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marek
2015-10-15 17:07:34 +02:00
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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef __OPENCV_CORE_DEVPTRS_HPP__
#define __OPENCV_CORE_DEVPTRS_HPP__
#ifdef __cplusplus
#ifdef __CUDACC__
#define __CV_GPU_HOST_DEVICE__ __host__ __device__ __forceinline__
#else
#define __CV_GPU_HOST_DEVICE__
#endif
namespace cv
{
namespace gpu
{
// Simple lightweight structures that encapsulates information about an image on device.
// It is intended to pass to nvcc-compiled code. GpuMat depends on headers that nvcc can't compile
template <bool expr> struct StaticAssert;
template <> struct StaticAssert<true> {static __CV_GPU_HOST_DEVICE__ void check(){}};
template<typename T> struct DevPtr
{
typedef T elem_type;
typedef int index_type;
enum { elem_size = sizeof(elem_type) };
T* data;
__CV_GPU_HOST_DEVICE__ DevPtr() : data(0) {}
__CV_GPU_HOST_DEVICE__ DevPtr(T* data_) : data(data_) {}
__CV_GPU_HOST_DEVICE__ size_t elemSize() const { return elem_size; }
__CV_GPU_HOST_DEVICE__ operator T*() { return data; }
__CV_GPU_HOST_DEVICE__ operator const T*() const { return data; }
};
template<typename T> struct PtrSz : public DevPtr<T>
{
__CV_GPU_HOST_DEVICE__ PtrSz() : size(0) {}
__CV_GPU_HOST_DEVICE__ PtrSz(T* data_, size_t size_) : DevPtr<T>(data_), size(size_) {}
size_t size;
};
template<typename T> struct PtrStep : public DevPtr<T>
{
__CV_GPU_HOST_DEVICE__ PtrStep() : step(0) {}
__CV_GPU_HOST_DEVICE__ PtrStep(T* data_, size_t step_) : DevPtr<T>(data_), step(step_) {}
/** \brief stride between two consecutive rows in bytes. Step is stored always and everywhere in bytes!!! */
size_t step;
__CV_GPU_HOST_DEVICE__ T* ptr(int y = 0) { return ( T*)( ( char*)DevPtr<T>::data + y * step); }
__CV_GPU_HOST_DEVICE__ const T* ptr(int y = 0) const { return (const T*)( (const char*)DevPtr<T>::data + y * step); }
__CV_GPU_HOST_DEVICE__ T& operator ()(int y, int x) { return ptr(y)[x]; }
__CV_GPU_HOST_DEVICE__ const T& operator ()(int y, int x) const { return ptr(y)[x]; }
};
template <typename T> struct PtrStepSz : public PtrStep<T>
{
__CV_GPU_HOST_DEVICE__ PtrStepSz() : cols(0), rows(0) {}
__CV_GPU_HOST_DEVICE__ PtrStepSz(int rows_, int cols_, T* data_, size_t step_)
: PtrStep<T>(data_, step_), cols(cols_), rows(rows_) {}
template <typename U>
explicit PtrStepSz(const PtrStepSz<U>& d) : PtrStep<T>((T*)d.data, d.step), cols(d.cols), rows(d.rows){}
int cols;
int rows;
};
typedef PtrStepSz<unsigned char> PtrStepSzb;
typedef PtrStepSz<float> PtrStepSzf;
typedef PtrStepSz<int> PtrStepSzi;
typedef PtrStep<unsigned char> PtrStepb;
typedef PtrStep<float> PtrStepf;
typedef PtrStep<int> PtrStepi;
#if defined __GNUC__
#define __CV_GPU_DEPR_BEFORE__
#define __CV_GPU_DEPR_AFTER__ __attribute__ ((deprecated))
#elif defined(__MSVC__) //|| defined(__CUDACC__)
#pragma deprecated(DevMem2D_)
#define __CV_GPU_DEPR_BEFORE__ __declspec(deprecated)
#define __CV_GPU_DEPR_AFTER__
#else
#define __CV_GPU_DEPR_BEFORE__
#define __CV_GPU_DEPR_AFTER__
#endif
template <typename T> struct __CV_GPU_DEPR_BEFORE__ DevMem2D_ : public PtrStepSz<T>
{
DevMem2D_() {}
DevMem2D_(int rows_, int cols_, T* data_, size_t step_) : PtrStepSz<T>(rows_, cols_, data_, step_) {}
template <typename U>
explicit __CV_GPU_DEPR_BEFORE__ DevMem2D_(const DevMem2D_<U>& d) : PtrStepSz<T>(d.rows, d.cols, (T*)d.data, d.step) {}
} __CV_GPU_DEPR_AFTER__ ;
typedef DevMem2D_<unsigned char> DevMem2Db;
typedef DevMem2Db DevMem2D;
typedef DevMem2D_<float> DevMem2Df;
typedef DevMem2D_<int> DevMem2Di;
template<typename T> struct PtrElemStep_ : public PtrStep<T>
{
PtrElemStep_(const DevMem2D_<T>& mem) : PtrStep<T>(mem.data, mem.step)
{
StaticAssert<256 % sizeof(T) == 0>::check();
PtrStep<T>::step /= PtrStep<T>::elem_size;
}
__CV_GPU_HOST_DEVICE__ T* ptr(int y = 0) { return PtrStep<T>::data + y * PtrStep<T>::step; }
__CV_GPU_HOST_DEVICE__ const T* ptr(int y = 0) const { return PtrStep<T>::data + y * PtrStep<T>::step; }
__CV_GPU_HOST_DEVICE__ T& operator ()(int y, int x) { return ptr(y)[x]; }
__CV_GPU_HOST_DEVICE__ const T& operator ()(int y, int x) const { return ptr(y)[x]; }
};
template<typename T> struct PtrStep_ : public PtrStep<T>
{
PtrStep_() {}
PtrStep_(const DevMem2D_<T>& mem) : PtrStep<T>(mem.data, mem.step) {}
};
typedef PtrElemStep_<unsigned char> PtrElemStep;
typedef PtrElemStep_<float> PtrElemStepf;
typedef PtrElemStep_<int> PtrElemStepi;
//#undef __CV_GPU_DEPR_BEFORE__
//#undef __CV_GPU_DEPR_AFTER__
namespace device
{
using cv::gpu::PtrSz;
using cv::gpu::PtrStep;
using cv::gpu::PtrStepSz;
using cv::gpu::PtrStepSzb;
using cv::gpu::PtrStepSzf;
using cv::gpu::PtrStepSzi;
using cv::gpu::PtrStepb;
using cv::gpu::PtrStepf;
using cv::gpu::PtrStepi;
}
}
}
#endif // __cplusplus
#endif /* __OPENCV_CORE_DEVPTRS_HPP__ */
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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#include "opencv2/core/cuda_devptrs.hpp"
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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef __OPENCV_CORE_EIGEN_HPP__
#define __OPENCV_CORE_EIGEN_HPP__
#ifdef __cplusplus
#include "opencv2/core/core_c.h"
#include "opencv2/core/core.hpp"
#if defined _MSC_VER && _MSC_VER >= 1200
#pragma warning( disable: 4714 ) //__forceinline is not inlined
#pragma warning( disable: 4127 ) //conditional expression is constant
#pragma warning( disable: 4244 ) //conversion from '__int64' to 'int', possible loss of data
#endif
namespace cv
{
template<typename _Tp, int _rows, int _cols, int _options, int _maxRows, int _maxCols>
void eigen2cv( const Eigen::Matrix<_Tp, _rows, _cols, _options, _maxRows, _maxCols>& src, Mat& dst )
{
if( !(src.Flags & Eigen::RowMajorBit) )
{
Mat _src(src.cols(), src.rows(), DataType<_Tp>::type,
(void*)src.data(), src.stride()*sizeof(_Tp));
transpose(_src, dst);
}
else
{
Mat _src(src.rows(), src.cols(), DataType<_Tp>::type,
(void*)src.data(), src.stride()*sizeof(_Tp));
_src.copyTo(dst);
}
}
template<typename _Tp, int _rows, int _cols, int _options, int _maxRows, int _maxCols>
void cv2eigen( const Mat& src,
Eigen::Matrix<_Tp, _rows, _cols, _options, _maxRows, _maxCols>& dst )
{
CV_DbgAssert(src.rows == _rows && src.cols == _cols);
if( !(dst.Flags & Eigen::RowMajorBit) )
{
Mat _dst(src.cols, src.rows, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
if( src.type() == _dst.type() )
transpose(src, _dst);
else if( src.cols == src.rows )
{
src.convertTo(_dst, _dst.type());
transpose(_dst, _dst);
}
else
Mat(src.t()).convertTo(_dst, _dst.type());
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
else
{
Mat _dst(src.rows, src.cols, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
src.convertTo(_dst, _dst.type());
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
}
// Matx case
template<typename _Tp, int _rows, int _cols, int _options, int _maxRows, int _maxCols>
void cv2eigen( const Matx<_Tp, _rows, _cols>& src,
Eigen::Matrix<_Tp, _rows, _cols, _options, _maxRows, _maxCols>& dst )
{
if( !(dst.Flags & Eigen::RowMajorBit) )
{
Mat _dst(_cols, _rows, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
transpose(src, _dst);
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
else
{
Mat _dst(_rows, _cols, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
Mat(src).copyTo(_dst);
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
}
template<typename _Tp>
void cv2eigen( const Mat& src,
Eigen::Matrix<_Tp, Eigen::Dynamic, Eigen::Dynamic>& dst )
{
dst.resize(src.rows, src.cols);
if( !(dst.Flags & Eigen::RowMajorBit) )
{
Mat _dst(src.cols, src.rows, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
if( src.type() == _dst.type() )
transpose(src, _dst);
else if( src.cols == src.rows )
{
src.convertTo(_dst, _dst.type());
transpose(_dst, _dst);
}
else
Mat(src.t()).convertTo(_dst, _dst.type());
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
else
{
Mat _dst(src.rows, src.cols, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
src.convertTo(_dst, _dst.type());
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
}
// Matx case
template<typename _Tp, int _rows, int _cols>
void cv2eigen( const Matx<_Tp, _rows, _cols>& src,
Eigen::Matrix<_Tp, Eigen::Dynamic, Eigen::Dynamic>& dst )
{
dst.resize(_rows, _cols);
if( !(dst.Flags & Eigen::RowMajorBit) )
{
Mat _dst(_cols, _rows, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
transpose(src, _dst);
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
else
{
Mat _dst(_rows, _cols, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
Mat(src).copyTo(_dst);
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
}
template<typename _Tp>
void cv2eigen( const Mat& src,
Eigen::Matrix<_Tp, Eigen::Dynamic, 1>& dst )
{
CV_Assert(src.cols == 1);
dst.resize(src.rows);
if( !(dst.Flags & Eigen::RowMajorBit) )
{
Mat _dst(src.cols, src.rows, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
if( src.type() == _dst.type() )
transpose(src, _dst);
else
Mat(src.t()).convertTo(_dst, _dst.type());
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
else
{
Mat _dst(src.rows, src.cols, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
src.convertTo(_dst, _dst.type());
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
}
// Matx case
template<typename _Tp, int _rows>
void cv2eigen( const Matx<_Tp, _rows, 1>& src,
Eigen::Matrix<_Tp, Eigen::Dynamic, 1>& dst )
{
dst.resize(_rows);
if( !(dst.Flags & Eigen::RowMajorBit) )
{
Mat _dst(1, _rows, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
transpose(src, _dst);
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
else
{
Mat _dst(_rows, 1, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
src.copyTo(_dst);
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
}
template<typename _Tp>
void cv2eigen( const Mat& src,
Eigen::Matrix<_Tp, 1, Eigen::Dynamic>& dst )
{
CV_Assert(src.rows == 1);
dst.resize(src.cols);
if( !(dst.Flags & Eigen::RowMajorBit) )
{
Mat _dst(src.cols, src.rows, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
if( src.type() == _dst.type() )
transpose(src, _dst);
else
Mat(src.t()).convertTo(_dst, _dst.type());
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
else
{
Mat _dst(src.rows, src.cols, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
src.convertTo(_dst, _dst.type());
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
}
//Matx
template<typename _Tp, int _cols>
void cv2eigen( const Matx<_Tp, 1, _cols>& src,
Eigen::Matrix<_Tp, 1, Eigen::Dynamic>& dst )
{
dst.resize(_cols);
if( !(dst.Flags & Eigen::RowMajorBit) )
{
Mat _dst(_cols, 1, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
transpose(src, _dst);
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
else
{
Mat _dst(1, _cols, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
Mat(src).copyTo(_dst);
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
}
}
#endif
#endif
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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef __OPENCV_GPUMAT_HPP__
#define __OPENCV_GPUMAT_HPP__
#ifdef __cplusplus
#include "opencv2/core/core.hpp"
#include "opencv2/core/cuda_devptrs.hpp"
namespace cv { namespace gpu
{
//////////////////////////////// Initialization & Info ////////////////////////
//! This is the only function that do not throw exceptions if the library is compiled without Cuda.
