From 4356c16f9beddae588b4fc097091567ea9290782 Mon Sep 17 00:00:00 2001 From: Halvor Haukvik Date: Wed, 13 Feb 2019 15:33:49 +0100 Subject: [PATCH] typo --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 3a88605..6fb2411 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,7 @@ Unreal Engine 4 plugin for ZeroMQ with bindings from [zmqcpp](https://github.com ## Usage 1. Copy this repository into the `Plugins` folder of your Unreal project. 2. Verify that the plugin is enabled in the plugin menu inside the Unreal Editor. -2. In your module's build file (`.Build.cs`) add `ZeroMQ` the module dependency list: +2. In your module's build file (`.Build.cs`) add `ZeroMQ` to the module dependency list: ```c# ... PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "ZeroMQ" });