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update to bevy 0.13
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@@ -5,13 +5,11 @@ use bevy::{
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prelude::*,
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};
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use bevy_facial_mocap::CSVAnimationLoader;
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use bevy_inspector_egui::quick::WorldInspectorPlugin;
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fn main() {
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App::new()
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.insert_resource(DirectionalLightShadowMap { size: 4096 })
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.add_plugins(DefaultPlugins)
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.add_plugins(WorldInspectorPlugin::new())
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// We add the CSV Animation Loader here
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.init_asset_loader::<CSVAnimationLoader>()
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.add_systems(Startup, setup)
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