CV_EXPORTS int getCudaEnabledDeviceCount();
//! Functions below throw cv::Expception if the library is compiled without Cuda.
CV_EXPORTS void setDevice(int device);
CV_EXPORTS int getDevice();
//! Explicitly destroys and cleans up all resources associated with the current device in the current process.
//! Any subsequent API call to this device will reinitialize the device.
CV_EXPORTS void resetDevice();
enum FeatureSet
{
FEATURE_SET_COMPUTE_10 = 10,
FEATURE_SET_COMPUTE_11 = 11,
FEATURE_SET_COMPUTE_12 = 12,
FEATURE_SET_COMPUTE_13 = 13,
FEATURE_SET_COMPUTE_20 = 20,
FEATURE_SET_COMPUTE_21 = 21,
FEATURE_SET_COMPUTE_30 = 30,
FEATURE_SET_COMPUTE_35 = 35,
GLOBAL_ATOMICS = FEATURE_SET_COMPUTE_11,
SHARED_ATOMICS = FEATURE_SET_COMPUTE_12,
NATIVE_DOUBLE = FEATURE_SET_COMPUTE_13,
WARP_SHUFFLE_FUNCTIONS = FEATURE_SET_COMPUTE_30,
DYNAMIC_PARALLELISM = FEATURE_SET_COMPUTE_35
};
// Checks whether current device supports the given feature
CV_EXPORTS bool deviceSupports(FeatureSet feature_set);
// Gives information about what GPU archs this OpenCV GPU module was
// compiled for
class CV_EXPORTS TargetArchs
{
public:
static bool builtWith(FeatureSet feature_set);
static bool has(int major, int minor);
static bool hasPtx(int major, int minor);
static bool hasBin(int major, int minor);
static bool hasEqualOrLessPtx(int major, int minor);
static bool hasEqualOrGreater(int major, int minor);
static bool hasEqualOrGreaterPtx(int major, int minor);
static bool hasEqualOrGreaterBin(int major, int minor);
private:
TargetArchs();
};
// Gives information about the given GPU
class CV_EXPORTS DeviceInfo
{
public:
// Creates DeviceInfo object for the current GPU
DeviceInfo() : device_id_(getDevice()) { query(); }
// Creates DeviceInfo object for the given GPU
DeviceInfo(int device_id) : device_id_(device_id) { query(); }
std::string name() const { return name_; }
// Return compute capability versions
int majorVersion() const { return majorVersion_; }
int minorVersion() const { return minorVersion_; }
int multiProcessorCount() const { return multi_processor_count_; }
size_t sharedMemPerBlock() const;
void queryMemory(size_t& totalMemory, size_t& freeMemory) const;
size_t freeMemory() const;
size_t totalMemory() const;
// Checks whether device supports the given feature
bool supports(FeatureSet feature_set) const;
// Checks whether the GPU module can be run on the given device
bool isCompatible() const;
int deviceID() const { return device_id_; }
private:
void query();
int device_id_;
std::string name_;
int multi_processor_count_;
int majorVersion_;
int minorVersion_;
};
CV_EXPORTS void printCudaDeviceInfo(int device);
CV_EXPORTS void printShortCudaDeviceInfo(int device);
//////////////////////////////// GpuMat ///////////////////////////////
//! Smart pointer for GPU memory with reference counting. Its interface is mostly similar with cv::Mat.
class CV_EXPORTS GpuMat
{
public:
//! default constructor
GpuMat();
//! constructs GpuMatrix of the specified size and type (_type is CV_8UC1, CV_64FC3, CV_32SC(12) etc.)
GpuMat(int rows, int cols, int type);
GpuMat(Size size, int type);
//! constucts GpuMatrix and fills it with the specified value _s.
GpuMat(int rows, int cols, int type, Scalar s);
GpuMat(Size size, int type, Scalar s);
//! copy constructor
GpuMat(const GpuMat& m);
//! constructor for GpuMatrix headers pointing to user-allocated data
GpuMat(int rows, int cols, int type, void* data, size_t step = Mat::AUTO_STEP);
GpuMat(Size size, int type, void* data, size_t step = Mat::AUTO_STEP);
//! creates a matrix header for a part of the bigger matrix
GpuMat(const GpuMat& m, Range rowRange, Range colRange);
GpuMat(const GpuMat& m, Rect roi);
//! builds GpuMat from Mat. Perfom blocking upload to device.
explicit GpuMat(const Mat& m);
//! destructor - calls release()
~GpuMat();
//! assignment operators
GpuMat& operator = (const GpuMat& m);
//! pefroms blocking upload data to GpuMat.
void upload(const Mat& m);
//! downloads data from device to host memory. Blocking calls.
void download(Mat& m) const;
//! returns a new GpuMatrix header for the specified row
GpuMat row(int y) const;
//! returns a new GpuMatrix header for the specified column
GpuMat col(int x) const;
//! ... for the specified row span
GpuMat rowRange(int startrow, int endrow) const;
GpuMat rowRange(Range r) const;
//! ... for the specified column span
GpuMat colRange(int startcol, int endcol) const;
GpuMat colRange(Range r) const;
//! returns deep copy of the GpuMatrix, i.e. the data is copied
GpuMat clone() const;
//! copies the GpuMatrix content to "m".
// It calls m.create(this->size(), this->type()).
void copyTo(GpuMat& m) const;
//! copies those GpuMatrix elements to "m" that are marked with non-zero mask elements.
void copyTo(GpuMat& m, const GpuMat& mask) const;
//! converts GpuMatrix to another datatype with optional scalng. See cvConvertScale.
void convertTo(GpuMat& m, int rtype, double alpha = 1, double beta = 0) const;
void assignTo(GpuMat& m, int type=-1) const;
//! sets every GpuMatrix element to s
GpuMat& operator = (Scalar s);
//! sets some of the GpuMatrix elements to s, according to the mask
GpuMat& setTo(Scalar s, const GpuMat& mask = GpuMat());
//! creates alternative GpuMatrix header for the same data, with different
// number of channels and/or different number of rows. see cvReshape.
GpuMat reshape(int cn, int rows = 0) const;
//! allocates new GpuMatrix data unless the GpuMatrix already has specified size and type.
// previous data is unreferenced if needed.
void create(int rows, int cols, int type);
void create(Size size, int type);
//! decreases reference counter;
// deallocate the data when reference counter reaches 0.
void release();
//! swaps with other smart pointer
void swap(GpuMat& mat);
//! locates GpuMatrix header within a parent GpuMatrix. See below
void locateROI(Size& wholeSize, Point& ofs) const;
//! moves/resizes the current GpuMatrix ROI inside the parent GpuMatrix.
GpuMat& adjustROI(int dtop, int dbottom, int dleft, int dright);
//! extracts a rectangular sub-GpuMatrix
// (this is a generalized form of row, rowRange etc.)
GpuMat operator()(Range rowRange, Range colRange) const;
GpuMat operator()(Rect roi) const;
//! returns true iff the GpuMatrix data is continuous
// (i.e. when there are no gaps between successive rows).
// similar to CV_IS_GpuMat_CONT(cvGpuMat->type)
bool isContinuous() const;
//! returns element size in bytes,
// similar to CV_ELEM_SIZE(cvMat->type)
size_t elemSize() const;
//! returns the size of element channel in bytes.
