mirror of
https://github.com/storytold/Azure-Kinect-Sample-for-Unity.git
synced 2026-10-09 00:09:50 +00:00
Modified sample for SDK1.4.1 and Add Point Cloud Sample
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@@ -0,0 +1,194 @@
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using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using Microsoft.Azure.Kinect.Sensor;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
public class MeshScript : MonoBehaviour
|
||||||
|
{
|
||||||
|
//Variable for handling Kinect
|
||||||
|
Device kinect;
|
||||||
|
//Width and Height of Depth image.
|
||||||
|
int depthWidth;
|
||||||
|
int depthHeight;
|
||||||
|
//Number of all points of PointCloud
|
||||||
|
int num;
|
||||||
|
//Used to draw a set of points
|
||||||
|
Mesh mesh;
|
||||||
|
//Array of coordinates for each point in PointCloud
|
||||||
|
Vector3[] vertices;
|
||||||
|
//Array of colors corresponding to each point in PointCloud
|
||||||
|
Color32[] colors;
|
||||||
|
//List of indexes of points to be rendered
|
||||||
|
int[] indeces;
|
||||||
|
//Color image to be attatched to mesh
|
||||||
|
Texture2D texture;
|
||||||
|
//Class for coordinate transformation(e.g.Color-to-depth, depth-to-xyz, etc.)
|
||||||
|
Transformation transformation;
|
||||||
|
|
||||||
|
int nearClip = 300;
|
||||||
|
|
||||||
|
//Stop Kinect as soon as this object disappear
|
||||||
|
private void OnDestroy()
|
||||||
|
{
|
||||||
|
kinect.StopCameras();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
//The method to initialize Kinect
|
||||||
|
InitKinect();
|
||||||
|
//Initialization for colored mesh rendering
|
||||||
|
InitMesh();
|
||||||
|
//Loop to get data from Kinect and rendering
|
||||||
|
Task t = KinectLoop(kinect);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Initialization of Kinect
|
||||||
|
void InitKinect()
|
||||||
|
{
|
||||||
|
//Connect with the 0th Kinect
|
||||||
|
kinect = Device.Open(0);
|
||||||
|
//Setting the Kinect operation mode and starting it
|
||||||
|
kinect.StartCameras(new DeviceConfiguration
|
||||||
|
{
|
||||||
|
ColorFormat = ImageFormat.ColorBGRA32,
|
||||||
|
ColorResolution = ColorResolution.R720p,
|
||||||
|
DepthMode = DepthMode.NFOV_2x2Binned,
|
||||||
|
SynchronizedImagesOnly = true,
|
||||||
|
CameraFPS = FPS.FPS30,
|
||||||
|
});
|
||||||
|
//Access to coordinate transformation information
|
||||||
|
transformation = kinect.GetCalibration().CreateTransformation();
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
//Prepare to draw colored mesh
|
||||||
|
void InitMesh()
|
||||||
|
{
|
||||||
|
//Get the width and height of the Depth image and calculate the number of all points
|
||||||
|
depthWidth = kinect.GetCalibration().DepthCameraCalibration.ResolutionWidth;
|
||||||
|
depthHeight = kinect.GetCalibration().DepthCameraCalibration.ResolutionHeight;
|
||||||
|
num = depthWidth * depthHeight;
|
||||||
|
|
||||||
|
//Instantiate mesh
|
||||||
|
mesh = new Mesh();
|
||||||
|
mesh.indexFormat = UnityEngine.Rendering.IndexFormat.UInt32;
|
||||||
