delegation works in BP code (I can run a DebugPrint!)

This commit is contained in:
Brandon Thomas
2021-02-19 06:06:38 -05:00
parent 8c30b71bbc
commit 602308a861
@@ -169,22 +169,6 @@ void AEventSourceActor::OnMessage(const FString& Message)
UE_LOG(EventSourceLog, Log, TEXT("OnMessage"));
UE_LOG(EventSourceLog, Log, TEXT("New message: %s"), *Message);
}
void AEventSourceActor::OnRawMessage(const TArray<uint8>& Data, int32 BytesRemaining)
{
GEngine->AddOnScreenDebugMessage(-1, 15.0f, FColor::Red, "OnRawMessage");
UE_LOG(EventSourceLog, Log, TEXT("OnRawMessage"));
UE_LOG(EventSourceLog, Log, TEXT("New binary message: %d bytes and %d bytes remaining."), Data.Num(), BytesRemaining);
}
void AEventSourceActor::OnMessageSent(const FString& Message)
{
GEngine->AddOnScreenDebugMessage(-1, 15.0f, FColor::Red, "OnMessageSent");
UE_LOG(EventSourceLog, Log, TEXT("OnMessageSent"));
UE_LOG(EventSourceLog, Log, TEXT("We just sent %s to the server."), *Message);
FString channel, payload;
bool result = Message.Split(TEXT("|"), &channel, &payload);
@@ -207,6 +191,21 @@ void AEventSourceActor::OnMessageSent(const FString& Message)
}
void AEventSourceActor::OnRawMessage(const TArray<uint8>& Data, int32 BytesRemaining)
{
GEngine->AddOnScreenDebugMessage(-1, 15.0f, FColor::Red, "OnRawMessage");
UE_LOG(EventSourceLog, Log, TEXT("OnRawMessage"));
UE_LOG(EventSourceLog, Log, TEXT("New binary message: %d bytes and %d bytes remaining."), Data.Num(), BytesRemaining);
}
void AEventSourceActor::OnMessageSent(const FString& Message)
{
GEngine->AddOnScreenDebugMessage(-1, 15.0f, FColor::Red, "OnMessageSent");
UE_LOG(EventSourceLog, Log, TEXT("OnMessageSent"));
UE_LOG(EventSourceLog, Log, TEXT("We just sent %s to the server."), *Message);
}
void AEventSourceActor::SetupWebSockets()
{
GEngine->AddOnScreenDebugMessage(-1, 15.0f, FColor::Red, "SetupWebSockets");