size_t elemSize1() const;
//! returns element type, similar to CV_MAT_TYPE(cvMat->type)
int type() const;
//! returns element type, similar to CV_MAT_DEPTH(cvMat->type)
int depth() const;
//! returns element type, similar to CV_MAT_CN(cvMat->type)
int channels() const;
//! returns step/elemSize1()
size_t step1() const;
//! returns GpuMatrix size:
// width == number of columns, height == number of rows
Size size() const;
//! returns true if GpuMatrix data is NULL
bool empty() const;
//! returns pointer to y-th row
uchar* ptr(int y = 0);
const uchar* ptr(int y = 0) const;
//! template version of the above method
template<typename _Tp> _Tp* ptr(int y = 0);
template<typename _Tp> const _Tp* ptr(int y = 0) const;
template <typename _Tp> operator PtrStepSz<_Tp>() const;
template <typename _Tp> operator PtrStep<_Tp>() const;
// Deprecated function
__CV_GPU_DEPR_BEFORE__ template <typename _Tp> operator DevMem2D_<_Tp>() const __CV_GPU_DEPR_AFTER__;
__CV_GPU_DEPR_BEFORE__ template <typename _Tp> operator PtrStep_<_Tp>() const __CV_GPU_DEPR_AFTER__;
#undef __CV_GPU_DEPR_BEFORE__
#undef __CV_GPU_DEPR_AFTER__
/*! includes several bit-fields:
- the magic signature
- continuity flag
- depth
- number of channels
*/
int flags;
//! the number of rows and columns
int rows, cols;
//! a distance between successive rows in bytes; includes the gap if any
size_t step;
//! pointer to the data
uchar* data;
//! pointer to the reference counter;
// when GpuMatrix points to user-allocated data, the pointer is NULL
int* refcount;
//! helper fields used in locateROI and adjustROI
uchar* datastart;
uchar* dataend;
};
//! Creates continuous GPU matrix
CV_EXPORTS void createContinuous(int rows, int cols, int type, GpuMat& m);
CV_EXPORTS GpuMat createContinuous(int rows, int cols, int type);
CV_EXPORTS void createContinuous(Size size, int type, GpuMat& m);
CV_EXPORTS GpuMat createContinuous(Size size, int type);
//! Ensures that size of the given matrix is not less than (rows, cols) size
//! and matrix type is match specified one too
CV_EXPORTS void ensureSizeIsEnough(int rows, int cols, int type, GpuMat& m);
CV_EXPORTS void ensureSizeIsEnough(Size size, int type, GpuMat& m);
CV_EXPORTS GpuMat allocMatFromBuf(int rows, int cols, int type, GpuMat &mat);
////////////////////////////////////////////////////////////////////////
// Error handling
CV_EXPORTS void error(const char* error_string, const char* file, const int line, const char* func = "");
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
inline GpuMat::GpuMat()
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
{
}
inline GpuMat::GpuMat(int rows_, int cols_, int type_)
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
{
if (rows_ > 0 && cols_ > 0)
create(rows_, cols_, type_);
}
inline GpuMat::GpuMat(Size size_, int type_)
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
{
if (size_.height > 0 && size_.width > 0)
create(size_.height, size_.width, type_);
}
inline GpuMat::GpuMat(int rows_, int cols_, int type_, Scalar s_)
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
{
if (rows_ > 0 && cols_ > 0)
{
create(rows_, cols_, type_);
setTo(s_);
}
}
inline GpuMat::GpuMat(Size size_, int type_, Scalar s_)
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
{
if (size_.height > 0 && size_.width > 0)
{
create(size_.height, size_.width, type_);
setTo(s_);
}
}
inline GpuMat::~GpuMat()
{
release();
}
inline GpuMat GpuMat::clone() const
{
GpuMat m;
copyTo(m);
return m;
}
inline void GpuMat::assignTo(GpuMat& m, int _type) const
{
if (_type < 0)
m = *this;
else
convertTo(m, _type);
}
inline size_t GpuMat::step1() const
{
return step / elemSize1();
}
inline bool GpuMat::empty() const
{
return data == 0;
}
template<typename _Tp> inline _Tp* GpuMat::ptr(int y)
{
return (_Tp*)ptr(y);
}
template<typename _Tp> inline const _Tp* GpuMat::ptr(int y) const
{
return (const _Tp*)ptr(y);
}
inline void swap(GpuMat& a, GpuMat& b)
{
a.swap(b);
}
inline GpuMat GpuMat::row(int y) const
{
return GpuMat(*this, Range(y, y+1), Range::all());
}
inline GpuMat GpuMat::col(int x) const
{
return GpuMat(*this, Range::all(), Range(x, x+1));
}
inline GpuMat GpuMat::rowRange(int startrow, int endrow) const
{
return GpuMat(*this, Range(startrow, endrow), Range::all());
}
inline GpuMat GpuMat::rowRange(Range r) const
{
return GpuMat(*this, r, Range::all());
}
inline GpuMat GpuMat::colRange(int startcol, int endcol) const
{
return GpuMat(*this, Range::all(), Range(startcol, endcol));
}
inline GpuMat GpuMat::colRange(Range r) const
{
return GpuMat(*this, Range::all(), r);
}
inline void GpuMat::create(Size size_, int type_)
{
create(size_.height, size_.width, type_);
}
inline GpuMat GpuMat::operator()(Range _rowRange, Range _colRange) const
{
return GpuMat(*this, _rowRange, _colRange);
}
inline GpuMat GpuMat::operator()(Rect roi) const
{
return GpuMat(*this, roi);
}
inline bool GpuMat::isContinuous() const
{
return (flags & Mat::CONTINUOUS_FLAG) != 0;
}
inline size_t GpuMat::elemSize() const
{
return CV_ELEM_SIZE(flags);
}
inline size_t GpuMat::elemSize1() const
{
return CV_ELEM_SIZE1(flags);
}
inline int GpuMat::type() const
{
return CV_MAT_TYPE(flags);
}
inline int GpuMat::depth() const
{
return CV_MAT_DEPTH(flags);
}
inline int GpuMat::channels() const
{
return CV_MAT_CN(flags);
}
inline Size GpuMat::size() const
{
return Size(cols, rows);
}
inline uchar* GpuMat::ptr(int y)
{
CV_DbgAssert((unsigned)y < (unsigned)rows);
return data + step * y;
}
inline const uchar* GpuMat::ptr(int y) const
{
CV_DbgAssert((unsigned)y < (unsigned)rows);
return data + step * y;
}
inline GpuMat& GpuMat::operator = (Scalar s)
{
setTo(s);
return *this;
}
template <class T> inline GpuMat::operator PtrStepSz<T>() const
{
return PtrStepSz<T>(rows, cols, (T*)data, step);
}
template <class T> inline GpuMat::operator PtrStep<T>() const
{
return PtrStep<T>((T*)data, step);
}
template <class T> inline GpuMat::operator DevMem2D_<T>() const
{
return DevMem2D_<T>(rows, cols, (T*)data, step);
}
template <class T> inline GpuMat::operator PtrStep_<T>() const
{
return PtrStep_<T>(static_cast< DevMem2D_<T> >(*this));
}
inline GpuMat createContinuous(int rows, int cols, int type)
{
GpuMat m;
createContinuous(rows, cols, type, m);
return m;
}
inline void createContinuous(Size size, int type, GpuMat& m)
{
createContinuous(size.height, size.width, type, m);
}
inline GpuMat createContinuous(Size size, int type)
{
GpuMat m;
createContinuous(size, type, m);
return m;
}
inline void ensureSizeIsEnough(Size size, int type, GpuMat& m)
{
ensureSizeIsEnough(size.height, size.width, type, m);
}
}}
#endif // __cplusplus
#endif // __OPENCV_GPUMAT_HPP__
+781
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@@ -0,0 +1,781 @@
/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
/* The header is for internal use and it is likely to change.
It contains some macro definitions that are used in cxcore, cv, cvaux
and, probably, other libraries. If you need some of this functionality,
the safe way is to copy it into your code and rename the macros.
*/
#ifndef __OPENCV_CORE_INTERNAL_HPP__
#define __OPENCV_CORE_INTERNAL_HPP__
#include <vector>
#include "opencv2/core/core.hpp"
#include "opencv2/core/types_c.h"
#if defined WIN32 || defined _WIN32
# ifndef WIN32
# define WIN32
# endif
# ifndef _WIN32
# define _WIN32
# endif
#endif
#if !defined WIN32 && !defined WINCE
# include <pthread.h>
#endif
#ifdef __BORLANDC__
# ifndef WIN32
# define WIN32
# endif
# ifndef _WIN32
# define _WIN32
# endif
# define CV_DLL
# undef _CV_ALWAYS_PROFILE_
# define _CV_ALWAYS_NO_PROFILE_
#endif
#ifndef FALSE
# define FALSE 0
#endif
#ifndef TRUE
# define TRUE 1
#endif
#define __BEGIN__ __CV_BEGIN__
#define __END__ __CV_END__
#define EXIT __CV_EXIT__
#ifdef HAVE_IPP
# include "ipp.h"
CV_INLINE IppiSize ippiSize(int width, int height)
{
IppiSize size = { width, height };
return size;
}
#endif
#ifndef IPPI_CALL
# define IPPI_CALL(func) CV_Assert((func) >= 0)
#endif
#if defined __SSE2__ || defined _M_X64 || (defined _M_IX86_FP && _M_IX86_FP >= 2)
# include "emmintrin.h"
# define CV_SSE 1
# define CV_SSE2 1
# if defined __SSE3__ || (defined _MSC_VER && _MSC_VER >= 1500)
# include "pmmintrin.h"
# define CV_SSE3 1
# endif
# if defined __SSSE3__ || (defined _MSC_VER && _MSC_VER >= 1500)
# include "tmmintrin.h"
# define CV_SSSE3 1
# endif
# if defined __SSE4_1__ || (defined _MSC_VER && _MSC_VER >= 1500)
# include <smmintrin.h>
# define CV_SSE4_1 1
# endif
# if defined __SSE4_2__ || (defined _MSC_VER && _MSC_VER >= 1500)
# include <nmmintrin.h>
# define CV_SSE4_2 1
# endif
# if defined __AVX__ || (defined _MSC_FULL_VER && _MSC_FULL_VER >= 160040219)
// MS Visual Studio 2010 (2012?) has no macro pre-defined to identify the use of /arch:AVX
// See: http://connect.microsoft.com/VisualStudio/feedback/details/605858/arch-avx-should-define-a-predefined-macro-in-x64-and-set-a-unique-value-for-m-ix86-fp-in-win32
# include <immintrin.h>
# define CV_AVX 1
# if defined(_XCR_XFEATURE_ENABLED_MASK)
# define __xgetbv() _xgetbv(_XCR_XFEATURE_ENABLED_MASK)
# else
# define __xgetbv() 0
# endif
# endif
#endif
#if (defined WIN32 || defined _WIN32) && defined(_M_ARM)
# include <Intrin.h>
# include "arm_neon.h"
# define CV_NEON 1
# define CPU_HAS_NEON_FEATURE (true)
#elif defined(__ARM_NEON__)
# include <arm_neon.h>
# define CV_NEON 1
# define CPU_HAS_NEON_FEATURE (true)
#endif
#ifndef CV_SSE
# define CV_SSE 0
#endif
#ifndef CV_SSE2
# define CV_SSE2 0
#endif
#ifndef CV_SSE3
# define CV_SSE3 0
#endif
#ifndef CV_SSSE3
# define CV_SSSE3 0
#endif
#ifndef CV_SSE4_1
# define CV_SSE4_1 0
#endif
#ifndef CV_SSE4_2
# define CV_SSE4_2 0
#endif
#ifndef CV_AVX
# define CV_AVX 0
#endif
#ifndef CV_NEON
# define CV_NEON 0
#endif
#ifdef HAVE_TBB
# include "tbb/tbb_stddef.h"
# if TBB_VERSION_MAJOR*100 + TBB_VERSION_MINOR >= 202
# include "tbb/tbb.h"
# include "tbb/task.h"
# undef min
# undef max
# else
# undef HAVE_TBB
# endif
#endif
#ifdef HAVE_EIGEN
# if defined __GNUC__ && defined __APPLE__
# pragma GCC diagnostic ignored "-Wshadow"
# endif
# include <Eigen/Core>
# include "opencv2/core/eigen.hpp"
#endif
#ifdef __cplusplus
namespace cv
{
#ifdef HAVE_TBB
typedef tbb::blocked_range<int> BlockedRange;
template<typename Body> static inline
void parallel_for( const BlockedRange& range, const Body& body )
{
tbb::parallel_for(range, body);
}
template<typename Iterator, typename Body> static inline
void parallel_do( Iterator first, Iterator last, const Body& body )
{
tbb::parallel_do(first, last, body);
}
typedef tbb::split Split;
template<typename Body> static inline
void parallel_reduce( const BlockedRange& range, Body& body )
{
tbb::parallel_reduce(range, body);
}
typedef tbb::concurrent_vector<Rect> ConcurrentRectVector;
typedef tbb::concurrent_vector<double> ConcurrentDoubleVector;
#else
class BlockedRange
{
public:
BlockedRange() : _begin(0), _end(0), _grainsize(0) {}
BlockedRange(int b, int e, int g=1) : _begin(b), _end(e), _grainsize(g) {}
int begin() const { return _begin; }
int end() const { return _end; }
int grainsize() const { return _grainsize; }
protected:
int _begin, _end, _grainsize;
};
template<typename Body> static inline
void parallel_for( const BlockedRange& range, const Body& body )
{
body(range);
}
typedef std::vector<Rect> ConcurrentRectVector;
typedef std::vector<double> ConcurrentDoubleVector;
template<typename Iterator, typename Body> static inline
void parallel_do( Iterator first, Iterator last, const Body& body )
{
for( ; first != last; ++first )
body(*first);
}
class Split {};
template<typename Body> static inline
void parallel_reduce( const BlockedRange& range, Body& body )
{
body(range);
}
#endif
// Returns a static string if there is a parallel framework,
// NULL otherwise.
