Moved to Visual Studio 2015, OpenCV 3.2.0, x64

This commit is contained in:
MarekKowalski
2017-02-28 11:30:27 +01:00
parent 44f9a1da22
commit 98bfe298ab
244 changed files with 56126 additions and 68481 deletions
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@@ -7,11 +7,12 @@
// copy or use the software.
//
//
// License Agreement
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
@@ -40,223 +41,266 @@
//
//M*/
#ifndef __OPENCV_BACKGROUND_SEGM_HPP__
#define __OPENCV_BACKGROUND_SEGM_HPP__
#ifndef OPENCV_BACKGROUND_SEGM_HPP
#define OPENCV_BACKGROUND_SEGM_HPP
#include "opencv2/core.hpp"
#include "opencv2/core/core.hpp"
#include <list>
namespace cv
{
/*!
The Base Class for Background/Foreground Segmentation
//! @addtogroup video_motion
//! @{
The class is only used to define the common interface for
the whole family of background/foreground segmentation algorithms.
*/
/** @brief Base class for background/foreground segmentation. :
The class is only used to define the common interface for the whole family of background/foreground
segmentation algorithms.
*/
class CV_EXPORTS_W BackgroundSubtractor : public Algorithm
{
public:
//! the virtual destructor
virtual ~BackgroundSubtractor();
//! the update operator that takes the next video frame and returns the current foreground mask as 8-bit binary image.
CV_WRAP_AS(apply) virtual void operator()(InputArray image, OutputArray fgmask,
double learningRate=0);
/** @brief Computes a foreground mask.
//! computes a background image
virtual void getBackgroundImage(OutputArray backgroundImage) const;
@param image Next video frame.
@param fgmask The output foreground mask as an 8-bit binary image.
@param learningRate The value between 0 and 1 that indicates how fast the background model is
learnt. Negative parameter value makes the algorithm to use some automatically chosen learning
rate. 0 means that the background model is not updated at all, 1 means that the background model
is completely reinitialized from the last frame.
*/
CV_WRAP virtual void apply(InputArray image, OutputArray fgmask, double learningRate=-1) = 0;
/** @brief Computes a background image.
@param backgroundImage The output background image.
@note Sometimes the background image can be very blurry, as it contain the average background
statistics.
*/
CV_WRAP virtual void getBackgroundImage(OutputArray backgroundImage) const = 0;
};
/*!
Gaussian Mixture-based Backbround/Foreground Segmentation Algorithm
/** @brief Gaussian Mixture-based Background/Foreground Segmentation Algorithm.
The class implements the following algorithm:
"An improved adaptive background mixture model for real-time tracking with shadow detection"
P. KadewTraKuPong and R. Bowden,
Proc. 2nd European Workshp on Advanced Video-Based Surveillance Systems, 2001."
http://personal.ee.surrey.ac.uk/Personal/R.Bowden/publications/avbs01/avbs01.pdf
*/
class CV_EXPORTS_W BackgroundSubtractorMOG : public BackgroundSubtractor
{
public:
//! the default constructor
CV_WRAP BackgroundSubtractorMOG();
//! the full constructor that takes the length of the history, the number of gaussian mixtures, the background ratio parameter and the noise strength
CV_WRAP BackgroundSubtractorMOG(int history, int nmixtures, double backgroundRatio, double noiseSigma=0);
//! the destructor
virtual ~BackgroundSubtractorMOG();
//! the update operator
virtual void operator()(InputArray image, OutputArray fgmask, double learningRate=0);
//! re-initiaization method
virtual void initialize(Size frameSize, int frameType);
virtual AlgorithmInfo* info() const;
protected:
Size frameSize;
int frameType;
Mat bgmodel;
int nframes;
int history;
int nmixtures;
double varThreshold;
double backgroundRatio;
double noiseSigma;
};
/*!
The class implements the following algorithm:
"Improved adaptive Gausian mixture model for background subtraction"
Z.Zivkovic
International Conference Pattern Recognition, UK, August, 2004.
http://www.zoranz.net/Publications/zivkovic2004ICPR.pdf
*/
The class implements the Gaussian mixture model background subtraction described in @cite Zivkovic2004
and @cite Zivkovic2006 .
