From 2b3fbdc5d39b338a30bc8b6d09f1317d011b324f Mon Sep 17 00:00:00 2001 From: Brandon Thomas Date: Thu, 4 Mar 2021 02:53:07 -0500 Subject: [PATCH] this almost works! Just needs "simulate physics" in UI --- Source/EventCenterPlugin/Private/SpawnableSkeletalMeshActor.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Source/EventCenterPlugin/Private/SpawnableSkeletalMeshActor.cpp b/Source/EventCenterPlugin/Private/SpawnableSkeletalMeshActor.cpp index 08e3c65..ce7ebdb 100644 --- a/Source/EventCenterPlugin/Private/SpawnableSkeletalMeshActor.cpp +++ b/Source/EventCenterPlugin/Private/SpawnableSkeletalMeshActor.cpp @@ -24,6 +24,8 @@ ASpawnableSkeletalMeshActor::~ASpawnableSkeletalMeshActor() { void ASpawnableSkeletalMeshActor::SetSpawnableSkeletalMesh(USkeletalMesh* skeletalMesh) { + UE_LOG(SpawnableSkeletalMeshActorLog, Log, TEXT("SetSpawnableSkeletalMesh()")); + BaseMesh = skeletalMesh; BaseMeshComponent->SetSkeletalMesh(BaseMesh);