Adding a class that allows for streaming the merged point clouds through a network.

If anyone is interested I can also publish a Unity project that can receive the data and display it on Hololens.
This commit is contained in:
MarekKowalski
2016-12-21 12:53:39 +01:00
parent 000ae6fe0b
commit 9226b0b9f2
4 changed files with 201 additions and 0 deletions
+2
View File
@@ -65,6 +65,8 @@
<Compile Include="SettingsForm.Designer.cs">
<DependentUpon>SettingsForm.cs</DependentUpon>
</Compile>
<Compile Include="TransferServer.cs" />
<Compile Include="TransferSocket.cs" />
<Compile Include="Utils.cs" />
<EmbeddedResource Include="MainWindowForm.resx">
<DependentUpon>MainWindowForm.cs</DependentUpon>