CV_EXPORTS const char* currentParallelFramework();
} //namespace cv
#define CV_INIT_ALGORITHM(classname, algname, memberinit) \
static ::cv::Algorithm* create##classname() \
{ \
return new classname; \
} \
\
static ::cv::AlgorithmInfo& classname##_info() \
{ \
static ::cv::AlgorithmInfo classname##_info_var(algname, create##classname); \
return classname##_info_var; \
} \
\
static ::cv::AlgorithmInfo& classname##_info_auto = classname##_info(); \
\
::cv::AlgorithmInfo* classname::info() const \
{ \
static volatile bool initialized = false; \
\
if( !initialized ) \
{ \
initialized = true; \
classname obj; \
memberinit; \
} \
return &classname##_info(); \
}
#endif //__cplusplus
/* maximal size of vector to run matrix operations on it inline (i.e. w/o ipp calls) */
#define CV_MAX_INLINE_MAT_OP_SIZE 10
/* maximal linear size of matrix to allocate it on stack. */
#define CV_MAX_LOCAL_MAT_SIZE 32
/* maximal size of local memory storage */
#define CV_MAX_LOCAL_SIZE \
(CV_MAX_LOCAL_MAT_SIZE*CV_MAX_LOCAL_MAT_SIZE*(int)sizeof(double))
/* default image row align (in bytes) */
#define CV_DEFAULT_IMAGE_ROW_ALIGN 4
/* matrices are continuous by default */
#define CV_DEFAULT_MAT_ROW_ALIGN 1
/* maximum size of dynamic memory buffer.
cvAlloc reports an error if a larger block is requested. */
#define CV_MAX_ALLOC_SIZE (((size_t)1 << (sizeof(size_t)*8-2)))
/* the alignment of all the allocated buffers */
#define CV_MALLOC_ALIGN 16
/* default alignment for dynamic data strucutures, resided in storages. */
#define CV_STRUCT_ALIGN ((int)sizeof(double))
/* default storage block size */
#define CV_STORAGE_BLOCK_SIZE ((1<<16) - 128)
/* default memory block for sparse array elements */
#define CV_SPARSE_MAT_BLOCK (1<<12)
/* initial hash table size */
#define CV_SPARSE_HASH_SIZE0 (1<<10)
/* maximal average node_count/hash_size ratio beyond which hash table is resized */
#define CV_SPARSE_HASH_RATIO 3
/* max length of strings */
#define CV_MAX_STRLEN 1024
#if 0 /*def CV_CHECK_FOR_NANS*/
# define CV_CHECK_NANS( arr ) cvCheckArray((arr))
#else
# define CV_CHECK_NANS( arr )
#endif
/****************************************************************************************\
* Common declarations *
\****************************************************************************************/
#ifdef __GNUC__
# define CV_DECL_ALIGNED(x) __attribute__ ((aligned (x)))
#elif defined _MSC_VER
# define CV_DECL_ALIGNED(x) __declspec(align(x))
#else
# define CV_DECL_ALIGNED(x)
#endif
#ifndef CV_IMPL
# define CV_IMPL CV_EXTERN_C
#endif
#define CV_DBG_BREAK() { volatile int* crashMe = 0; *crashMe = 0; }
/* default step, set in case of continuous data
to work around checks for valid step in some ipp functions */
#define CV_STUB_STEP (1 << 30)
#define CV_SIZEOF_FLOAT ((int)sizeof(float))
#define CV_SIZEOF_SHORT ((int)sizeof(short))
#define CV_ORIGIN_TL 0
#define CV_ORIGIN_BL 1
/* IEEE754 constants and macros */
#define CV_POS_INF 0x7f800000
#define CV_NEG_INF 0x807fffff /* CV_TOGGLE_FLT(0xff800000) */
#define CV_1F 0x3f800000
#define CV_TOGGLE_FLT(x) ((x)^((int)(x) < 0 ? 0x7fffffff : 0))
#define CV_TOGGLE_DBL(x) \
((x)^((int64)(x) < 0 ? CV_BIG_INT(0x7fffffffffffffff) : 0))
#define CV_NOP(a) (a)
#define CV_ADD(a, b) ((a) + (b))
#define CV_SUB(a, b) ((a) - (b))
#define CV_MUL(a, b) ((a) * (b))
#define CV_AND(a, b) ((a) & (b))
#define CV_OR(a, b) ((a) | (b))
#define CV_XOR(a, b) ((a) ^ (b))
#define CV_ANDN(a, b) (~(a) & (b))
#define CV_ORN(a, b) (~(a) | (b))
#define CV_SQR(a) ((a) * (a))
#define CV_LT(a, b) ((a) < (b))
#define CV_LE(a, b) ((a) <= (b))
#define CV_EQ(a, b) ((a) == (b))
#define CV_NE(a, b) ((a) != (b))
#define CV_GT(a, b) ((a) > (b))
#define CV_GE(a, b) ((a) >= (b))
#define CV_NONZERO(a) ((a) != 0)
#define CV_NONZERO_FLT(a) (((a)+(a)) != 0)
/* general-purpose saturation macros */
#define CV_CAST_8U(t) (uchar)(!((t) & ~255) ? (t) : (t) > 0 ? 255 : 0)
#define CV_CAST_8S(t) (schar)(!(((t)+128) & ~255) ? (t) : (t) > 0 ? 127 : -128)
#define CV_CAST_16U(t) (ushort)(!((t) & ~65535) ? (t) : (t) > 0 ? 65535 : 0)
#define CV_CAST_16S(t) (short)(!(((t)+32768) & ~65535) ? (t) : (t) > 0 ? 32767 : -32768)
#define CV_CAST_32S(t) (int)(t)
#define CV_CAST_64S(t) (int64)(t)
#define CV_CAST_32F(t) (float)(t)
#define CV_CAST_64F(t) (double)(t)
#define CV_PASTE2(a,b) a##b
#define CV_PASTE(a,b) CV_PASTE2(a,b)
#define CV_EMPTY
#define CV_MAKE_STR(a) #a
#define CV_ZERO_OBJ(x) memset((x), 0, sizeof(*(x)))
#define CV_DIM(static_array) ((int)(sizeof(static_array)/sizeof((static_array)[0])))
#define cvUnsupportedFormat "Unsupported format"
CV_INLINE void* cvAlignPtr( const void* ptr, int align CV_DEFAULT(32) )
{
assert( (align & (align-1)) == 0 );
return (void*)( ((size_t)ptr + align - 1) & ~(size_t)(align-1) );
}
CV_INLINE int cvAlign( int size, int align )
{
assert( (align & (align-1)) == 0 && size < INT_MAX );
return (size + align - 1) & -align;
}
CV_INLINE CvSize cvGetMatSize( const CvMat* mat )
{
CvSize size;
size.width = mat->cols;
size.height = mat->rows;
return size;
}
#define CV_DESCALE(x,n) (((x) + (1 << ((n)-1))) >> (n))
#define CV_FLT_TO_FIX(x,n) cvRound((x)*(1<<(n)))
/****************************************************************************************\
Generic implementation of QuickSort algorithm.
----------------------------------------------
Using this macro user can declare customized sort function that can be much faster
than built-in qsort function because of lower overhead on elements
comparison and exchange. The macro takes less_than (or LT) argument - a macro or function
that takes 2 arguments returns non-zero if the first argument should be before the second
one in the sorted sequence and zero otherwise.
Example:
Suppose that the task is to sort points by ascending of y coordinates and if
y's are equal x's should ascend.
The code is:
------------------------------------------------------------------------------
#define cmp_pts( pt1, pt2 ) \
((pt1).y < (pt2).y || ((pt1).y < (pt2).y && (pt1).x < (pt2).x))
[static] CV_IMPLEMENT_QSORT( icvSortPoints, CvPoint, cmp_pts )
------------------------------------------------------------------------------
After that the function "void icvSortPoints( CvPoint* array, size_t total, int aux );"
is available to user.
aux is an additional parameter, which can be used when comparing elements.
