bench: real reference images (anime/film/panorama) replace synthetic gradients

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Hanashi
2026-08-06 02:10:27 -04:00
parent 4a802d8c3e
commit cc111c0c33
2 changed files with 89 additions and 2 deletions
+6 -2
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@@ -41,8 +41,12 @@ VIDEO_VAE = "minimax_h3_video_vae_fp16.safetensors"
AUDIO_VAE = "minimax_h3_audio_vae_fp32.safetensors"
FL2VA_DEFAULT = "minimax_h3_fl2va_pruned_int8_convrot.safetensors"
REF2VA_DEFAULT = "minimax_h3_ref2va_pruned_int8_convrot.safetensors"
BENCH_IMAGE = "bench_ref_1344x768.png" # created by scripts/pod/make-test-images.py
BENCH_REF_SET = [f"bench_ref_{i:02d}.png" for i in range(1, 9)] # multi-ref pool
# Real images fetched by scripts/pod/fetch-bench-images.py (anime characters,
# film stills, giant panoramas) — realistic detail load for the ref encoder.
BENCH_IMAGE = "bench_movie_01.jpg"
BENCH_REF_SET = ["bench_anime_01.jpg", "bench_anime_02.jpg", "bench_anime_03.jpg",
"bench_movie_01.jpg", "bench_movie_02.jpg", "bench_movie_03.jpg",
"bench_big_01.jpg", "bench_big_02.jpg"]
T2V_PROMPT = (
"Cinematic aerial shot slowly orbiting a coastal lighthouse at golden hour, "