|
|
||||||
|
//Allocation of vertex and color storage space for the total number of pixels in the depth image
|
||||||
|
vertices = new Vector3[num];
|
||||||
|
colors = new Color32[num];
|
||||||
|
texture = new Texture2D(depthWidth, depthHeight);
|
||||||
|
Vector2[] uv = new Vector2[num];
|
||||||
|
Vector3[] normals = new Vector3[num];
|
||||||
|
indeces = new int[6 * (depthWidth - 1) * (depthHeight - 1)];
|
||||||
|
|
||||||
|
//Initialization of uv and normal
|
||||||
|
int index = 0;
|
||||||
|
for (int y = 0; y < depthHeight; y++)
|
||||||
|
{
|
||||||
|
for (int x = 0; x < depthWidth; x++)
|
||||||
|
{
|
||||||
|
uv[index] = new Vector2(((float)(x+0.5f) / (float)(depthWidth)), ((float)(y+0.5f) / ((float)(depthHeight))));
|
||||||
|
normals[index] = new Vector3(0, -1, 0);
|
||||||
|
index++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//Allocate a list of point coordinates, colors, and points to be drawn to mesh
|
||||||
|
mesh.vertices = vertices;
|
||||||
|
mesh.uv = uv;
|
||||||
|
mesh.normals = normals;
|
||||||
|
|
||||||
|
gameObject.GetComponent<MeshRenderer>().materials[0].mainTexture = texture;
|
||||||
|
gameObject.GetComponent<MeshFilter>().mesh = mesh;
|
||||||
|
}
|
||||||
|
|
||||||
|
private async Task KinectLoop(Device device)
|
||||||
|
{
|
||||||
|
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
using (Capture capture = await Task.Run(() => device.GetCapture()).ConfigureAwait(true))
|
||||||
|
{
|
||||||
|
//Getting color information
|
||||||
|
Image modifiedColor = transformation.ColorImageToDepthCamera(capture);
|
||||||
|
BGRA[] colorArray = modifiedColor.GetPixels<BGRA>().ToArray();
|
||||||
|
|
||||||
|
//Getting vertices of point cloud
|
||||||
|
Image cloudImage = transformation.DepthImageToPointCloud(capture.Depth);
|
||||||
|
Short3[] PointCloud = cloudImage.GetPixels<Short3>().ToArray();
|
||||||
|
|
||||||
|
int triangleIndex = 0;
|
||||||
|
int pointIndex = 0;
|
||||||
|
int topLeft, topRight, bottomLeft, bottomRight;
|
||||||
|
int tl, tr, bl, br;
|
||||||
|
for (int y = 0; y < depthHeight; y++)
|
||||||
|
{
|
||||||
|
for (int x = 0; x < depthWidth; x++)
|
||||||
|
{
|
||||||
|
|
||||||
|
vertices[pointIndex].x = PointCloud[pointIndex].X * 0.001f;
|
||||||
|
vertices[pointIndex].y = -PointCloud[pointIndex].Y * 0.001f;
|
||||||
|
vertices[pointIndex].z = PointCloud[pointIndex].Z * 0.001f;
|
||||||
|
|
||||||
|
colors[pointIndex].a = 255;
|
||||||
|
colors[pointIndex].b = colorArray[pointIndex].B;
|
||||||
|
colors[pointIndex].g = colorArray[pointIndex].G;
|
||||||
|
colors[pointIndex].r = colorArray[pointIndex].R;
|
||||||
|
|
||||||
|
if (x != (depthWidth - 1) && y != (depthHeight - 1))
|
||||||
|
{
|
||||||
|
topLeft = pointIndex;
|
||||||
|
topRight = topLeft + 1;
|
||||||
|
bottomLeft = topLeft + depthWidth;
|
||||||
|
bottomRight = bottomLeft + 1;
|
||||||
|
tl = PointCloud[topLeft].Z;
|
||||||
|
tr = PointCloud[topRight].Z;
|
||||||
|
bl = PointCloud[bottomLeft].Z;
|
||||||
|
br = PointCloud[bottomRight].Z;
|
||||||
|
|
||||||
|