The current implementation was derived from *BSD system qsort():
* Copyright (c) 1992, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
\****************************************************************************************/
#define CV_IMPLEMENT_QSORT_EX( func_name, T, LT, user_data_type ) \
void func_name( T *array, size_t total, user_data_type aux ) \
{ \
int isort_thresh = 7; \
T t; \
int sp = 0; \
\
struct \
{ \
T *lb; \
T *ub; \
} \
stack[48]; \
\
aux = aux; \
\
if( total <= 1 ) \
return; \
\
stack[0].lb = array; \
stack[0].ub = array + (total - 1); \
\
while( sp >= 0 ) \
{ \
T* left = stack[sp].lb; \
T* right = stack[sp--].ub; \
\
for(;;) \
{ \
int i, n = (int)(right - left) + 1, m; \
T* ptr; \
T* ptr2; \
\
if( n <= isort_thresh ) \
{ \
insert_sort: \
for( ptr = left + 1; ptr <= right; ptr++ ) \
{ \
for( ptr2 = ptr; ptr2 > left && LT(ptr2[0],ptr2[-1]); ptr2--) \
CV_SWAP( ptr2[0], ptr2[-1], t ); \
} \
break; \
} \
else \
{ \
T* left0; \
T* left1; \
T* right0; \
T* right1; \
T* pivot; \
T* a; \
T* b; \
T* c; \
int swap_cnt = 0; \
\
left0 = left; \
right0 = right; \
pivot = left + (n/2); \
\
if( n > 40 ) \
{ \
int d = n / 8; \
a = left, b = left + d, c = left + 2*d; \
left = LT(*a, *b) ? (LT(*b, *c) ? b : (LT(*a, *c) ? c : a)) \
: (LT(*c, *b) ? b : (LT(*a, *c) ? a : c)); \
\
a = pivot - d, b = pivot, c = pivot + d; \
pivot = LT(*a, *b) ? (LT(*b, *c) ? b : (LT(*a, *c) ? c : a)) \
: (LT(*c, *b) ? b : (LT(*a, *c) ? a : c)); \
\
a = right - 2*d, b = right - d, c = right; \
right = LT(*a, *b) ? (LT(*b, *c) ? b : (LT(*a, *c) ? c : a)) \
: (LT(*c, *b) ? b : (LT(*a, *c) ? a : c)); \
} \
\
a = left, b = pivot, c = right; \
pivot = LT(*a, *b) ? (LT(*b, *c) ? b : (LT(*a, *c) ? c : a)) \
: (LT(*c, *b) ? b : (LT(*a, *c) ? a : c)); \
if( pivot != left0 ) \
{ \
CV_SWAP( *pivot, *left0, t ); \
pivot = left0; \
} \
left = left1 = left0 + 1; \
right = right1 = right0; \
\
for(;;) \
{ \
while( left <= right && !LT(*pivot, *left) ) \
{ \
if( !LT(*left, *pivot) ) \
{ \
if( left > left1 ) \
CV_SWAP( *left1, *left, t ); \
swap_cnt = 1; \
left1++; \
} \
left++; \
} \
\
while( left <= right && !LT(*right, *pivot) ) \
{ \
if( !LT(*pivot, *right) ) \
{ \
if( right < right1 ) \
CV_SWAP( *right1, *right, t ); \
swap_cnt = 1; \
right1--; \
} \
right--; \
} \
\
if( left > right ) \
break; \
CV_SWAP( *left, *right, t ); \
swap_cnt = 1; \
left++; \
right--; \
} \
\
if( swap_cnt == 0 ) \
{ \
left = left0, right = right0; \
goto insert_sort; \
} \
\
n = MIN( (int)(left1 - left0), (int)(left - left1) ); \
for( i = 0; i < n; i++ ) \
CV_SWAP( left0[i], left[i-n], t ); \
\
n = MIN( (int)(right0 - right1), (int)(right1 - right) ); \
for( i = 0; i < n; i++ ) \
CV_SWAP( left[i], right0[i-n+1], t ); \
n = (int)(left - left1); \
m = (int)(right1 - right); \
if( n > 1 ) \
{ \
if( m > 1 ) \
{ \
if( n > m ) \
{ \
stack[++sp].lb = left0; \
stack[sp].ub = left0 + n - 1; \
left = right0 - m + 1, right = right0; \
} \
else \
{ \
stack[++sp].lb = right0 - m + 1; \
stack[sp].ub = right0; \
left = left0, right = left0 + n - 1; \
} \
} \
else \
left = left0, right = left0 + n - 1; \
} \
else if( m > 1 ) \
left = right0 - m + 1, right = right0; \
else \
break; \
} \
} \
} \
}
#define CV_IMPLEMENT_QSORT( func_name, T, cmp ) \
CV_IMPLEMENT_QSORT_EX( func_name, T, cmp, int )
/****************************************************************************************\
* Structures and macros for integration with IPP *
\****************************************************************************************/
/* IPP-compatible return codes */
typedef enum CvStatus
{
CV_BADMEMBLOCK_ERR = -113,
CV_INPLACE_NOT_SUPPORTED_ERR= -112,
CV_UNMATCHED_ROI_ERR = -111,
CV_NOTFOUND_ERR = -110,
CV_BADCONVERGENCE_ERR = -109,
CV_BADDEPTH_ERR = -107,
CV_BADROI_ERR = -106,
CV_BADHEADER_ERR = -105,
CV_UNMATCHED_FORMATS_ERR = -104,
CV_UNSUPPORTED_COI_ERR = -103,
CV_UNSUPPORTED_CHANNELS_ERR = -102,
CV_UNSUPPORTED_DEPTH_ERR = -101,
CV_UNSUPPORTED_FORMAT_ERR = -100,
CV_BADARG_ERR = -49, //ipp comp
CV_NOTDEFINED_ERR = -48, //ipp comp
CV_BADCHANNELS_ERR = -47, //ipp comp
CV_BADRANGE_ERR = -44, //ipp comp
CV_BADSTEP_ERR = -29, //ipp comp
CV_BADFLAG_ERR = -12,
CV_DIV_BY_ZERO_ERR = -11, //ipp comp
CV_BADCOEF_ERR = -10,
CV_BADFACTOR_ERR = -7,
CV_BADPOINT_ERR = -6,
CV_BADSCALE_ERR = -4,
CV_OUTOFMEM_ERR = -3,
CV_NULLPTR_ERR = -2,
CV_BADSIZE_ERR = -1,
CV_NO_ERR = 0,
CV_OK = CV_NO_ERR
}
CvStatus;
#define CV_NOTHROW throw()
typedef struct CvFuncTable
{
void* fn_2d[CV_DEPTH_MAX];
}
CvFuncTable;
typedef struct CvBigFuncTable
{
void* fn_2d[CV_DEPTH_MAX*4];
} CvBigFuncTable;
#define CV_INIT_FUNC_TAB( tab, FUNCNAME, FLAG ) \
(tab).fn_2d[CV_8U] = (void*)FUNCNAME##_8u##FLAG; \
(tab).fn_2d[CV_8S] = 0; \
(tab).fn_2d[CV_16U] = (void*)FUNCNAME##_16u##FLAG; \
(tab).fn_2d[CV_16S] = (void*)FUNCNAME##_16s##FLAG; \
(tab).fn_2d[CV_32S] = (void*)FUNCNAME##_32s##FLAG; \
(tab).fn_2d[CV_32F] = (void*)FUNCNAME##_32f##FLAG; \
(tab).fn_2d[CV_64F] = (void*)FUNCNAME##_64f##FLAG
#ifdef __cplusplus
// < Deprecated
class CV_EXPORTS CvOpenGlFuncTab
{
public:
virtual ~CvOpenGlFuncTab();
virtual void genBuffers(int n, unsigned int* buffers) const = 0;
virtual void deleteBuffers(int n, const unsigned int* buffers) const = 0;
virtual void bufferData(unsigned int target, ptrdiff_t size, const void* data, unsigned int usage) const = 0;
virtual void bufferSubData(unsigned int target, ptrdiff_t offset, ptrdiff_t size, const void* data) const = 0;
virtual void bindBuffer(unsigned int target, unsigned int buffer) const = 0;
virtual void* mapBuffer(unsigned int target, unsigned int access) const = 0;
virtual void unmapBuffer(unsigned int target) const = 0;
virtual void generateBitmapFont(const std::string& family, int height, int weight, bool italic, bool underline, int start, int count, int base) const = 0;
virtual bool isGlContextInitialized() const = 0;
};
CV_EXPORTS void icvSetOpenGlFuncTab(const CvOpenGlFuncTab* tab);
CV_EXPORTS bool icvCheckGlError(const char* file, const int line, const char* func = "");
// >
namespace cv { namespace ogl {
CV_EXPORTS bool checkError(const char* file, const int line, const char* func = "");
}}
#define CV_CheckGlError() CV_DbgAssert( (cv::ogl::checkError(__FILE__, __LINE__, CV_Func)) )
#endif //__cplusplus
#endif // __OPENCV_CORE_INTERNAL_HPP__
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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef __OPENCV_OPENGL_INTEROP_HPP__
#define __OPENCV_OPENGL_INTEROP_HPP__
#ifdef __cplusplus
#include "opencv2/core/core.hpp"
#include "opencv2/core/opengl_interop_deprecated.hpp"
namespace cv { namespace ogl {
/////////////////// OpenGL Objects ///////////////////
//! Smart pointer for OpenGL buffer memory with reference counting.
class CV_EXPORTS Buffer
{
public:
enum Target
{
ARRAY_BUFFER = 0x8892, //!< The buffer will be used as a source for vertex data
ELEMENT_ARRAY_BUFFER = 0x8893, //!< The buffer will be used for indices (in glDrawElements, for example)
PIXEL_PACK_BUFFER = 0x88EB, //!< The buffer will be used for reading from OpenGL textures
PIXEL_UNPACK_BUFFER = 0x88EC //!< The buffer will be used for writing to OpenGL textures
};
enum Access
{
READ_ONLY = 0x88B8,
WRITE_ONLY = 0x88B9,
READ_WRITE = 0x88BA
};
//! create empty buffer
Buffer();
//! create buffer from existed buffer id
Buffer(int arows, int acols, int atype, unsigned int abufId, bool autoRelease = false);
Buffer(Size asize, int atype, unsigned int abufId, bool autoRelease = false);
//! create buffer
Buffer(int arows, int acols, int atype, Target target = ARRAY_BUFFER, bool autoRelease = false);
Buffer(Size asize, int atype, Target target = ARRAY_BUFFER, bool autoRelease = false);
//! copy from host/device memory
explicit Buffer(InputArray arr, Target target = ARRAY_BUFFER, bool autoRelease = false);
//! create buffer
void create(int arows, int acols, int atype, Target target = ARRAY_BUFFER, bool autoRelease = false);
void create(Size asize, int atype, Target target = ARRAY_BUFFER, bool autoRelease = false) { create(asize.height, asize.width, atype, target, autoRelease); }
//! release memory and delete buffer object
void release();
//! set auto release mode (if true, release will be called in object's destructor)
void setAutoRelease(bool flag);
//! copy from host/device memory
void copyFrom(InputArray arr, Target target = ARRAY_BUFFER, bool autoRelease = false);
//! copy to host/device memory
void copyTo(OutputArray arr, Target target = ARRAY_BUFFER, bool autoRelease = false) const;
//! create copy of current buffer
Buffer clone(Target target = ARRAY_BUFFER, bool autoRelease = false) const;
//! bind buffer for specified target
void bind(Target target) const;
//! unbind any buffers from specified target
static void unbind(Target target);
//! map to host memory
Mat mapHost(Access access);
void unmapHost();
//! map to device memory
gpu::GpuMat mapDevice();
void unmapDevice();
int rows() const { return rows_; }
int cols() const { return cols_; }
Size size() const { return Size(cols_, rows_); }
bool empty() const { return rows_ == 0 || cols_ == 0; }
int type() const { return type_; }
int depth() const { return CV_MAT_DEPTH(type_); }
int channels() const { return CV_MAT_CN(type_); }
int elemSize() const { return CV_ELEM_SIZE(type_); }
int elemSize1() const { return CV_ELEM_SIZE1(type_); }
unsigned int bufId() const;
class Impl;
private:
Ptr<Impl> impl_;
int rows_;
int cols_;
int type_;
};
//! Smart pointer for OpenGL 2D texture memory with reference counting.
