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Added the option to only stream the body data (skeleton and body point cloud) instead of everything.
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@@ -43,6 +43,7 @@ public:
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int nDepthFrameHeight, nDepthFrameWidth;
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UINT16 *pDepth;
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BYTE *pBodyIndex;
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RGB *pColorRGBX;
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std::vector<Body> vBodies;
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};
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