if (tl > nearClip && tr > nearClip && bl > nearClip)
|
||||||
|
{
|
||||||
|
indeces[triangleIndex++] = topLeft;
|
||||||
|
indeces[triangleIndex++] = topRight;
|
||||||
|
indeces[triangleIndex++] = bottomLeft;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
indeces[triangleIndex++] = 0;
|
||||||
|
indeces[triangleIndex++] = 0;
|
||||||
|
indeces[triangleIndex++] = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (bl > nearClip && tr > nearClip && br > nearClip)
|
||||||
|
{
|
||||||
|
indeces[triangleIndex++] = bottomLeft;
|
||||||
|
indeces[triangleIndex++] = topRight;
|
||||||
|
indeces[triangleIndex++] = bottomRight;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
indeces[triangleIndex++] = 0;
|
||||||
|
indeces[triangleIndex++] = 0;
|
||||||
|
indeces[triangleIndex++] = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
pointIndex++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
texture.SetPixels32(colors);
|
||||||
|
texture.Apply();
|
||||||
|
|
||||||
|
mesh.vertices = vertices;
|
||||||
|
|
||||||
|
mesh.triangles = indeces;
|
||||||
|
mesh.RecalculateBounds();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 206eb0c3e85e8f14194eab7a64b36256
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,123 @@
|
|||||||
|
using Microsoft.Azure.Kinect.Sensor;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class PointCloudScript : MonoBehaviour
|
||||||
|
{
|
||||||
|
//Variable for handling Kinect
|
||||||
|
Device kinect;
|
||||||
|
//Number of all points of PointCloud
|
||||||
|
int num;
|
||||||
|
//Used to draw a set of points
|
||||||
|
Mesh mesh;
|
||||||
|
//Array of coordinates for each point in PointCloud
|
||||||
|
Vector3[] vertices;
|
||||||
|
//Array of colors corresponding to each point in PointCloud
|
||||||
|
Color32[] colors;
|
||||||
|
//List of indexes of points to be rendered
|
||||||
|
int[] indices;
|
||||||
|
//Class for coordinate transformation(e.g.Color-to-depth, depth-to-xyz, etc.)
|
||||||
|
Transformation transformation;
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
//The method to initialize Kinect
|
||||||
|
InitKinect();
|
||||||
|
//Initialization for point cloud rendering
|
||||||
|
InitMesh();
|
||||||
|
//Loop to get data from Kinect and rendering
|
||||||
|
Task t = KinectLoop();
|
||||||
|
}
|
||||||
|
|
||||||
|
//Initialization of Kinect
|
||||||
|
private void InitKinect()
|
||||||
|
{
|
||||||
|
//Connect with the 0th Kinect
|
||||||
|
kinect = Device.Open(0);
|
||||||
|
//Setting the Kinect operation mode and starting it
|
||||||
|
kinect.StartCameras(new DeviceConfiguration
|
||||||
|
{
|
||||||
|
ColorFormat = ImageFormat.ColorBGRA32,
|
||||||
|
ColorResolution = ColorResolution.R720p,
|
||||||
|
DepthMode = DepthMode.NFOV_Unbinned,
|
||||||
|
SynchronizedImagesOnly = true,
|
||||||
|
CameraFPS = FPS.FPS30
|
||||||
|
});
|
||||||
|
//Access to coordinate transformation information
|
||||||
|
transformation = kinect.GetCalibration().CreateTransformation();
|
||||||
|
}
|
||||||
|
|
||||||
|
//Prepare to draw point cloud.
