# EventCenterPlugin (WIP) Subscribe to events. I tried Redis PubSub first, but the plugin I found was buggy. I'm trying WebSockets now. ## Installation Here are the plugins I use: * [SDRedis](https://www.unrealengine.com/marketplace/en-US/product/sdredis) (paid/commercial) - this is flaky and disconnects. Attempts to reconnect segfault. * [BlueprintWebSocket](https://www.unrealengine.com/marketplace/en-US/product/blueprintwebsocket) (paid/commercial) - much better docs. Untested. ## Python testing I stand up a websocket+pubsub system like so: ``` PS C:\Users\echel\OneDrive\Documents\Unreal Projects\RedisTestProject\Plugins\EventCenterPlugin> .\python\Scripts\Activate.ps1 ```