add AddSendOscTarget blueprint function

This commit is contained in:
monsieurgustav
2015-12-31 00:04:08 +01:00
parent 65ee771d80
commit b33fc3bfdf
5 changed files with 82 additions and 34 deletions
@@ -185,3 +185,8 @@ void UOscFunctionLibrary::SendOsc(FName Address, const TArray<FOscDataElemStruct
check(reinterpret_cast<const void *>(buffer) == reinterpret_cast<const void *>(output.Data())); check(reinterpret_cast<const void *>(buffer) == reinterpret_cast<const void *>(output.Data()));
GetMutableDefault<UOscSettings>()->Send(buffer, output.Size(), TargetIndex); GetMutableDefault<UOscSettings>()->Send(buffer, output.Size(), TargetIndex);
} }
int32 UOscFunctionLibrary::AddSendOscTarget(FString IpPort)
{
return GetMutableDefault<UOscSettings>()->GetOrAddSendTarget(IpPort);
}
@@ -87,4 +87,17 @@ public:
*/ */
UFUNCTION(BlueprintCallable, Category=OSC, meta=(AutoCreateRefTerm = "Data")) UFUNCTION(BlueprintCallable, Category=OSC, meta=(AutoCreateRefTerm = "Data"))
static void SendOsc(FName Address, const TArray<FOscDataElemStruct> & Data, int32 TargetIndex); static void SendOsc(FName Address, const TArray<FOscDataElemStruct> & Data, int32 TargetIndex);
/**
* @brief Add Ip:Port to the available OSC send targets.
* @param IpPort "ip:port". e.g. "192.168.0.1:7777"
* @return The created TargetIndex to pass to the SendOsc function.
*
* Use this function to add target at runtime. Generally, it is best
* to define your targets in the OSC plugin settings.
*
* @see SendOsc
*/
UFUNCTION(BlueprintCallable, Category=OSC)
static int32 AddSendOscTarget(FString IpPort);
}; };
+1 -1
View File
@@ -91,7 +91,7 @@ public:
#endif #endif
// send settings // send settings
settings->UpdateSendAddresses(); settings->InitSendTargets();
// input settings // input settings
settings->UpdateKeyInputs(*_dispatcher); settings->UpdateKeyInputs(*_dispatcher);
+54 -30
View File
@@ -17,35 +17,59 @@ UOscSettings::UOscSettings(FVTableHelper & helper)
// Does not need to be a valid object. // Does not need to be a valid object.
} }
void UOscSettings::UpdateSendAddresses() void UOscSettings::InitSendTargets()
{ {
UE_LOG(LogOSC, Display, TEXT("Send targets cleared"));
FString addressStr, portStr; FString addressStr, portStr;
_sendAddresses.Empty();
_sendAddresses.Reserve(SendTargets.Num());
_sendAddressesIndex.Empty();
_sendAddressesIndex.Reserve(SendTargets.Num());
for(int32 i=0, n=SendTargets.Num(); i!=n; ++i) for(int32 i=0, n=SendTargets.Num(); i!=n; ++i)
{ {
if(i >= _sendAddresses.Num()) const auto result = AddSendTarget(SendTargets[i]);
{ check(result == i);
_sendAddresses.Emplace(FString(), ISocketSubsystem::Get(PLATFORM_SOCKETSUBSYSTEM)->CreateInternetAddr());
}
if(_sendAddresses[i].first != SendTargets[i])
{
FIPv4Address address(0);
uint32_t port;
if(Parse(SendTargets[i], &address, &port) && address != FIPv4Address::Any)
{
_sendAddresses[i].second->SetIp(address.GetValue());
_sendAddresses[i].second->SetPort(port);
_sendAddresses[i].first = SendTargets[i];
}
else
{
UE_LOG(LogOSC, Error, TEXT("Fail to parse or invalid send address: %s"), *SendTargets[i]);
}
}
} }
} }
int32 UOscSettings::GetOrAddSendTarget(const FString & ip_port)
{
const int32 * result = _sendAddressesIndex.Find(ip_port);
if(result)
{
return *result;
}
return AddSendTarget(ip_port);
}
int32 UOscSettings::AddSendTarget(const FString & ip_port)
{
auto target = ISocketSubsystem::Get(PLATFORM_SOCKETSUBSYSTEM)->CreateInternetAddr();
FIPv4Address address(0);
uint32_t port;
if(Parse(ip_port, &address, &port) && address != FIPv4Address::Any)
{
target->SetIp(address.GetValue());
target->SetPort(port);
UE_LOG(LogOSC, Display, TEXT("Send target added: %s"), *ip_port);
}
else
{
UE_LOG(LogOSC, Error, TEXT("Fail to parse or invalid send target: %s"), *ip_port);
}
const auto result = _sendAddresses.Num();
_sendAddressesIndex.Emplace(ip_port, result);