|
||||||
|
private void InitMesh()
|
||||||
|
{
|
||||||
|
//Get the width and height of the Depth image and calculate the number of all points
|
||||||
|
int width = kinect.GetCalibration().DepthCameraCalibration.ResolutionWidth;
|
||||||
|
int height = kinect.GetCalibration().DepthCameraCalibration.ResolutionHeight;
|
||||||
|
num = width * height;
|
||||||
|
|
||||||
|
//Instantiate mesh
|
||||||
|
mesh = new Mesh();
|
||||||
|
mesh.indexFormat = UnityEngine.Rendering.IndexFormat.UInt32;
|
||||||
|
|
||||||
|
//Allocation of vertex and color storage space for the total number of pixels in the depth image
|
||||||
|
vertices = new Vector3[num];
|
||||||
|
colors = new Color32[num];
|
||||||
|
indices = new int[num];
|
||||||
|
|
||||||
|
//Initialization of index list
|
||||||
|
for (int i = 0; i < num; i++)
|
||||||
|
{
|
||||||
|
indices[i] = i;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//Allocate a list of point coordinates, colors, and points to be drawn to mesh
|
||||||
|
mesh.vertices = vertices;
|
||||||
|
mesh.colors32 = colors;
|
||||||
|
mesh.SetIndices(indices, MeshTopology.Points, 0);
|
||||||
|
|
||||||
|
gameObject.GetComponent<MeshFilter>().mesh = mesh;
|
||||||
|
}
|
||||||
|
|
||||||
|
private async Task KinectLoop()
|
||||||
|
{
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
using (Capture capture = await Task.Run(() => kinect.GetCapture()).ConfigureAwait(true))
|
||||||
|
{
|
||||||
|
//Getting color information
|
||||||
|
Image colorImage = transformation.ColorImageToDepthCamera(capture);
|
||||||
|
BGRA[] colorArray = colorImage.GetPixels<BGRA>().ToArray();
|
||||||
|
|
||||||
|
//Getting vertices of point cloud
|
||||||
|
Image xyzImage = transformation.DepthImageToPointCloud(capture.Depth);
|
||||||
|
Short3[] xyzArray = xyzImage.GetPixels<Short3>().ToArray();
|
||||||
|
|
||||||
|
for (int i = 0; i < num; i++)
|
||||||
|
{
|
||||||
|
vertices[i].x = xyzArray[i].X * 0.001f;
|
||||||
|
vertices[i].y = -xyzArray[i].Y * 0.001f;//上下反転
|
||||||
|
vertices[i].z = xyzArray[i].Z * 0.001f;
|
||||||
|
|
||||||
|
colors[i].b = colorArray[i].B;
|
||||||
|
colors[i].g = colorArray[i].G;
|
||||||
|
colors[i].r = colorArray[i].R;
|
||||||
|
colors[i].a = 255;
|
||||||
|
}
|
||||||
|
|
||||||
|
mesh.vertices = vertices;
|
||||||
|
mesh.colors32 = colors;
|
||||||
|
mesh.RecalculateBounds();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//Stop Kinect as soon as this object disappear
|
||||||
|
private void OnDestroy()
|
||||||
|
{
|
||||||
|
kinect.StopCameras();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b4c9fe985d63ba74ab55f9606cef4357
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
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||||||
|
assetBundleVariant:
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+15
-6
@@ -1,12 +1,21 @@
|
|||||||
{
|
{
|
||||||
"dependencies": {
|
"dependencies": {
|
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"com.unity.ads": "2.0.8",
|
"com.unity.2d.sprite": "1.0.0",
|
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"com.unity.analytics": "3.2.2",
|
"com.unity.2d.tilemap": "1.0.0",
|
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"com.unity.collab-proxy": "1.2.15",
|
"com.unity.ads": "3.4.7",
|
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"com.unity.package-manager-ui": "2.0.7",
|
"com.unity.analytics": "3.3.5",
|
||||||
"com.unity.purchasing": "2.0.3",
|
"com.unity.collab-proxy": "1.2.16",
|
||||||
"com.unity.textmeshpro": "1.4.1",
|
"com.unity.ide.rider": "1.1.4",
|
||||||
|
"com.unity.ide.vscode": "1.2.1",
|
||||||
|
"com.unity.multiplayer-hlapi": "1.0.6",
|
||||||
|
"com.unity.purchasing": "2.0.6",
|
||||||
|
"com.unity.test-framework": "1.1.14",
|
||||||
|
"com.unity.textmeshpro": "2.0.1",
|
||||||
|
"com.unity.timeline": "1.2.6",
|
||||||
|
"com.unity.ugui": "1.0.0",
|
||||||
|
"com.unity.xr.legacyinputhelpers": "2.1.4",
|
||||||
"com.unity.modules.ai": "1.0.0",
|
"com.unity.modules.ai": "1.0.0",
|
||||||
|
"com.unity.modules.androidjni": "1.0.0",
|
||||||
"com.unity.modules.animation": "1.0.0",
|
"com.unity.modules.animation": "1.0.0",
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||||||
"com.unity.modules.assetbundle": "1.0.0",
|
"com.unity.modules.assetbundle": "1.0.0",
|
||||||
"com.unity.modules.audio": "1.0.0",
|
"com.unity.modules.audio": "1.0.0",
|
||||||
|
|||||||
@@ -0,0 +1,371 @@
|
|||||||
|
{
|
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|
"dependencies": {
|
||||||
|
"com.unity.2d.sprite": {
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||||||
|
"version": "1.0.0",
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|
"depth": 0,
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"source": "builtin",
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|
"dependencies": {}
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||||||
|
},
|
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|
"com.unity.2d.tilemap": {
|
||||||
|
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|
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"dependencies": {}
|
||||||
|
},
|
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|
"com.unity.ads": {
|
||||||
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"version": "3.4.7",
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|
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"source": "registry",
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||||||
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"dependencies": {
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||||||
|
"com.unity.ugui": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
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||||||
|
},
|
||||||
|
"com.unity.analytics": {
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||||||
|
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|
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|
"depth": 0,
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"source": "registry",
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|
"dependencies": {
|
||||||
|
"com.unity.ugui": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.collab-proxy": {
|
||||||
|
"version": "1.2.16",
|
||||||
|
"depth": 0,
|
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|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.ext.nunit": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.ide.rider": {
|
||||||
|
"version": "1.1.4",
|
||||||
|
"depth": 0,
|
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|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.test-framework": "1.1.1"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.ide.vscode": {
|
||||||
|
"version": "1.2.1",
|
||||||
|
"depth": 0,
|
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|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.multiplayer-hlapi": {
|
||||||
|
"version": "1.0.6",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"nuget.mono-cecil": "0.1.6-preview"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.purchasing": {
|
||||||
|
"version": "2.0.6",
|
||||||
|
"depth": 0,
|
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|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.test-framework": {
|
||||||
|
"version": "1.1.14",
|
||||||
|
"depth": 0,
|
