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// Copyright (C) 2015 Marek Kowalski (M.Kowalski@ire.pw.edu.pl), Jacek Naruniec (J.Naruniec@ire.pw.edu.pl)
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// License: MIT Software License See LICENSE.txt for the full license.
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// If you use this software in your research, then please use the following citation:
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// Kowalski, M.; Naruniec, J.; Daniluk, M.: "LiveScan3D: A Fast and Inexpensive 3D Data
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// Acquisition System for Multiple Kinect v2 Sensors". in 3D Vision (3DV), 2015 International Conference on, Lyon, France, 2015
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// @INPROCEEDINGS{Kowalski15,
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// author={Kowalski, M. and Naruniec, J. and Daniluk, M.},
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// booktitle={3D Vision (3DV), 2015 International Conference on},
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// title={LiveScan3D: A Fast and Inexpensive 3D Data Acquisition System for Multiple Kinect v2 Sensors},
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// year={2015},
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// }
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace KinectServer
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{
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[Serializable]
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public class KinectSettings
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{
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public float[] aMinBounds = new float[3];
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public float[] aMaxBounds = new float[3];
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public bool bFilter = false;
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public int nFilterNeighbors = 10;
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public float fFilterThreshold = 0.1f;
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public BindingList<MarkerPose> lMarkerPoses = new BindingList<MarkerPose>();
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public int nNumICPIterations = 10;
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public int nMaxNumRefineIters = 10;
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public bool bMergeScansForSave = false;
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public KinectSettings()
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{
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aMinBounds[0] = -5f;
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aMinBounds[1] = -5f;
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aMinBounds[2] = -5f;
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aMaxBounds[0] = 5f;
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aMaxBounds[1] = 5f;
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aMaxBounds[2] = 5f;
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}
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public List<byte> ToByteList()
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{
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List<byte> lData = new List<byte>();
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byte[] bTemp = new byte[sizeof(float) * 3];
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Buffer.BlockCopy(aMinBounds, 0, bTemp, 0, sizeof(float) * 3);
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lData.AddRange(bTemp);
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Buffer.BlockCopy(aMaxBounds, 0, bTemp, 0, sizeof(float) * 3);
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lData.AddRange(bTemp);
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if (bFilter)
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lData.Add(1);
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else
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lData.Add(0);
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bTemp = BitConverter.GetBytes(nFilterNeighbors);
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lData.AddRange(bTemp);
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bTemp = BitConverter.GetBytes(fFilterThreshold);
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lData.AddRange(bTemp);
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bTemp = BitConverter.GetBytes(lMarkerPoses.Count);
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lData.AddRange(bTemp);
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for (int i = 0; i < lMarkerPoses.Count; i++)
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{
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bTemp = new byte[sizeof(float) * 9];
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Buffer.BlockCopy(lMarkerPoses[i].pose.R, 0, bTemp, 0, sizeof(float) * 9);
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lData.AddRange(bTemp);
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bTemp = new byte[sizeof(float) * 3];
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Buffer.BlockCopy(lMarkerPoses[i].pose.t, 0, bTemp, 0, sizeof(float) * 3);
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lData.AddRange(bTemp);
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bTemp = BitConverter.GetBytes(lMarkerPoses[i].id);
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lData.AddRange(bTemp);
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}
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return lData;
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}
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}
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}
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