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https://github.com/storytold/LiveScan3D.git
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Corrected some issues with how skeletons were displayed.
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@@ -51,7 +51,8 @@ namespace KinectServer
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lisMarkers.DataSource = oSettings.lMarkerPoses;
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chBodyData.Checked = oSettings.bStreamOnlyBodies;
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chBodyData.Checked = oSettings.bStreamOnlyBodies;
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chSkeletons.Checked = oSettings.bShowSkeletons;
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chMerge.Checked = oSettings.bMergeScansForSave;
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txtICPIters.Text = oSettings.nNumICPIterations.ToString();
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@@ -310,5 +311,10 @@ namespace KinectServer
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oSettings.bSaveAsBinaryPLY = true;
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}
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}
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private void chSkeletons_CheckedChanged(object sender, EventArgs e)
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{
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oSettings.bShowSkeletons = chSkeletons.Checked;
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}
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}
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}
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