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// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System;
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using System.IO;
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using System.Diagnostics;
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public class ZeroMQ : ModuleRules
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{
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private string ThirdPartyPath
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{
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get { return Path.GetFullPath(Path.Combine(ModuleDirectory, "..", "..", "ThirdParty")); }
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}
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private string ZeroMQRootPath
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{
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get { return Path.GetFullPath(Path.Combine(ThirdPartyPath, "libzmq_4.3.1")); }
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}
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public void AddZeroMQ(ReadOnlyTargetRules Target)
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{
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// add headers
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PublicIncludePaths.Add(Path.Combine(ZeroMQRootPath, "include"));
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// tell library that it is statically linked
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PublicDefinitions.Add("ZMQ_STATIC");
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string staticLibrary = "";
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switch (Target.Platform)
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{
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case UnrealTargetPlatform.Win64:
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staticLibrary = Path.Combine(ZeroMQRootPath, "Windows", "x64", "libzmq-v141-mt-s-4_3_2.lib");
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break;
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case UnrealTargetPlatform.Win32:
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staticLibrary = Path.Combine(ZeroMQRootPath, "Windows", "x86", "libzmq-v141-mt-s-4_3_2.lib");
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break;
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case UnrealTargetPlatform.Linux:
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staticLibrary = Path.Combine(ZeroMQRootPath, "Linux", "libzmq.a");
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break;
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default:
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Console.WriteLine("unsupported target platform: %s", Target.Platform);
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Debug.Assert(false);
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break;
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}
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if (Target.Configuration == UnrealTargetConfiguration.Development)
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{
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bEnableExceptions = true;
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}
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Console.WriteLine("Using ZeroMQ static library: {0}", staticLibrary);
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PublicAdditionalLibraries.Add(staticLibrary);
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}
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public ZeroMQ(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
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PublicDependencyModuleNames.AddRange(new string[] {"Core"});
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AddZeroMQ(Target);
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}
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}
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