*/
class CV_EXPORTS_W BackgroundSubtractorMOG2 : public BackgroundSubtractor
{
public:
//! the default constructor
CV_WRAP BackgroundSubtractorMOG2();
//! the full constructor that takes the length of the history, the number of gaussian mixtures, the background ratio parameter and the noise strength
CV_WRAP BackgroundSubtractorMOG2(int history, float varThreshold, bool bShadowDetection=true);
//! the destructor
virtual ~BackgroundSubtractorMOG2();
//! the update operator
virtual void operator()(InputArray image, OutputArray fgmask, double learningRate=-1);
/** @brief Returns the number of last frames that affect the background model
*/
CV_WRAP virtual int getHistory() const = 0;
/** @brief Sets the number of last frames that affect the background model
*/
CV_WRAP virtual void setHistory(int history) = 0;
//! computes a background image which are the mean of all background gaussians
virtual void getBackgroundImage(OutputArray backgroundImage) const;
/** @brief Returns the number of gaussian components in the background model
*/
CV_WRAP virtual int getNMixtures() const = 0;
/** @brief Sets the number of gaussian components in the background model.
//! re-initiaization method
virtual void initialize(Size frameSize, int frameType);
The model needs to be reinitalized to reserve memory.
*/
CV_WRAP virtual void setNMixtures(int nmixtures) = 0;//needs reinitialization!
virtual AlgorithmInfo* info() const;
/** @brief Returns the "background ratio" parameter of the algorithm
protected:
Size frameSize;
int frameType;
Mat bgmodel;
Mat bgmodelUsedModes;//keep track of number of modes per pixel
int nframes;
int history;
int nmixtures;
//! here it is the maximum allowed number of mixture components.
//! Actual number is determined dynamically per pixel
double varThreshold;
// threshold on the squared Mahalanobis distance to decide if it is well described
// by the background model or not. Related to Cthr from the paper.
// This does not influence the update of the background. A typical value could be 4 sigma
// and that is varThreshold=4*4=16; Corresponds to Tb in the paper.
If a foreground pixel keeps semi-constant value for about backgroundRatio\*history frames, it's
considered background and added to the model as a center of a new component. It corresponds to TB
parameter in the paper.
*/
CV_WRAP virtual double getBackgroundRatio() const = 0;
/** @brief Sets the "background ratio" parameter of the algorithm
*/
CV_WRAP virtual void setBackgroundRatio(double ratio) = 0;
/////////////////////////
// less important parameters - things you might change but be carefull
////////////////////////
float backgroundRatio;
// corresponds to fTB=1-cf from the paper
// TB - threshold when the component becomes significant enough to be included into
// the background model. It is the TB=1-cf from the paper. So I use cf=0.1 => TB=0.
// For alpha=0.001 it means that the mode should exist for approximately 105 frames before
// it is considered foreground
// float noiseSigma;
float varThresholdGen;
//correspondts to Tg - threshold on the squared Mahalan. dist. to decide
//when a sample is close to the existing components. If it is not close
//to any a new component will be generated. I use 3 sigma => Tg=3*3=9.
//Smaller Tg leads to more generated components and higher Tg might make
//lead to small number of components but they can grow too large
float fVarInit;
float fVarMin;
float fVarMax;
//initial variance for the newly generated components.
//It will will influence the speed of adaptation. A good guess should be made.
//A simple way is to estimate the typical standard deviation from the images.
//I used here 10 as a reasonable value
// min and max can be used to further control the variance
float fCT;//CT - complexity reduction prior
//this is related to the number of samples needed to accept that a component
//actually exists. We use CT=0.05 of all the samples. By setting CT=0 you get
//the standard Stauffer&Grimson algorithm (maybe not exact but very similar)
/** @brief Returns the variance threshold for the pixel-model match
//shadow detection parameters
bool bShadowDetection;//default 1 - do shadow detection
unsigned char nShadowDetection;//do shadow detection - insert this value as the detection result - 127 default value
float fTau;
// Tau - shadow threshold. The shadow is detected if the pixel is darker
//version of the background. Tau is a threshold on how much darker the shadow can be.
//Tau= 0.5 means that if pixel is more than 2 times darker then it is not shadow
//See: Prati,Mikic,Trivedi,Cucchiarra,"Detecting Moving Shadows...",IEEE PAMI,2003.
The main threshold on the squared Mahalanobis distance to decide if the sample is well described by
the background model or not. Related to Cthr from the paper.
*/
CV_WRAP virtual double getVarThreshold() const = 0;
/** @brief Sets the variance threshold for the pixel-model match
*/
CV_WRAP virtual void setVarThreshold(double varThreshold) = 0;
/** @brief Returns the variance threshold for the pixel-model match used for new mixture component generation
Threshold for the squared Mahalanobis distance that helps decide when a sample is close to the
existing components (corresponds to Tg in the paper). If a pixel is not close to any component, it
is considered foreground or added as a new component. 3 sigma =\> Tg=3\*3=9 is default. A smaller Tg
value generates more components. A higher Tg value may result in a small number of components but
they can grow too large.