class CV_EXPORTS Texture2D
{
public:
enum Format
{
NONE = 0,
DEPTH_COMPONENT = 0x1902, //!< Depth
RGB = 0x1907, //!< Red, Green, Blue
RGBA = 0x1908 //!< Red, Green, Blue, Alpha
};
//! create empty texture
Texture2D();
//! create texture from existed texture id
Texture2D(int arows, int acols, Format aformat, unsigned int atexId, bool autoRelease = false);
Texture2D(Size asize, Format aformat, unsigned int atexId, bool autoRelease = false);
//! create texture
Texture2D(int arows, int acols, Format aformat, bool autoRelease = false);
Texture2D(Size asize, Format aformat, bool autoRelease = false);
//! copy from host/device memory
explicit Texture2D(InputArray arr, bool autoRelease = false);
//! create texture
void create(int arows, int acols, Format aformat, bool autoRelease = false);
void create(Size asize, Format aformat, bool autoRelease = false) { create(asize.height, asize.width, aformat, autoRelease); }
//! release memory and delete texture object
void release();
//! set auto release mode (if true, release will be called in object's destructor)
void setAutoRelease(bool flag);
//! copy from host/device memory
void copyFrom(InputArray arr, bool autoRelease = false);
//! copy to host/device memory
void copyTo(OutputArray arr, int ddepth = CV_32F, bool autoRelease = false) const;
//! bind texture to current active texture unit for GL_TEXTURE_2D target
void bind() const;
int rows() const { return rows_; }
int cols() const { return cols_; }
Size size() const { return Size(cols_, rows_); }
bool empty() const { return rows_ == 0 || cols_ == 0; }
Format format() const { return format_; }
unsigned int texId() const;
class Impl;
private:
Ptr<Impl> impl_;
int rows_;
int cols_;
Format format_;
};
//! OpenGL Arrays
class CV_EXPORTS Arrays
{
public:
Arrays();
void setVertexArray(InputArray vertex);
void resetVertexArray();
void setColorArray(InputArray color);
void resetColorArray();
void setNormalArray(InputArray normal);
void resetNormalArray();
void setTexCoordArray(InputArray texCoord);
void resetTexCoordArray();
void release();
void setAutoRelease(bool flag);
void bind() const;
int size() const { return size_; }
bool empty() const { return size_ == 0; }
private:
int size_;
Buffer vertex_;
Buffer color_;
Buffer normal_;
Buffer texCoord_;
};
/////////////////// Render Functions ///////////////////
//! render texture rectangle in window
CV_EXPORTS void render(const Texture2D& tex,
Rect_<double> wndRect = Rect_<double>(0.0, 0.0, 1.0, 1.0),
Rect_<double> texRect = Rect_<double>(0.0, 0.0, 1.0, 1.0));
//! render mode
enum {
POINTS = 0x0000,
LINES = 0x0001,
LINE_LOOP = 0x0002,
LINE_STRIP = 0x0003,
TRIANGLES = 0x0004,
TRIANGLE_STRIP = 0x0005,
TRIANGLE_FAN = 0x0006,
QUADS = 0x0007,
QUAD_STRIP = 0x0008,
POLYGON = 0x0009
};
//! render OpenGL arrays
CV_EXPORTS void render(const Arrays& arr, int mode = POINTS, Scalar color = Scalar::all(255));
CV_EXPORTS void render(const Arrays& arr, InputArray indices, int mode = POINTS, Scalar color = Scalar::all(255));
}} // namespace cv::gl
namespace cv { namespace gpu {
//! set a CUDA device to use OpenGL interoperability
CV_EXPORTS void setGlDevice(int device = 0);
}}
namespace cv {
template <> CV_EXPORTS void Ptr<cv::ogl::Buffer::Impl>::delete_obj();
template <> CV_EXPORTS void Ptr<cv::ogl::Texture2D::Impl>::delete_obj();
}
#endif // __cplusplus
#endif // __OPENCV_OPENGL_INTEROP_HPP__
@@ -0,0 +1,330 @@
/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef __OPENCV_OPENGL_INTEROP_DEPRECATED_HPP__
#define __OPENCV_OPENGL_INTEROP_DEPRECATED_HPP__
#ifdef __cplusplus
#include "opencv2/core/core.hpp"
namespace cv
{
//! Smart pointer for OpenGL buffer memory with reference counting.
class CV_EXPORTS GlBuffer
{
public:
enum Usage
{
ARRAY_BUFFER = 0x8892, // buffer will use for OpenGL arrays (vertices, colors, normals, etc)
TEXTURE_BUFFER = 0x88EC // buffer will ise for OpenGL textures
};
//! create empty buffer
explicit GlBuffer(Usage usage);
//! create buffer
GlBuffer(int rows, int cols, int type, Usage usage);
GlBuffer(Size size, int type, Usage usage);
//! copy from host/device memory
GlBuffer(InputArray mat, Usage usage);
void create(int rows, int cols, int type, Usage usage);
void create(Size size, int type, Usage usage);
void create(int rows, int cols, int type);
void create(Size size, int type);
void release();
//! copy from host/device memory
void copyFrom(InputArray mat);
void bind() const;
void unbind() const;
//! map to host memory
Mat mapHost();
void unmapHost();
//! map to device memory
gpu::GpuMat mapDevice();
void unmapDevice();
inline int rows() const { return rows_; }
inline int cols() const { return cols_; }
inline Size size() const { return Size(cols_, rows_); }
inline bool empty() const { return rows_ == 0 || cols_ == 0; }
inline int type() const { return type_; }
inline int depth() const { return CV_MAT_DEPTH(type_); }
inline int channels() const { return CV_MAT_CN(type_); }
inline int elemSize() const { return CV_ELEM_SIZE(type_); }
inline int elemSize1() const { return CV_ELEM_SIZE1(type_); }
inline Usage usage() const { return usage_; }
class Impl;
private:
int rows_;
int cols_;
int type_;
Usage usage_;
Ptr<Impl> impl_;
};
template <> CV_EXPORTS void Ptr<GlBuffer::Impl>::delete_obj();
//! Smart pointer for OpenGL 2d texture memory with reference counting.
class CV_EXPORTS GlTexture
{
public:
//! create empty texture
GlTexture();
//! create texture
GlTexture(int rows, int cols, int type);
GlTexture(Size size, int type);
//! copy from host/device memory
explicit GlTexture(InputArray mat, bool bgra = true);
void create(int rows, int cols, int type);
void create(Size size, int type);
void release();
//! copy from host/device memory
void copyFrom(InputArray mat, bool bgra = true);
void bind() const;
void unbind() const;
inline int rows() const { return rows_; }
inline int cols() const { return cols_; }
inline Size size() const { return Size(cols_, rows_); }
inline bool empty() const { return rows_ == 0 || cols_ == 0; }
inline int type() const { return type_; }
inline int depth() const { return CV_MAT_DEPTH(type_); }
inline int channels() const { return CV_MAT_CN(type_); }
inline int elemSize() const { return CV_ELEM_SIZE(type_); }
inline int elemSize1() const { return CV_ELEM_SIZE1(type_); }
class Impl;
private:
int rows_;
int cols_;
int type_;
Ptr<Impl> impl_;
GlBuffer buf_;
};
template <> CV_EXPORTS void Ptr<GlTexture::Impl>::delete_obj();
//! OpenGL Arrays
class CV_EXPORTS GlArrays
{
public:
inline GlArrays()
: vertex_(GlBuffer::ARRAY_BUFFER), color_(GlBuffer::ARRAY_BUFFER), bgra_(true), normal_(GlBuffer::ARRAY_BUFFER), texCoord_(GlBuffer::ARRAY_BUFFER)
{
}
void setVertexArray(InputArray vertex);
inline void resetVertexArray() { vertex_.release(); }
void setColorArray(InputArray color, bool bgra = true);
inline void resetColorArray() { color_.release(); }
void setNormalArray(InputArray normal);
inline void resetNormalArray() { normal_.release(); }
void setTexCoordArray(InputArray texCoord);
inline void resetTexCoordArray() { texCoord_.release(); }
void bind() const;
void unbind() const;
inline int rows() const { return vertex_.rows(); }
inline int cols() const { return vertex_.cols(); }
inline Size size() const { return vertex_.size(); }
inline bool empty() const { return vertex_.empty(); }
private:
GlBuffer vertex_;
GlBuffer color_;
bool bgra_;
GlBuffer normal_;
GlBuffer texCoord_;
};
//! OpenGL Font
class CV_EXPORTS GlFont
{
public:
enum Weight
{
WEIGHT_LIGHT = 300,
WEIGHT_NORMAL = 400,
WEIGHT_SEMIBOLD = 600,
WEIGHT_BOLD = 700,
WEIGHT_BLACK = 900
};
enum Style
{
STYLE_NORMAL = 0,
STYLE_ITALIC = 1,
STYLE_UNDERLINE = 2
};
static Ptr<GlFont> get(const std::string& family, int height = 12, Weight weight = WEIGHT_NORMAL, Style style = STYLE_NORMAL);
void draw(const char* str, int len) const;
inline const std::string& family() const { return family_; }
inline int height() const { return height_; }
inline Weight weight() const { return weight_; }
inline Style style() const { return style_; }
private:
GlFont(const std::string& family, int height, Weight weight, Style style);
std::string family_;
int height_;
Weight weight_;
Style style_;
unsigned int base_;
GlFont(const GlFont&);
GlFont& operator =(const GlFont&);
};
//! render functions
//! render texture rectangle in window
CV_EXPORTS void render(const GlTexture& tex,
Rect_<double> wndRect = Rect_<double>(0.0, 0.0, 1.0, 1.0),
Rect_<double> texRect = Rect_<double>(0.0, 0.0, 1.0, 1.0));
//! render mode
namespace RenderMode {
enum {
POINTS = 0x0000,
LINES = 0x0001,
LINE_LOOP = 0x0002,
LINE_STRIP = 0x0003,
TRIANGLES = 0x0004,
TRIANGLE_STRIP = 0x0005,
TRIANGLE_FAN = 0x0006,
QUADS = 0x0007,
QUAD_STRIP = 0x0008,
POLYGON = 0x0009
};
}
//! render OpenGL arrays
CV_EXPORTS void render(const GlArrays& arr, int mode = RenderMode::POINTS, Scalar color = Scalar::all(255));
CV_EXPORTS void render(const std::string& str, const Ptr<GlFont>& font, Scalar color, Point2d pos);
//! OpenGL camera
class CV_EXPORTS GlCamera
{
public:
GlCamera();
void lookAt(Point3d eye, Point3d center, Point3d up);
void setCameraPos(Point3d pos, double yaw, double pitch, double roll);
void setScale(Point3d scale);
void setProjectionMatrix(const Mat& projectionMatrix, bool transpose = true);
void setPerspectiveProjection(double fov, double aspect, double zNear, double zFar);
void setOrthoProjection(double left, double right, double bottom, double top, double zNear, double zFar);
void setupProjectionMatrix() const;
void setupModelViewMatrix() const;
private:
Point3d eye_;
Point3d center_;
Point3d up_;
Point3d pos_;
double yaw_;
double pitch_;
double roll_;
bool useLookAtParams_;
Point3d scale_;
Mat projectionMatrix_;
double fov_;
double aspect_;
double left_;
double right_;
double bottom_;
double top_;
double zNear_;
double zFar_;
bool perspectiveProjection_;
};
inline void GlBuffer::create(Size _size, int _type, Usage _usage) { create(_size.height, _size.width, _type, _usage); }
inline void GlBuffer::create(int _rows, int _cols, int _type) { create(_rows, _cols, _type, usage()); }
inline void GlBuffer::create(Size _size, int _type) { create(_size.height, _size.width, _type, usage()); }
inline void GlTexture::create(Size _size, int _type) { create(_size.height, _size.width, _type); }
} // namespace cv
#endif // __cplusplus
#endif // __OPENCV_OPENGL_INTEROP_DEPRECATED_HPP__
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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// Intel License Agreement
// For Open Source Computer Vision Library
//
// Copyright( C) 2000, Intel Corporation, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of Intel Corporation may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
//(including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort(including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
/*
definition of the current version of OpenCV
Usefull to test in user programs
*/
#ifndef __OPENCV_VERSION_HPP__
#define __OPENCV_VERSION_HPP__
#define CV_VERSION_EPOCH 2
#define CV_VERSION_MAJOR 4
#define CV_VERSION_MINOR 8
#define CV_VERSION_REVISION 0
#define CVAUX_STR_EXP(__A) #__A
#define CVAUX_STR(__A) CVAUX_STR_EXP(__A)
#define CVAUX_STRW_EXP(__A) L#__A
#define CVAUX_STRW(__A) CVAUX_STRW_EXP(__A)
#if CV_VERSION_REVISION
# define CV_VERSION CVAUX_STR(CV_VERSION_EPOCH) "." CVAUX_STR(CV_VERSION_MAJOR) "." CVAUX_STR(CV_VERSION_MINOR) "." CVAUX_STR(CV_VERSION_REVISION)
#else
# define CV_VERSION CVAUX_STR(CV_VERSION_EPOCH) "." CVAUX_STR(CV_VERSION_MAJOR) "." CVAUX_STR(CV_VERSION_MINOR)
#endif
/* old style version constants*/
#define CV_MAJOR_VERSION CV_VERSION_EPOCH
#define CV_MINOR_VERSION CV_VERSION_MAJOR
#define CV_SUBMINOR_VERSION CV_VERSION_MINOR
#endif
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///////////////////////////////////////////////////////////////////////////////
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to
// this license. If you do not agree to this license, do not download,
// install, copy or use the software.