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|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.ext.nunit": "1.0.0",
|
||||||
|
"com.unity.modules.imgui": "1.0.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.textmeshpro": {
|
||||||
|
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|
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|
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|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.ugui": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.timeline": {
|
||||||
|
"version": "1.2.6",
|
||||||
|
"depth": 0,
|
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|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.ugui": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
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|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.ui": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.xr.legacyinputhelpers": {
|
||||||
|
"version": "2.1.4",
|
||||||
|
"depth": 0,
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|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"nuget.mono-cecil": {
|
||||||
|
"version": "0.1.6-preview",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.modules.ai": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
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|
"source": "builtin",
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|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.androidjni": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
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|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.animation": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
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|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.assetbundle": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
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|
"source": "builtin",
|
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|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.audio": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
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|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.cloth": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
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|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.physics": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.director": {
|
||||||
|
"version": "1.0.0",
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||||||
|
"depth": 0,
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"source": "builtin",
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||||||
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"dependencies": {
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"com.unity.modules.audio": "1.0.0",
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||||||
|
"com.unity.modules.animation": "1.0.0"
|
||||||
|
}
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||||||
|
},
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"com.unity.modules.imageconversion": {
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"version": "1.0.0",
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"depth": 0,
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"source": "builtin",
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"dependencies": {}
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},
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"com.unity.modules.imgui": {
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"version": "1.0.0",
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"depth": 0,
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"source": "builtin",
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"dependencies": {}
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},
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"com.unity.modules.jsonserialize": {
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"version": "1.0.0",
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"depth": 0,
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"source": "builtin",
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"dependencies": {}
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},
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"com.unity.modules.particlesystem": {
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"version": "1.0.0",
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||||||
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"depth": 0,
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"source": "builtin",
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"dependencies": {}
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},
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"com.unity.modules.physics": {
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"version": "1.0.0",
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"depth": 0,
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"source": "builtin",
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"dependencies": {}
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},
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"com.unity.modules.physics2d": {
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"version": "1.0.0",
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"depth": 0,
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"source": "builtin",
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"dependencies": {}
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},
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"com.unity.modules.screencapture": {
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|
"version": "1.0.0",
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||||||
|
"depth": 0,
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"source": "builtin",
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"dependencies": {
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"com.unity.modules.imageconversion": "1.0.0"
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|
}
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||||||
|
},
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|
"com.unity.modules.subsystems": {
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||||||
|
"version": "1.0.0",
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||||||
|
"depth": 1,
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"source": "builtin",
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"dependencies": {
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|
"com.unity.modules.jsonserialize": "1.0.0"
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|
}
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|
},
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"com.unity.modules.terrain": {
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"version": "1.0.0",
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|
"depth": 0,
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"source": "builtin",
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"dependencies": {}
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},
