diff --git a/README.md b/README.md index 5a53e56..494bd51 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,8 @@ ## Basic information This plugin will be useful for those who want to be able to import audio files of MP3, WAV and FLAC formats into the game in runtime (for example, if the game involves importing audio files from the player's device memory). It's easy to use in both C++ and Blueprints. -![Runtime Audio Importer Unreal Engine Plugin Nodes](image/nodesexample.png "RuntimeAudioImporter Unreal Engine Plugin Nodes") +![Runtime Audio Importer Unreal Engine Plugin Nodes 1](image/nodesexample1.png "RuntimeAudioImporter Unreal Engine Plugin Nodes 1") +![Runtime Audio Importer Unreal Engine Plugin Nodes 2](image/nodesexample2.png "RuntimeAudioImporter Unreal Engine Plugin Nodes 2") ## Features - Low library size (≈ 1 mb) diff --git a/image/nodesexample.png b/image/nodesexample1.png similarity index 100% rename from image/nodesexample.png rename to image/nodesexample1.png diff --git a/image/nodesexample2.png b/image/nodesexample2.png new file mode 100644 index 0000000..bea4f92 Binary files /dev/null and b/image/nodesexample2.png differ