mirror of
https://github.com/storytold/UnrealZeroMQ.git
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77 lines
2.7 KiB
C#
77 lines
2.7 KiB
C#
// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System;
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using System.IO;
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using System.Diagnostics;
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public class ZeroMQ : ModuleRules
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{
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private string ThirdPartyPath
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{
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get { return Path.GetFullPath(Path.Combine(ModuleDirectory, "..", "..", "ThirdParty")); }
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}
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private string ZeroMQRootPath
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{
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get { return Path.GetFullPath(Path.Combine(ThirdPartyPath, "libzmq_4.3.1")); }
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}
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public void AddZeroMQ(ReadOnlyTargetRules Target)
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{
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// add headers
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PublicIncludePaths.Add(Path.Combine(ZeroMQRootPath, "include"));
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// tell library that it is statically linked
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PublicDefinitions.Add("ZMQ_STATIC");
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// NB(bt): This isn't compiling for Unreal Engine 4.25:
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// Error CS0151
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// A switch expression or case label must be a bool, char, string, integral, enum, or corresponding nullable type
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// c:\Users\echel\OneDrive\Documents\Unreal Projects\AzureKinect\Plugins\UnrealZeroMQ\Source\ZeroMQ\ZeroMQ.Build.cs 29
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//
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// I'll hardcode the results for Windows x64 for now.
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// Sorry for being a bad citizen to other platforms, especially Linux. :(
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string staticLibrary = Path.Combine(ZeroMQRootPath, "Windows", "x64", "libzmq-v141-mt-s-4_3_2.lib");
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/*
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string staticLibrary = "";
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switch (Target.Platform)
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{
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case UnrealTargetPlatform.Win64:
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staticLibrary = Path.Combine(ZeroMQRootPath, "Windows", "x64", "libzmq-v141-mt-s-4_3_2.lib");
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break;
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case UnrealTargetPlatform.Win32:
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staticLibrary = Path.Combine(ZeroMQRootPath, "Windows", "x86", "libzmq-v141-mt-s-4_3_2.lib");
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break;
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case UnrealTargetPlatform.Linux:
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staticLibrary = Path.Combine(ZeroMQRootPath, "Linux", "libzmq.so");
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PublicAdditionalLibraries.Add("stdc++");
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break;
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case UnrealTargetPlatform.Mac:
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staticLibrary = Path.Combine(ZeroMQRootPath, "MacOS", "libzmq.a");
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break;
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default:
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Console.WriteLine("unsupported target platform: %s", Target.Platform);
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Debug.Assert(false);
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break;
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}*/
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bEnableExceptions = true;
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Console.WriteLine("Using ZeroMQ static library: {0}", staticLibrary);
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PublicAdditionalLibraries.Add(staticLibrary);
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}
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public ZeroMQ(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
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PublicDependencyModuleNames.AddRange(new string[] { "Core" });
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AddZeroMQ(Target);
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}
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}
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