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"com.unity.modules.terrainphysics": {
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"version": "1.0.0",
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|
"depth": 0,
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"source": "builtin",
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"dependencies": {
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"com.unity.modules.physics": "1.0.0",
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|
"com.unity.modules.terrain": "1.0.0"
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|
}
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|
},
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"com.unity.modules.tilemap": {
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|
"version": "1.0.0",
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|
"depth": 0,
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"source": "builtin",
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"dependencies": {
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"com.unity.modules.physics2d": "1.0.0"
|
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|
}
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|
},
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|
"com.unity.modules.ui": {
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|
"version": "1.0.0",
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|
"depth": 0,
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"source": "builtin",
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"dependencies": {}
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|
},
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|
"com.unity.modules.uielements": {
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|
"version": "1.0.0",
|
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|
"depth": 0,
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|
"source": "builtin",
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"dependencies": {
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|
"com.unity.modules.imgui": "1.0.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0"
|
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|
}
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|
},
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|
"com.unity.modules.umbra": {
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|
"version": "1.0.0",
|
||||||
|
"depth": 0,
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|
"source": "builtin",
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"dependencies": {}
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|
},
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|
"com.unity.modules.unityanalytics": {
|
||||||
|
"version": "1.0.0",
|
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|
"depth": 0,
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|
"source": "builtin",
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"dependencies": {
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|
"com.unity.modules.unitywebrequest": "1.0.0",
|
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|
"com.unity.modules.jsonserialize": "1.0.0"
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|
}
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|
},
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"com.unity.modules.unitywebrequest": {
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"version": "1.0.0",
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"depth": 0,
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"source": "builtin",
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"dependencies": {}
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|
},
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"com.unity.modules.unitywebrequestassetbundle": {
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"version": "1.0.0",
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|
"depth": 0,
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"source": "builtin",
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"dependencies": {
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"com.unity.modules.assetbundle": "1.0.0",
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"com.unity.modules.unitywebrequest": "1.0.0"
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}
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},
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"com.unity.modules.unitywebrequestaudio": {
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|
"version": "1.0.0",
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|
"depth": 0,
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"source": "builtin",
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"dependencies": {
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|
"com.unity.modules.unitywebrequest": "1.0.0",
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|
"com.unity.modules.audio": "1.0.0"
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|
}
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|
},
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|
"com.unity.modules.unitywebrequesttexture": {
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|
"version": "1.0.0",
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|
"depth": 0,
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|
"source": "builtin",
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"dependencies": {
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|
"com.unity.modules.unitywebrequest": "1.0.0",
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|
"com.unity.modules.imageconversion": "1.0.0"
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|
}
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|
},
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|
"com.unity.modules.unitywebrequestwww": {
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|
"version": "1.0.0",
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|
"depth": 0,
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"source": "builtin",
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"dependencies": {
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"com.unity.modules.unitywebrequest": "1.0.0",
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|
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
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|
"com.unity.modules.unitywebrequestaudio": "1.0.0",
|
||||||
|
"com.unity.modules.audio": "1.0.0",
|
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|
"com.unity.modules.assetbundle": "1.0.0",
|
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|
"com.unity.modules.imageconversion": "1.0.0"
|
||||||
|
}
|
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|
},
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|
"com.unity.modules.vehicles": {
|
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|
"version": "1.0.0",
|
||||||
|
"depth": 0,
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|
"source": "builtin",
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|
"dependencies": {
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|
"com.unity.modules.physics": "1.0.0"
