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Use secrets for websocket server
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@@ -6,10 +6,23 @@ I tried Redis PubSub first, but the plugin I found was buggy. I'm trying WebSock
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## Installation
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1. Install the [BlueprintWebSocket](https://www.unrealengine.com/marketplace/en-US/product/blueprintwebsocket)
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1. Install python and dependencies
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```
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# Windows works just as Linux,
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python -m venv python
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# Except for activating the venv
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.\python\Scripts\Activate.ps1
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# Then it's easy again,
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pip install -r requirements.txt
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```
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2. Install the [BlueprintWebSocket](https://www.unrealengine.com/marketplace/en-US/product/blueprintwebsocket)
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plugin (paid/commercial) from the Epic/Unreal Marketplace. It's not expensive and has great documentation.
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2. You need to adjust the main project's build dependencies (`ProjectName.Build.cs`) to include the following,
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3. You need to adjust the main project's build dependencies (`ProjectName.Build.cs`) to include the following,
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```
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PublicDependencyModuleNames.AddRange(new string[] {
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