Files
UnrealZeroMQ/Source/ZeroMQ/Private/ZeroMQ.cpp
T
Halvor Haukvik 498c21f38c init commit
2019-02-13 14:19:29 +01:00

20 lines
578 B
C++

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#include "ZeroMQ.h"
#define LOCTEXT_NAMESPACE "FZeroMQModule"
void FZeroMQModule::StartupModule()
{
// This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
}
void FZeroMQModule::ShutdownModule()
{
// This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
// we call this function before unloading the module.
}
#undef LOCTEXT_NAMESPACE
IMPLEMENT_MODULE(FZeroMQModule, ZeroMQ)