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Corrected some issues with how skeletons were displayed.
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@@ -19,6 +19,12 @@
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struct Body
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{
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Body()
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{
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bTracked = false;
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vJoints.resize(JointType_Count);
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vJointsInColorSpace.resize(JointType_Count);
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}
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bool bTracked;
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std::vector<Joint> vJoints;
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std::vector<Point2f> vJointsInColorSpace;
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