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https://github.com/storytold/LiveScan3D.git
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Working with Azure Kinect but without body and only single sensor per machine
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@@ -52,7 +52,7 @@ private:
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UINT m_sourceWidth;
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LONG m_sourceStride;
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// Direct2D
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// Direct2D
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ID2D1Factory* m_pD2DFactory;
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ID2D1HwndRenderTarget* m_pRenderTarget;
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ID2D1Bitmap* m_pBitmap;
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@@ -64,12 +64,12 @@ private:
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HRESULT EnsureResources();
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/// <summary>
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/// Dispose of Direct2d resources
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/// Dispose of Direct2d resources
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/// </summary>
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void DiscardResources();
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void DrawBody(Body &body);
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void DrawBone(Body &body, JointType joint0, JointType joint1);
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//void DrawBody(Body &body);
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//void DrawBone(Body &body, JointType joint0, JointType joint1);
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ID2D1SolidColorBrush* m_pBrushJointTracked;
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ID2D1SolidColorBrush* m_pBrushJointInferred;
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