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2008, Google, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of Intel Corporation or contributors may not be used to endorse
// or promote products derived from this software without specific
// prior written permission.
//
// This software is provided by the copyright holders and contributors "as is"
// and any express or implied warranties, including, but not limited to, the
// implied warranties of merchantability and fitness for a particular purpose
// are disclaimed. In no event shall the Intel Corporation or contributors be
// liable for any direct, indirect, incidental, special, exemplary, or
// consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
/////////////////////////////////////////////////////////////////////////////////
//
// Image class which provides a thin layer around an IplImage. The goals
// of the class design are:
// 1. All the data has explicit ownership to avoid memory leaks
// 2. No hidden allocations or copies for performance.
// 3. Easy access to OpenCV methods (which will access IPP if available)
// 4. Can easily treat external data as an image
// 5. Easy to create images which are subsets of other images
// 6. Fast pixel access which can take advantage of number of channels
// if known at compile time.
//
// The WImage class is the image class which provides the data accessors.
// The 'W' comes from the fact that it is also a wrapper around the popular
// but inconvenient IplImage class. A WImage can be constructed either using a
// WImageBuffer class which allocates and frees the data,
// or using a WImageView class which constructs a subimage or a view into
// external data. The view class does no memory management. Each class
// actually has two versions, one when the number of channels is known at
// compile time and one when it isn't. Using the one with the number of
// channels specified can provide some compile time optimizations by using the
// fact that the number of channels is a constant.
//
// We use the convention (c,r) to refer to column c and row r with (0,0) being
// the upper left corner. This is similar to standard Euclidean coordinates
// with the first coordinate varying in the horizontal direction and the second
// coordinate varying in the vertical direction.
// Thus (c,r) is usually in the domain [0, width) X [0, height)
//
// Example usage:
// WImageBuffer3_b im(5,7); // Make a 5X7 3 channel image of type uchar
// WImageView3_b sub_im(im, 2,2, 3,3); // 3X3 submatrix
// vector<float> vec(10, 3.0f);
// WImageView1_f user_im(&vec[0], 2, 5); // 2X5 image w/ supplied data
//
// im.SetZero(); // same as cvSetZero(im.Ipl())
// *im(2, 3) = 15; // Modify the element at column 2, row 3
// MySetRand(&sub_im);
//
// // Copy the second row into the first. This can be done with no memory
// // allocation and will use SSE if IPP is available.
// int w = im.Width();
// im.View(0,0, w,1).CopyFrom(im.View(0,1, w,1));
//
// // Doesn't care about source of data since using WImage
// void MySetRand(WImage_b* im) { // Works with any number of channels
// for (int r = 0; r < im->Height(); ++r) {
// float* row = im->Row(r);
// for (int c = 0; c < im->Width(); ++c) {
// for (int ch = 0; ch < im->Channels(); ++ch, ++row) {
// *row = uchar(rand() & 255);
// }
// }
// }
// }
//
// Functions that are not part of the basic image allocation, viewing, and
// access should come from OpenCV, except some useful functions that are not
// part of OpenCV can be found in wimage_util.h
#ifndef __OPENCV_CORE_WIMAGE_HPP__
#define __OPENCV_CORE_WIMAGE_HPP__
#include "opencv2/core/core_c.h"
#ifdef __cplusplus
namespace cv {
template <typename T> class WImage;
template <typename T> class WImageBuffer;
template <typename T> class WImageView;
template<typename T, int C> class WImageC;
template<typename T, int C> class WImageBufferC;
template<typename T, int C> class WImageViewC;
// Commonly used typedefs.
typedef WImage<uchar> WImage_b;
typedef WImageView<uchar> WImageView_b;
typedef WImageBuffer<uchar> WImageBuffer_b;
typedef WImageC<uchar, 1> WImage1_b;
typedef WImageViewC<uchar, 1> WImageView1_b;
typedef WImageBufferC<uchar, 1> WImageBuffer1_b;
typedef WImageC<uchar, 3> WImage3_b;
typedef WImageViewC<uchar, 3> WImageView3_b;
typedef WImageBufferC<uchar, 3> WImageBuffer3_b;
typedef WImage<float> WImage_f;
typedef WImageView<float> WImageView_f;
typedef WImageBuffer<float> WImageBuffer_f;
typedef WImageC<float, 1> WImage1_f;
typedef WImageViewC<float, 1> WImageView1_f;
typedef WImageBufferC<float, 1> WImageBuffer1_f;
typedef WImageC<float, 3> WImage3_f;
typedef WImageViewC<float, 3> WImageView3_f;
typedef WImageBufferC<float, 3> WImageBuffer3_f;
// There isn't a standard for signed and unsigned short so be more
// explicit in the typename for these cases.
typedef WImage<short> WImage_16s;
typedef WImageView<short> WImageView_16s;
typedef WImageBuffer<short> WImageBuffer_16s;
typedef WImageC<short, 1> WImage1_16s;
typedef WImageViewC<short, 1> WImageView1_16s;
typedef WImageBufferC<short, 1> WImageBuffer1_16s;
typedef WImageC<short, 3> WImage3_16s;
typedef WImageViewC<short, 3> WImageView3_16s;
typedef WImageBufferC<short, 3> WImageBuffer3_16s;
typedef WImage<ushort> WImage_16u;
typedef WImageView<ushort> WImageView_16u;
typedef WImageBuffer<ushort> WImageBuffer_16u;
typedef WImageC<ushort, 1> WImage1_16u;
typedef WImageViewC<ushort, 1> WImageView1_16u;
typedef WImageBufferC<ushort, 1> WImageBuffer1_16u;
typedef WImageC<ushort, 3> WImage3_16u;
typedef WImageViewC<ushort, 3> WImageView3_16u;
typedef WImageBufferC<ushort, 3> WImageBuffer3_16u;
//
// WImage definitions
//
// This WImage class gives access to the data it refers to. It can be
// constructed either by allocating the data with a WImageBuffer class or
// using the WImageView class to refer to a subimage or outside data.
template<typename T>
class WImage
{
public:
typedef T BaseType;
// WImage is an abstract class with no other virtual methods so make the
// destructor virtual.
virtual ~WImage() = 0;
// Accessors
IplImage* Ipl() {return image_; }
const IplImage* Ipl() const {return image_; }
T* ImageData() { return reinterpret_cast<T*>(image_->imageData); }
const T* ImageData() const {
return reinterpret_cast<const T*>(image_->imageData);
}
int Width() const {return image_->width; }
int Height() const {return image_->height; }
// WidthStep is the number of bytes to go to the pixel with the next y coord
int WidthStep() const {return image_->widthStep; }
int Channels() const {return image_->nChannels; }
int ChannelSize() const {return sizeof(T); } // number of bytes per channel
// Number of bytes per pixel
int PixelSize() const {return Channels() * ChannelSize(); }
// Return depth type (e.g. IPL_DEPTH_8U, IPL_DEPTH_32F) which is the number
// of bits per channel and with the signed bit set.