|
||||||
|
}
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|
},
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|
"com.unity.modules.video": {
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|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
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|
"source": "builtin",
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|
"dependencies": {
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|
"com.unity.modules.audio": "1.0.0",
|
||||||
|
"com.unity.modules.ui": "1.0.0",
|
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|
"com.unity.modules.unitywebrequest": "1.0.0"
|
||||||
|
}
|
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|
},
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||||||
|
"com.unity.modules.vr": {
|
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|
"version": "1.0.0",
|
||||||
|
"depth": 0,
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|
"source": "builtin",
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|
"dependencies": {
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|
"com.unity.modules.jsonserialize": "1.0.0",
|
||||||
|
"com.unity.modules.physics": "1.0.0",
|
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|
"com.unity.modules.xr": "1.0.0"
|
||||||
|
}
|
||||||
|
},
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||||||
|
"com.unity.modules.wind": {
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|
"version": "1.0.0",
|
||||||
|
"depth": 0,
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|
"source": "builtin",
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|
"dependencies": {}
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|
},
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|
"com.unity.modules.xr": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
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|
"source": "builtin",
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|
"dependencies": {
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|
"com.unity.modules.physics": "1.0.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0",
|
||||||
|
"com.unity.modules.subsystems": "1.0.0"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -3,19 +3,33 @@
|
|||||||
--- !u!159 &1
|
--- !u!159 &1
|
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EditorSettings:
|
EditorSettings:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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serializedVersion: 7
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serializedVersion: 9
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m_ExternalVersionControlSupport: Visible Meta Files
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m_ExternalVersionControlSupport: Visible Meta Files
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m_SerializationMode: 2
|
m_SerializationMode: 2
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m_LineEndingsForNewScripts: 2
|
m_LineEndingsForNewScripts: 2
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m_DefaultBehaviorMode: 0
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m_DefaultBehaviorMode: 0
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m_PrefabRegularEnvironment: {fileID: 0}
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m_PrefabUIEnvironment: {fileID: 0}
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m_SpritePackerMode: 0
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m_SpritePackerMode: 0
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m_SpritePackerPaddingPower: 1
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m_SpritePackerPaddingPower: 1
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m_EtcTextureCompressorBehavior: 1
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m_EtcTextureCompressorBehavior: 1
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m_EtcTextureFastCompressor: 1
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m_EtcTextureFastCompressor: 1
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m_EtcTextureNormalCompressor: 2
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m_EtcTextureNormalCompressor: 2
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m_EtcTextureBestCompressor: 4
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m_EtcTextureBestCompressor: 4
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m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd
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m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmref
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m_ProjectGenerationRootNamespace:
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m_ProjectGenerationRootNamespace:
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m_UserGeneratedProjectSuffix:
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m_CollabEditorSettings:
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m_CollabEditorSettings:
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inProgressEnabled: 1
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inProgressEnabled: 1
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m_EnableTextureStreamingInEditMode: 1
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m_EnableTextureStreamingInPlayMode: 1
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m_AsyncShaderCompilation: 1
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m_EnterPlayModeOptionsEnabled: 0
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m_EnterPlayModeOptions: 3
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m_ShowLightmapResolutionOverlay: 1
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m_UseLegacyProbeSampleCount: 1
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m_AssetPipelineMode: 1
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m_CacheServerMode: 0
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m_CacheServerEndpoint:
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m_CacheServerNamespacePrefix: default
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m_CacheServerEnableDownload: 1
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m_CacheServerEnableUpload: 1
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@@ -1 +1,2 @@
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m_EditorVersion: 2018.4.8f1
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m_EditorVersion: 2019.4.4f1
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m_EditorVersionWithRevision: 2019.4.4f1 (1f1dac67805b)
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@@ -0,0 +1,10 @@
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|
{
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|
"m_SettingKeys": [
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|
"VR Device Disabled",
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|
"VR Device User Alert"
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|
],
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|
"m_SettingValues": [
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|
"False",
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|
"False"
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|
]
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|
}
|
||||||
Reference in New Issue
Block a user