fmt + clippy

This commit is contained in:
Lee-Orr
2024-02-08 17:21:38 -05:00
parent 733b3cf9f3
commit 81f6efa10c
2 changed files with 145 additions and 55 deletions
+10 -11
View File
@@ -1,4 +1,7 @@
use bevy::{pbr::{CascadeShadowConfigBuilder, DirectionalLightShadowMap}, prelude::*};
use bevy::{
pbr::{CascadeShadowConfigBuilder, DirectionalLightShadowMap},
prelude::*,
};
use bevy_inspector_egui::quick::WorldInspectorPlugin;
fn main() {
@@ -11,14 +14,11 @@ fn main() {
}
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
commands.spawn(
Camera3dBundle {
transform: Transform::from_xyz(0.7, 0.7, 1.0)
.looking_at(Vec3::new(0.0, 0.3, 0.0), Vec3::Y),
..default()
}
);
commands.spawn(Camera3dBundle {
transform: Transform::from_xyz(0.7, 0.7, 1.0).looking_at(Vec3::new(0.0, 0.3, 0.0), Vec3::Y),
..default()
});
commands.spawn(DirectionalLightBundle {
directional_light: DirectionalLight {
shadows_enabled: true,
@@ -37,9 +37,8 @@ fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
..default()
});
commands.spawn(SceneBundle {
scene: asset_server.load("example.gltf#Scene0"),
..default()
});
}
}