_sendAddresses.Emplace(target);
return result;
}
static void SendImpl(FSocket *socket, const uint8 *buffer, int32 length, const FInternetAddr & target) static void SendImpl(FSocket *socket, const uint8 *buffer, int32 length, const FInternetAddr & target)
{ {
int32 bytesSent = 0; int32 bytesSent = 0;
@@ -63,7 +87,7 @@ void UOscSettings::Send(const uint8 *buffer, int32 length, int32 targetIndex)
{ {
for(const auto & address : _sendAddresses) for(const auto & address : _sendAddresses)
{ {
SendImpl(&_sendSocket.Get(), buffer, length, *address.second); SendImpl(&_sendSocket.Get(), buffer, length, *address);
} }
#if !NO_LOGGING #if !NO_LOGGING
@@ -79,7 +103,7 @@ void UOscSettings::Send(const uint8 *buffer, int32 length, int32 targetIndex)
} }
else if(targetIndex < _sendAddresses.Num()) else if(targetIndex < _sendAddresses.Num())
{ {
SendImpl(&_sendSocket.Get(), buffer, length, *_sendAddresses[targetIndex].second); SendImpl(&_sendSocket.Get(), buffer, length, *_sendAddresses[targetIndex]);
#if !NO_LOGGING #if !NO_LOGGING
// Log sent packet // Log sent packet
@@ -88,7 +112,7 @@ void UOscSettings::Send(const uint8 *buffer, int32 length, int32 targetIndex)
TArray<uint8> tmp; TArray<uint8> tmp;
tmp.Append(buffer, length); tmp.Append(buffer, length);
const auto encoded = FBase64::Encode(tmp); const auto encoded = FBase64::Encode(tmp);
const auto target = _sendAddresses[targetIndex].second->ToString(true); const auto target = _sendAddresses[targetIndex]->ToString(true);
UE_LOG(LogOSC, Verbose, TEXT("SentTo %s: %s"), *target, *encoded); UE_LOG(LogOSC, Verbose, TEXT("SentTo %s: %s"), *target, *encoded);
} }
#endif #endif
@@ -99,9 +123,9 @@ void UOscSettings::Send(const uint8 *buffer, int32 length, int32 targetIndex)
} }
} }
bool UOscSettings::Parse(const FString & address_port, FIPv4Address * address, uint32_t * port) bool UOscSettings::Parse(const FString & ip_port, FIPv4Address * address, uint32_t * port)
{ {
if(address_port.IsEmpty()) if(ip_port.IsEmpty())
{ {
return false; return false;
} }
@@ -110,16 +134,16 @@ bool UOscSettings::Parse(const FString & address_port, FIPv4Address * address, u
uint32_t portResult; uint32_t portResult;
int32 sep = -1; int32 sep = -1;
if(address_port.FindChar(TEXT(':'), sep)) if(ip_port.FindChar(TEXT(':'), sep))
{ {
const auto ip = address_port.Left(sep).Trim(); const auto ip = ip_port.Left(sep).Trim();
if(!FIPv4Address::Parse(ip, addressResult)) if(!FIPv4Address::Parse(ip, addressResult))
{ {
return false; return false;
} }
} }
portResult = FCString::Atoi(&address_port.GetCharArray()[sep+1]); portResult = FCString::Atoi(&ip_port.GetCharArray()[sep+1]);
if(portResult == 0) if(portResult == 0)
{ {
return false; return false;
+9 -3
View File
@@ -45,7 +45,9 @@ public:
TArray<FString> Inputs; TArray<FString> Inputs;
public: public:
void UpdateSendAddresses(); void InitSendTargets();
int32 GetOrAddSendTarget(const FString & ip_port);
void Send(const uint8 *buffer, int32 length, int32 targetIndex); void Send(const uint8 *buffer, int32 length, int32 targetIndex);
@@ -59,10 +61,14 @@ public:
* @brief Parse "8000" and "192.168.0.12" to IP and port values. * @brief Parse "8000" and "192.168.0.12" to IP and port values.
* @return true if succeed * @return true if succeed
*/ */
static bool Parse(const FString & address_port, FIPv4Address * address, uint32_t * port); static bool Parse(const FString & ip_port, FIPv4Address * address, uint32_t * port);
private:
int32 AddSendTarget(const FString & ip_port);
private: private:
TSharedRef<FSocket> _sendSocket; TSharedRef<FSocket> _sendSocket;
TArray<std::pair<FString, TSharedRef<FInternetAddr>>> _sendAddresses; TArray<TSharedRef<FInternetAddr>> _sendAddresses;
TMap<FString, int32> _sendAddressesIndex;
TArray<OscReceiverInputKey> _keyReceivers; TArray<OscReceiverInputKey> _keyReceivers;
}; };