*/
CV_WRAP virtual double getVarThresholdGen() const = 0;
/** @brief Sets the variance threshold for the pixel-model match used for new mixture component generation
*/
CV_WRAP virtual void setVarThresholdGen(double varThresholdGen) = 0;
/** @brief Returns the initial variance of each gaussian component
*/
CV_WRAP virtual double getVarInit() const = 0;
/** @brief Sets the initial variance of each gaussian component
*/
CV_WRAP virtual void setVarInit(double varInit) = 0;
CV_WRAP virtual double getVarMin() const = 0;
CV_WRAP virtual void setVarMin(double varMin) = 0;
CV_WRAP virtual double getVarMax() const = 0;
CV_WRAP virtual void setVarMax(double varMax) = 0;
/** @brief Returns the complexity reduction threshold
This parameter defines the number of samples needed to accept to prove the component exists. CT=0.05
is a default value for all the samples. By setting CT=0 you get an algorithm very similar to the
standard Stauffer&Grimson algorithm.
*/
CV_WRAP virtual double getComplexityReductionThreshold() const = 0;
/** @brief Sets the complexity reduction threshold
*/
CV_WRAP virtual void setComplexityReductionThreshold(double ct) = 0;
/** @brief Returns the shadow detection flag
If true, the algorithm detects shadows and marks them. See createBackgroundSubtractorMOG2 for
details.
*/
CV_WRAP virtual bool getDetectShadows() const = 0;
/** @brief Enables or disables shadow detection
*/
CV_WRAP virtual void setDetectShadows(bool detectShadows) = 0;
/** @brief Returns the shadow value
Shadow value is the value used to mark shadows in the foreground mask. Default value is 127. Value 0
in the mask always means background, 255 means foreground.
*/
CV_WRAP virtual int getShadowValue() const = 0;
/** @brief Sets the shadow value
*/
CV_WRAP virtual void setShadowValue(int value) = 0;
/** @brief Returns the shadow threshold
A shadow is detected if pixel is a darker version of the background. The shadow threshold (Tau in
the paper) is a threshold defining how much darker the shadow can be. Tau= 0.5 means that if a pixel
is more than twice darker then it is not shadow. See Prati, Mikic, Trivedi and Cucchiarra,
*Detecting Moving Shadows...*, IEEE PAMI,2003.
*/
CV_WRAP virtual double getShadowThreshold() const = 0;
/** @brief Sets the shadow threshold
*/
CV_WRAP virtual void setShadowThreshold(double threshold) = 0;
};
/**
* Background Subtractor module. Takes a series of images and returns a sequence of mask (8UC1)
* images of the same size, where 255 indicates Foreground and 0 represents Background.
* This class implements an algorithm described in "Visual Tracking of Human Visitors under
* Variable-Lighting Conditions for a Responsive Audio Art Installation," A. Godbehere,
* A. Matsukawa, K. Goldberg, American Control Conference, Montreal, June 2012.
/** @brief Creates MOG2 Background Subtractor
@param history Length of the history.
@param varThreshold Threshold on the squared Mahalanobis distance between the pixel and the model
to decide whether a pixel is well described by the background model. This parameter does not
affect the background update.
@param detectShadows If true, the algorithm will detect shadows and mark them. It decreases the
speed a bit, so if you do not need this feature, set the parameter to false.
*/
class CV_EXPORTS BackgroundSubtractorGMG: public cv::BackgroundSubtractor
CV_EXPORTS_W Ptr<BackgroundSubtractorMOG2>
createBackgroundSubtractorMOG2(int history=500, double varThreshold=16,
bool detectShadows=true);
/** @brief K-nearest neigbours - based Background/Foreground Segmentation Algorithm.
The class implements the K-nearest neigbours background subtraction described in @cite Zivkovic2006 .
Very efficient if number of foreground pixels is low.
*/
class CV_EXPORTS_W BackgroundSubtractorKNN : public BackgroundSubtractor
{
public:
BackgroundSubtractorGMG();
virtual ~BackgroundSubtractorGMG();
virtual AlgorithmInfo* info() const;
/** @brief Returns the number of last frames that affect the background model
*/
CV_WRAP virtual int getHistory() const = 0;
/** @brief Sets the number of last frames that affect the background model
*/
CV_WRAP virtual void setHistory(int history) = 0;
/**
* Validate parameters and set up data structures for appropriate image size.