// This is known at compile time using specializations.
int Depth() const;
inline const T* Row(int r) const {
return reinterpret_cast<T*>(image_->imageData + r*image_->widthStep);
}
inline T* Row(int r) {
return reinterpret_cast<T*>(image_->imageData + r*image_->widthStep);
}
// Pixel accessors which returns a pointer to the start of the channel
inline T* operator() (int c, int r) {
return reinterpret_cast<T*>(image_->imageData + r*image_->widthStep) +
c*Channels();
}
inline const T* operator() (int c, int r) const {
return reinterpret_cast<T*>(image_->imageData + r*image_->widthStep) +
c*Channels();
}
// Copy the contents from another image which is just a convenience to cvCopy
void CopyFrom(const WImage<T>& src) { cvCopy(src.Ipl(), image_); }
// Set contents to zero which is just a convenient to cvSetZero
void SetZero() { cvSetZero(image_); }
// Construct a view into a region of this image
WImageView<T> View(int c, int r, int width, int height);
protected:
// Disallow copy and assignment
WImage(const WImage&);
void operator=(const WImage&);
explicit WImage(IplImage* img) : image_(img) {
assert(!img || img->depth == Depth());
}
void SetIpl(IplImage* image) {
assert(!image || image->depth == Depth());
image_ = image;
}
IplImage* image_;
};
// Image class when both the pixel type and number of channels
// are known at compile time. This wrapper will speed up some of the operations
// like accessing individual pixels using the () operator.
template<typename T, int C>
class WImageC : public WImage<T>
{
public:
typedef typename WImage<T>::BaseType BaseType;
enum { kChannels = C };
explicit WImageC(IplImage* img) : WImage<T>(img) {
assert(!img || img->nChannels == Channels());
}
// Construct a view into a region of this image
WImageViewC<T, C> View(int c, int r, int width, int height);
// Copy the contents from another image which is just a convenience to cvCopy
void CopyFrom(const WImageC<T, C>& src) {
cvCopy(src.Ipl(), WImage<T>::image_);
}
// WImageC is an abstract class with no other virtual methods so make the
// destructor virtual.
virtual ~WImageC() = 0;
int Channels() const {return C; }
protected:
// Disallow copy and assignment
WImageC(const WImageC&);
void operator=(const WImageC&);
void SetIpl(IplImage* image) {
assert(!image || image->depth == WImage<T>::Depth());
WImage<T>::SetIpl(image);
}
};
//
// WImageBuffer definitions
//
// Image class which owns the data, so it can be allocated and is always
// freed. It cannot be copied but can be explicity cloned.
//
template<typename T>
class WImageBuffer : public WImage<T>
{
public:
typedef typename WImage<T>::BaseType BaseType;
// Default constructor which creates an object that can be
WImageBuffer() : WImage<T>(0) {}
WImageBuffer(int width, int height, int nchannels) : WImage<T>(0) {
Allocate(width, height, nchannels);
}
// Constructor which takes ownership of a given IplImage so releases
// the image on destruction.
explicit WImageBuffer(IplImage* img) : WImage<T>(img) {}
// Allocate an image. Does nothing if current size is the same as
// the new size.
void Allocate(int width, int height, int nchannels);
// Set the data to point to an image, releasing the old data
void SetIpl(IplImage* img) {
ReleaseImage();
WImage<T>::SetIpl(img);
}
// Clone an image which reallocates the image if of a different dimension.
void CloneFrom(const WImage<T>& src) {
Allocate(src.Width(), src.Height(), src.Channels());
CopyFrom(src);
}
~WImageBuffer() {
ReleaseImage();
}
// Release the image if it isn't null.
void ReleaseImage() {
if (WImage<T>::image_) {
IplImage* image = WImage<T>::image_;
cvReleaseImage(&image);
WImage<T>::SetIpl(0);
}
}
bool IsNull() const {return WImage<T>::image_ == NULL; }
private:
// Disallow copy and assignment
WImageBuffer(const WImageBuffer&);
void operator=(const WImageBuffer&);
};
// Like a WImageBuffer class but when the number of channels is known
// at compile time.
template<typename T, int C>
class WImageBufferC : public WImageC<T, C>
{
public:
typedef typename WImage<T>::BaseType BaseType;
enum { kChannels = C };
// Default constructor which creates an object that can be
WImageBufferC() : WImageC<T, C>(0) {}
WImageBufferC(int width, int height) : WImageC<T, C>(0) {
Allocate(width, height);
}
// Constructor which takes ownership of a given IplImage so releases
// the image on destruction.
explicit WImageBufferC(IplImage* img) : WImageC<T, C>(img) {}
// Allocate an image. Does nothing if current size is the same as
// the new size.
void Allocate(int width, int height);
// Set the data to point to an image, releasing the old data
void SetIpl(IplImage* img) {
ReleaseImage();
WImageC<T, C>::SetIpl(img);
}
// Clone an image which reallocates the image if of a different dimension.
void CloneFrom(const WImageC<T, C>& src) {
Allocate(src.Width(), src.Height());
CopyFrom(src);
}
~WImageBufferC() {
ReleaseImage();
}
// Release the image if it isn't null.
void ReleaseImage() {
if (WImage<T>::image_) {
IplImage* image = WImage<T>::image_;
cvReleaseImage(&image);
WImageC<T, C>::SetIpl(0);
}
}
bool IsNull() const {return WImage<T>::image_ == NULL; }
private:
// Disallow copy and assignment
WImageBufferC(const WImageBufferC&);
void operator=(const WImageBufferC&);
};
//
// WImageView definitions
//
// View into an image class which allows treating a subimage as an image
// or treating external data as an image
//
template<typename T>
class WImageView : public WImage<T>
{
public:
typedef typename WImage<T>::BaseType BaseType;
// Construct a subimage. No checks are done that the subimage lies
// completely inside the original image.
WImageView(WImage<T>* img, int c, int r, int width, int height);
// Refer to external data.
// If not given width_step assumed to be same as width.
WImageView(T* data, int width, int height, int channels, int width_step = -1);
// Refer to external data. This does NOT take ownership
// of the supplied IplImage.
WImageView(IplImage* img) : WImage<T>(img) {}
// Copy constructor
WImageView(const WImage<T>& img) : WImage<T>(0) {
header_ = *(img.Ipl());
WImage<T>::SetIpl(&header_);
}
WImageView& operator=(const WImage<T>& img) {
header_ = *(img.Ipl());
WImage<T>::SetIpl(&header_);
return *this;
}
protected:
IplImage header_;
};
template<typename T, int C>
class WImageViewC : public WImageC<T, C>
{
public:
typedef typename WImage<T>::BaseType BaseType;
enum { kChannels = C };
// Default constructor needed for vectors of views.
WImageViewC();
virtual ~WImageViewC() {}
// Construct a subimage. No checks are done that the subimage lies
// completely inside the original image.
WImageViewC(WImageC<T, C>* img,
int c, int r, int width, int height);
// Refer to external data
WImageViewC(T* data, int width, int height, int width_step = -1);
// Refer to external data. This does NOT take ownership
// of the supplied IplImage.
WImageViewC(IplImage* img) : WImageC<T, C>(img) {}
// Copy constructor which does a shallow copy to allow multiple views
// of same data. gcc-4.1.1 gets confused if both versions of
// the constructor and assignment operator are not provided.
WImageViewC(const WImageC<T, C>& img) : WImageC<T, C>(0) {
header_ = *(img.Ipl());
WImageC<T, C>::SetIpl(&header_);
}
WImageViewC(const WImageViewC<T, C>& img) : WImageC<T, C>(0) {
header_ = *(img.Ipl());
WImageC<T, C>::SetIpl(&header_);
}
WImageViewC& operator=(const WImageC<T, C>& img) {
header_ = *(img.Ipl());
WImageC<T, C>::SetIpl(&header_);
return *this;
}
WImageViewC& operator=(const WImageViewC<T, C>& img) {
header_ = *(img.Ipl());
WImageC<T, C>::SetIpl(&header_);
return *this;
}
protected:
IplImage header_;
};
// Specializations for depth
template<>
inline int WImage<uchar>::Depth() const {return IPL_DEPTH_8U; }
template<>
inline int WImage<signed char>::Depth() const {return IPL_DEPTH_8S; }
template<>
inline int WImage<short>::Depth() const {return IPL_DEPTH_16S; }
template<>
inline int WImage<ushort>::Depth() const {return IPL_DEPTH_16U; }
template<>
inline int WImage<int>::Depth() const {return IPL_DEPTH_32S; }
template<>
inline int WImage<float>::Depth() const {return IPL_DEPTH_32F; }
template<>
inline int WImage<double>::Depth() const {return IPL_DEPTH_64F; }
//
// Pure virtual destructors still need to be defined.
//
template<typename T> inline WImage<T>::~WImage() {}
template<typename T, int C> inline WImageC<T, C>::~WImageC() {}
//
// Allocate ImageData
//
template<typename T>
inline void WImageBuffer<T>::Allocate(int width, int height, int nchannels)
{
if (IsNull() || WImage<T>::Width() != width ||
WImage<T>::Height() != height || WImage<T>::Channels() != nchannels) {
ReleaseImage();
WImage<T>::image_ = cvCreateImage(cvSize(width, height),
WImage<T>::Depth(), nchannels);
}
}
template<typename T, int C>
inline void WImageBufferC<T, C>::Allocate(int width, int height)
{
if (IsNull() || WImage<T>::Width() != width || WImage<T>::Height() != height) {
ReleaseImage();
WImageC<T, C>::SetIpl(cvCreateImage(cvSize(width, height),WImage<T>::Depth(), C));
}
}
//
// ImageView methods
//
template<typename T>
WImageView<T>::WImageView(WImage<T>* img, int c, int r, int width, int height)
: WImage<T>(0)
{
header_ = *(img->Ipl());
header_.imageData = reinterpret_cast<char*>((*img)(c, r));
header_.width = width;
header_.height = height;
WImage<T>::SetIpl(&header_);
}
template<typename T>
WImageView<T>::WImageView(T* data, int width, int height, int nchannels, int width_step)
: WImage<T>(0)
{
cvInitImageHeader(&header_, cvSize(width, height), WImage<T>::Depth(), nchannels);
header_.imageData = reinterpret_cast<char*>(data);
if (width_step > 0) {
header_.widthStep = width_step;
}
WImage<T>::SetIpl(&header_);
}
template<typename T, int C>
WImageViewC<T, C>::WImageViewC(WImageC<T, C>* img, int c, int r, int width, int height)
: WImageC<T, C>(0)
{
header_ = *(img->Ipl());
header_.imageData = reinterpret_cast<char*>((*img)(c, r));
header_.width = width;
header_.height = height;
WImageC<T, C>::SetIpl(&header_);
}
template<typename T, int C>
WImageViewC<T, C>::WImageViewC() : WImageC<T, C>(0) {
cvInitImageHeader(&header_, cvSize(0, 0), WImage<T>::Depth(), C);
header_.imageData = reinterpret_cast<char*>(0);
WImageC<T, C>::SetIpl(&header_);
}
template<typename T, int C>
WImageViewC<T, C>::WImageViewC(T* data, int width, int height, int width_step)
: WImageC<T, C>(0)
{
cvInitImageHeader(&header_, cvSize(width, height), WImage<T>::Depth(), C);
header_.imageData = reinterpret_cast<char*>(data);
if (width_step > 0) {
header_.widthStep = width_step;
}
WImageC<T, C>::SetIpl(&header_);
}
// Construct a view into a region of an image
template<typename T>
WImageView<T> WImage<T>::View(int c, int r, int width, int height) {
return WImageView<T>(this, c, r, width, height);
}
template<typename T, int C>
WImageViewC<T, C> WImageC<T, C>::View(int c, int r, int width, int height) {
return WImageViewC<T, C>(this, c, r, width, height);
}
} // end of namespace
#endif // __cplusplus
#endif