Use secrets for websocket server

This commit is contained in:
Brandon Thomas
2021-03-03 03:46:32 -05:00
parent ae6eda6036
commit d949d71eee
4 changed files with 22 additions and 64 deletions
+15 -2
View File
@@ -6,10 +6,23 @@ I tried Redis PubSub first, but the plugin I found was buggy. I'm trying WebSock
## Installation
1. Install the [BlueprintWebSocket](https://www.unrealengine.com/marketplace/en-US/product/blueprintwebsocket)
1. Install python and dependencies
```
# Windows works just as Linux,
python -m venv python
# Except for activating the venv
.\python\Scripts\Activate.ps1
# Then it's easy again,
pip install -r requirements.txt
```
2. Install the [BlueprintWebSocket](https://www.unrealengine.com/marketplace/en-US/product/blueprintwebsocket)
plugin (paid/commercial) from the Epic/Unreal Marketplace. It's not expensive and has great documentation.
2. You need to adjust the main project's build dependencies (`ProjectName.Build.cs`) to include the following,
3. You need to adjust the main project's build dependencies (`ProjectName.Build.cs`) to include the following,
```
PublicDependencyModuleNames.AddRange(new string[] {