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27 lines
843 B
C#
27 lines
843 B
C#
// Fill out your copyright notice in the Description page of Project Settings.
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using UnrealBuildTool;
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public class OscDemo : ModuleRules
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{
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public OscDemo(TargetInfo Target)
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{
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PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore" });
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PrivateDependencyModuleNames.AddRange(new string[] { });
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// Uncomment if you are using Slate UI
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// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
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// Uncomment if you are using online features
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// PrivateDependencyModuleNames.Add("OnlineSubsystem");
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// if ((Target.Platform == UnrealTargetPlatform.Win32) || (Target.Platform == UnrealTargetPlatform.Win64))
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// {
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// if (UEBuildConfiguration.bCompileSteamOSS == true)
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// {
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// DynamicallyLoadedModuleNames.Add("OnlineSubsystemSteam");
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// }
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// }
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}
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}
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