mirror of
https://github.com/storytold/RuntimeFilesDownloader.git
synced 2026-10-09 00:09:42 +00:00
add documentation and minor design changes
This commit is contained in:
@@ -11,16 +11,10 @@ Runtime Files Downloader plugin for Unreal Engine. Allows you to download any fi
|
||||
|
||||

|
||||

|
||||

|
||||
|
||||
## How to install
|
||||
There're two ways to install the plugin:
|
||||
1) [Through the marketplace (not ready yet)](https://www.unrealengine.com/marketplace/product/runtime-files-downloader).
|
||||
2) Manual installation. Just extract the "RuntimeFilesDownloader" folder into your plugins project folder to get the following path: "[ProjectName]/Plugins/RuntimeFilesDownloader".
|
||||
|
||||
## How to use
|
||||
There are two ways to use this plugin: using Blueprints and C++:
|
||||
1. Blueprints. Just reopen your Unreal project and use "Create Downloader" and "Download File" nodes.
|
||||
2. C++. Open your "[ProjectName].Build.cs" and find a block of ` PublicDependencyModuleNames ` or ` PrivateDependencyModuleNames ` (it depends on your needs). Add `"RuntimeFilesDownloader"` String inside this block. After just include "RuntimeFilesDownloaderBPLibrary.h" using ` #include "RuntimeFilesDownloaderBPLibrary.h" ` where needed.
|
||||
## Documentation
|
||||
Click on the following link to view the documentation - https://unreal.blog/runtime-files-downloader-documentation
|
||||
|
||||
## Legal info
|
||||
|
||||
|
||||
Reference in New Issue
Block a user