* Must call before running on data.
* @param frameSize input frame size
* @param min minimum value taken on by pixels in image sequence. Usually 0
* @param max maximum value taken on by pixels in image sequence. e.g. 1.0 or 255
/** @brief Returns the number of data samples in the background model
*/
CV_WRAP virtual int getNSamples() const = 0;
/** @brief Sets the number of data samples in the background model.
The model needs to be reinitalized to reserve memory.
*/
CV_WRAP virtual void setNSamples(int _nN) = 0;//needs reinitialization!
/** @brief Returns the threshold on the squared distance between the pixel and the sample
The threshold on the squared distance between the pixel and the sample to decide whether a pixel is
close to a data sample.
*/
void initialize(cv::Size frameSize, double min, double max);
CV_WRAP virtual double getDist2Threshold() const = 0;
/** @brief Sets the threshold on the squared distance
*/
CV_WRAP virtual void setDist2Threshold(double _dist2Threshold) = 0;
/**
* Performs single-frame background subtraction and builds up a statistical background image
* model.
* @param image Input image
* @param fgmask Output mask image representing foreground and background pixels
/** @brief Returns the number of neighbours, the k in the kNN.
K is the number of samples that need to be within dist2Threshold in order to decide that that
pixel is matching the kNN background model.
*/
virtual void operator()(InputArray image, OutputArray fgmask, double learningRate=-1.0);
CV_WRAP virtual int getkNNSamples() const = 0;
/** @brief Sets the k in the kNN. How many nearest neigbours need to match.
*/
CV_WRAP virtual void setkNNSamples(int _nkNN) = 0;
/**
* Releases all inner buffers.
/** @brief Returns the shadow detection flag
If true, the algorithm detects shadows and marks them. See createBackgroundSubtractorKNN for
details.
*/
void release();
CV_WRAP virtual bool getDetectShadows() const = 0;
/** @brief Enables or disables shadow detection
*/
CV_WRAP virtual void setDetectShadows(bool detectShadows) = 0;
//! Total number of distinct colors to maintain in histogram.
int maxFeatures;
//! Set between 0.0 and 1.0, determines how quickly features are "forgotten" from histograms.
double learningRate;
//! Number of frames of video to use to initialize histograms.
int numInitializationFrames;
//! Number of discrete levels in each channel to be used in histograms.
int quantizationLevels;
//! Prior probability that any given pixel is a background pixel. A sensitivity parameter.
double backgroundPrior;
//! Value above which pixel is determined to be FG.
double decisionThreshold;
//! Smoothing radius, in pixels, for cleaning up FG image.
int smoothingRadius;
//! Perform background model update
bool updateBackgroundModel;
/** @brief Returns the shadow value
private:
double maxVal_;
double minVal_;
Shadow value is the value used to mark shadows in the foreground mask. Default value is 127. Value 0
in the mask always means background, 255 means foreground.
*/
CV_WRAP virtual int getShadowValue() const = 0;
/** @brief Sets the shadow value
*/
CV_WRAP virtual void setShadowValue(int value) = 0;
cv::Size frameSize_;
int frameNum_;
/** @brief Returns the shadow threshold
cv::Mat_<int> nfeatures_;
cv::Mat_<unsigned int> colors_;
cv::Mat_<float> weights_;
cv::Mat buf_;
A shadow is detected if pixel is a darker version of the background. The shadow threshold (Tau in
the paper) is a threshold defining how much darker the shadow can be. Tau= 0.5 means that if a pixel
is more than twice darker then it is not shadow. See Prati, Mikic, Trivedi and Cucchiarra,
*Detecting Moving Shadows...*, IEEE PAMI,2003.
*/
CV_WRAP virtual double getShadowThreshold() const = 0;
/** @brief Sets the shadow threshold
*/
CV_WRAP virtual void setShadowThreshold(double threshold) = 0;
};
}
/** @brief Creates KNN Background Subtractor
@param history Length of the history.
@param dist2Threshold Threshold on the squared distance between the pixel and the sample to decide
whether a pixel is close to that sample. This parameter does not affect the background update.
@param detectShadows If true, the algorithm will detect shadows and mark them. It decreases the
speed a bit, so if you do not need this feature, set the parameter to false.
*/
CV_EXPORTS_W Ptr<BackgroundSubtractorKNN>
createBackgroundSubtractorKNN(int history=500, double dist2Threshold=400.0,
bool detectShadows=true);
//! @} video_motion
} // cv
#endif