diff --git a/LiveScanServer/OpenGLWindow.cs b/LiveScanServer/OpenGLWindow.cs index b8e3f64..0201d04 100644 --- a/LiveScanServer/OpenGLWindow.cs +++ b/LiveScanServer/OpenGLWindow.cs @@ -259,7 +259,7 @@ namespace KinectServer if ((DateTime.Now - tFPSUpdateTimer).Seconds >= 1) { double FPS = nTickCounter / (DateTime.Now - tFPSUpdateTimer).TotalSeconds; - //this.Title = "FPS: " + string.Format("{0:F}", FPS); + this.Title = "FPS: " + string.Format("{0:F}", FPS); tFPSUpdateTimer = DateTime.Now; nTickCounter = 0; diff --git a/src/LiveScanClient/marker.cpp b/src/LiveScanClient/marker.cpp index c8d088e..94608b4 100644 --- a/src/LiveScanClient/marker.cpp +++ b/src/LiveScanClient/marker.cpp @@ -77,9 +77,8 @@ bool MarkerDetector::GetMarker(cv::Mat &img, MarkerInfo &marker) order = false; } - float test = cornersFloat[0].x - cornersFloat[1].x; - - CornersSubPix(cornersFloat, contours[i], order); + //I have commented this out as it crashed for some people, if you want additional accuracy in calibration try to uncomment it. + //CornersSubPix(cornersFloat, contours[i], order); vector cornersFloat2(nMarkerCorners); vector points3D;