Corrected some issues with how skeletons were displayed.

This commit is contained in:
marek
2016-02-02 15:37:40 +01:00
parent 128645d299
commit 6dfccc42c0
7 changed files with 83 additions and 49 deletions
+7 -1
View File
@@ -51,7 +51,8 @@ namespace KinectServer
lisMarkers.DataSource = oSettings.lMarkerPoses;
chBodyData.Checked = oSettings.bStreamOnlyBodies;
chBodyData.Checked = oSettings.bStreamOnlyBodies;
chSkeletons.Checked = oSettings.bShowSkeletons;
chMerge.Checked = oSettings.bMergeScansForSave;
txtICPIters.Text = oSettings.nNumICPIterations.ToString();
@@ -310,5 +311,10 @@ namespace KinectServer
oSettings.bSaveAsBinaryPLY = true;
}
}
private void chSkeletons_CheckedChanged(object sender, EventArgs e)
{
oSettings.bShowSkeletons = chSkeletons.Checked;
}
}
}