.
-https://github.com/microsoft/Azure-Kinect-Sensor-SDK/blob/develop/docs/building.md#c-wrapper
-
depthengine_2_0.dll is required to build C# wrapper. Please copy depthengine_2_0.dll from the directory which Azure Kinect SDK is installed.
-
-(4) Install dll files into Unity Project.
+(2) Install dll files into Unity Project.
Find following directory and copy all files into Plugins folder of this Uity Smaple.
-C:\YOUR DIRECTORY\Azure-Kinect-Sensor-SDK\build\Win-x64-Release-Ninja\bin\Release\x64\Microsoft.Azure.Kinect.Sensor.Examples.WinForms
+C:\Program Files\Azure Kinect SDK v1.4.1\sdk\windows-desktop\amd64\release\bin
(5) You can test following demo.
+・PointCloud.unity
+・TextureMesh.unity
[](https://www.youtube.com/watch?v=Nt0oMN5Ece0)