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https://github.com/storytold/LiveScan3D.git
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Skeleton data can now be seen in the client and in the live window. No skeleton merging/saving yet.
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@@ -15,6 +15,14 @@
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#pragma once
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#include "utils.h"
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#include "Kinect.h"
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struct Body
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{
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bool bTracked;
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std::vector<Joint> vJoints;
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std::vector<Point2f> vJointsInColorSpace;
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};
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class ICapture
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{
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@@ -36,4 +44,5 @@ public:
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UINT16 *pDepth;
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RGB *pColorRGBX;
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std::vector<Body> vBodies;
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};
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