compilefix: shipping builds

This commit is contained in:
monsieurgustav
2015-05-14 18:22:50 +02:00
parent 0909273583
commit 47d2a303e9
2 changed files with 6 additions and 0 deletions
+4
View File
@@ -61,6 +61,7 @@ void UOscSettings::Send(const uint8 *buffer, int32 length, int32 targetIndex)
SendImpl(&_sendSocket.Get(), buffer, length, *address.second); SendImpl(&_sendSocket.Get(), buffer, length, *address.second);
} }
#if !NO_LOGGING
// Log sent packet // Log sent packet
if(!LogOSC.IsSuppressed(ELogVerbosity::Verbose)) if(!LogOSC.IsSuppressed(ELogVerbosity::Verbose))
{ {
@@ -69,11 +70,13 @@ void UOscSettings::Send(const uint8 *buffer, int32 length, int32 targetIndex)
const auto encoded = FBase64::Encode(tmp); const auto encoded = FBase64::Encode(tmp);
UE_LOG(LogOSC, Verbose, TEXT("SentAll: %s"), *encoded); UE_LOG(LogOSC, Verbose, TEXT("SentAll: %s"), *encoded);
} }
#endif
} }
else if(targetIndex < _sendAddresses.Num()) else if(targetIndex < _sendAddresses.Num())
{ {
SendImpl(&_sendSocket.Get(), buffer, length, *_sendAddresses[targetIndex].second); SendImpl(&_sendSocket.Get(), buffer, length, *_sendAddresses[targetIndex].second);
#if !NO_LOGGING
// Log sent packet // Log sent packet
if(!LogOSC.IsSuppressed(ELogVerbosity::Verbose)) if(!LogOSC.IsSuppressed(ELogVerbosity::Verbose))
{ {
@@ -83,6 +86,7 @@ void UOscSettings::Send(const uint8 *buffer, int32 length, int32 targetIndex)
const auto target = _sendAddresses[targetIndex].second->ToString(true); const auto target = _sendAddresses[targetIndex].second->ToString(true);
UE_LOG(LogOSC, Verbose, TEXT("SentTo %s: %s"), *target, *encoded); UE_LOG(LogOSC, Verbose, TEXT("SentTo %s: %s"), *target, *encoded);
} }
#endif
} }
else else
{ {
@@ -182,12 +182,14 @@ void UOscDispatcher::Callback(const FArrayReaderPtr& data, const FIPv4Endpoint&)
ENamedThreads::GameThread); ENamedThreads::GameThread);
} }
#if !NO_LOGGING
// Log received packet // Log received packet
if(!LogOSC.IsSuppressed(ELogVerbosity::Verbose)) if(!LogOSC.IsSuppressed(ELogVerbosity::Verbose))
{ {
const auto encoded = FBase64::Encode(*data); const auto encoded = FBase64::Encode(*data);
UE_LOG(LogOSC, Verbose, TEXT("Received: %s"), *encoded); UE_LOG(LogOSC, Verbose, TEXT("Received: %s"), *encoded);
} }
#endif
} }
void UOscDispatcher::CallbackMainThread() void UOscDispatcher::CallbackMainThread()