# MiniMax H3 serving plan — pools, pricing, capacity scenarios Prepared 2026-08-06. Every generation time in this document is **measured** on our pods (see `docs/BENCHMARKS.md`); derived numbers state their formula. GPU prices are what we actually pay: B200 $6.94/hr, RTX 5090 $0.99/hr, RTX 4090 $0.74/hr. All jobs are 20 steps, 24 fps, template sampler settings. Two structural facts drive everything: 1. **One generation saturates one GPU** (measured: co-scheduling is 13% *slower*). Throughput = number of workers; latency = service time + queue. 2. **bf16 is the fastest family wherever it fits** — including, surprisingly, layer-streamed on the RTX 5090 (110 s vs 143 s pruned for the standard clip). Quantized families are for VRAM-constrained multi-model workers, not for speed or cost. ## The product surface (what we can offer) **Modalities**: text-to-video, keyframe-to-video (first and/or last frame), reference-to-video (1–9 images; also up to 3 ref videos + 3 audio clips, untested by us). All produce video + native stereo audio. **Resolutions** (canvas must be multiples of 32, area ≤ ~1.03 MP): | Tier | 16:9 | 9:16 | 1:1 | Notes | |---------------|-----------|-----------|-----------|--------------------------| | Draft (352p) | 608×352 | 352×608 | 448×448 | fastest, preview quality | | SD (480p) | 864×480 | 480×864 | 640×640 | the sweet spot | | HD (768p) | 1344×768 | 768×1344 | 992×992 | native max; ~3.3× cost | Intermediate 16:9 rungs exist every 32 px (736×416, 960×544, 1056×608, 1152×640, 1216×672, 1280×736) — we recommend selling the three tiers above. Other aspects (4:3, 21:9, …) work too — anything multiple-of-32 under the area cap. 2K does not exist locally (hosted-API upscale only). **Durations**: frame count must satisfy n ≡ 5 (mod 17); trained range 124–362 frames → **~5.2 s to ~15.1 s in ~0.7 s steps** (5.2, 5.9, 6.6, 7.3, 8.0, 8.7, 9.4, 10.1, 10.8, 11.5, 12.2, 12.9, 13.7, 14.4, 15.1). Sell "5 / 10 / 15 seconds"; internally snap up to the grid. fps is fixed at 24. ## Pool 1 — Paid (bf16, everything) ### Worker type **B200 (180 GB) is the only worker class that runs the entire paid surface on bf16** — HD, 15 s, and heavy reference jobs all need its VRAM. However, 55–70 % of paid traffic (≤480p, ≤10 s) runs **4× cheaper on 5090-bf16 workers** at identical weights/quality. Recommended deployment: - **5090 bf16 pool** — handles t2v/i2v/ref2v at ≤480p, ≤10 s (dedicated single-model workers; no model switching, so no cache-none tax). - **B200 bf16 pool (small)** — handles HD, >10 s, and `max`-sizing reference jobs; also absorbs overflow for latency. Route by job shape. This hybrid cuts blended cost ~2.5–3× vs all-B200. ### Cost per video (B200 bf16, measured/derived) t2v baseline; keyframe (i2v) ≈ +5 %; reference adder below. | Resolution | 5 s | 10 s | 15 s | |------------|------------------|------------------|------------------| | Draft 352p | 26 s → $0.050 | 63 s → $0.122 | 111 s → $0.214 | | SD 480p | 51 s → $0.098 | 125 s → $0.240 | 240 s → $0.463 | | HD 768p | 169 s → $0.326 | 490 s → $0.945 | 965 s → $1.861 | (10 s and 352p/HD-longer cells derived from measured duration/resolution scaling on identical hardware; 480p-5/15 s, HD-5 s are directly measured.) Reference-to-video adder (match sizing): **+$0.006 (1 ref) to +$0.054 (8–9 refs)** at ≤480p; **+$0.22** at HD with 8 refs. `max` reference sizing multiplies job cost ~5–10× — if offered at all, price it as its own SKU at ~5× the base price, or restrict to ≤4 refs (+$0.08). On the 5090-bf16 pool the same ≤480p jobs cost: 5 s $0.030 · 10 s ~$0.074 · 1-ref +~$0.01. Blend accordingly; the pricing below uses **B200 costs** as the conservative basis, so hybrid routing only improves your real margin. ### Pricing — per output-second (the unit to reason in) All prices are **$ per second of delivered video**. Margin means gross margin on price (price = cost ÷ (1 − margin)). Note the honest wrinkle: our cost per output-second RISES with clip length (compute is superlinear in frames), so a truly flat per-second price quietly gives long clips a discount — the tables show exact per-duration cost so you can decide flat vs tiered. **Our cost per output-second (B200 bf16 basis), and price at each margin:** | Tier | Clip | Cost/s | 0% | 15% | 25% | 50% | 70% | |-------|-------|----------|---------|---------|---------|---------|---------| | 352p | 5 s | $0.0097 | $0.0097 | $0.0114 | $0.0129 | $0.0194 | $0.0323 | | 352p | 10 s | $0.0120 | $0.0120 | $0.0141 | $0.0160 | $0.0240 | $0.0400 | | 352p | 15 s | $0.0142 | $0.0142 | $0.0167 | $0.0189 | $0.0284 | $0.0473 | | 480p | 5 s | $0.0190 | $0.0190 | $0.0224 | $0.0254 | $0.0380 | $0.0634 | | 480p | 10 s | $0.0238 | $0.0238 | $0.0280 | $0.0317 | $0.0476 | $0.0793 | | 480p | 15 s | $0.0307 | $0.0307 | $0.0361 | $0.0409 | $0.0614 | $0.1023 | | 768p | 5 s | $0.0630 | $0.0630 | $0.0741 | $0.0840 | $0.1260 | $0.2101 | | 768p | 10 s | $0.0932 | $0.0932 | $0.1097 | $0.1243 | $0.1865 | $0.3108 | | 768p | 15 s | $0.1234 | $0.1234 | $0.1451 | $0.1645 | $0.2467 | $0.4112 | **Hybrid-routing true cost** (≤480p/≤10 s jobs on 5090-bf16 workers): 480p drops to **$0.0059/s (5 s)** and **$0.0073/s (10 s)** — roughly 3× cheaper than the B200 basis above. If you price from the B200 table and route hybrid, realized margin is far above nominal (e.g. a "25 %" 480p price carries ~77 % true margin on the 5090 share). **Flat-rate menu option** (blended 60/25/15 duration mix, hybrid routing): | Public flat price | True blended margin | |---------------------|----------------------------------| | SD 480p @ $0.02/s | ~50 % | | SD 480p @ $0.03/s | ~67 % | | HD 768p @ $0.10/s | ~20 % (HD stays on B200 — price HD at $0.13–0.17/s for 40–50 %) | | Draft 352p @ $0.01/s | ~0 % on B200, ~60 % if drafts route to 5090s | Per-video equivalents of the B200-basis table (for invoice display): | Duration | Cost | 0% | 15% | 25% | 50% | 70% | |----------|--------|--------|--------|--------|--------|--------| | 5 s | $0.098 | $0.098 | $0.116 | $0.131 | $0.197 | $0.328 | | 10 s | $0.240 | $0.240 | $0.283 | $0.320 | $0.481 | $0.801 | | 15 s | $0.463 | $0.463 | $0.545 | $0.617 | $0.926 | $1.543 | | SKU modifiers | ×cost | example @25% margin, 10 s | |------------------------------|-------|--------------------------------| | Draft 352p | ×0.51 | $0.163 | | HD 768p | ×3.6+ | $1.260 (5 s: $0.434, 15 s: $2.481) | | + references (≤9, match) | +$0.01–0.06 | round: +$0.05 | | + references at HD | +$0.22 | round: +$0.30 | | keyframe (first/last frame) | +5 % | fold into base | Simple public menu suggestion (at ~50 % blended margin, knowing hybrid routing makes true margin higher): **Draft $0.10 · SD $0.20/5 s · HD $0.65/5 s; +$0.05 per clip with references; duration billed per 5 s block.** ## Pool 2 — Free (480p, 5 s, ≤3 cropped refs) Constraint set: 864×480 (any of the three aspects), 5 s, up to 3 reference images pre-cropped/downscaled (our `--ref-downscale 0.2` path — measured to also *improve* stability and speed). ### Cost per 1,000 free generations (measured) | Worker + weights | time/job | jobs/hr/worker | $/1k videos | |-------------------------------|----------|----------------|-------------| | **5090 bf16 (t2v/i2v only)** | 110 s | 32.7 | **$30** | | 5090 pruned int8, t2v | 143 s | 25.2 | $39 | | **5090 pruned int8, 3 refs** | ~176 s | 20.5 | **$48** | | 4090 patched, 3 refs | ~400 s | 9.0 | $82 | | B200 bf16, 3 refs | 60 s | 60.0 | $116 | int8 (non-pruned) sits between pruned and bf16 in speed on every card and fits nothing extra — it has no serving niche; skip it. **Recommendation: free pool = 5090s running pruned int8 with the ref2va model resident** (one model handles ref jobs; t2v works via 0-ref… no — t2v needs fl2va). Practical split: ~⅓ of free workers hold fl2va (t2v/i2v jobs, $39/1k), ~⅔ hold ref2va (ref jobs, $48/1k) — no model switching, no cache-none tax, blended **~$45 per 1,000 free videos**. bf16-on-5090 is competitive for t2v-only but its ref2v carries the switch tax; revisit if free tier drops references. Quality note: pruned int8's output is strong (community: "near-lossless lineage"), and free users get 480p/5 s — the quality delta vs bf16 at this tier is minimal. If you want bf16 everywhere anyway, free costs rise ~25 %. ## Capacity & demand scenarios Model: workers sized so that **peak-hour utilization ≤ 70 %** (queueing knee). Peak hour assumed 3× the daily average rate. Wait ≈ service_time × ρ/(1−ρ) per M/M/1 worker; at 70 % that's ~2.3× service time queued ahead of you — the sizing keeps typical waits under ~1 job-length even at peak. Wait-time intuition (176 s free ref job): | Utilization | Avg queue wait | |-------------|----------------| | 50 % | ~3 min | | 70 % | ~7 min | | 85 % | ~17 min | | 95 % | ~56 min | ### Free pool (5090 pruned, blended 165 s/job, 21.8 jobs/hr/worker) | Demand (videos/day) | Peak rate/hr | Workers (70 % peak) | $/day (24/7) | $/day (autoscaled*) | Mean-hour wait | Peak wait | |---------------------|--------------|----------------------|--------------|----------------------|----------------|-----------| | 1,000 | 125 | 9 | $214 | ~$95 | <1 min | ~6 min | | 5,000 | 625 | 41 | $974 | ~$430 | <1 min | ~6 min | | 20,000 | 2,500 | 164 | $3,897 | ~$1,700 | <1 min | ~6 min | | 100,000 | 12,500 | 820 | $19,483 | ~$8,600 | <1 min | ~6 min | *Autoscaled ≈ 44 % of 24/7 (integrate a 3:1 peak:trough sinusoidal day at 70 % target util). Requires image-baked or volume-attached workers that cold start in ~4 min (measured: container rebuild ~4 min + first model load ~40 s on a warm volume). Rule of thumb: **free tier costs ~$45 per 1,000 videos served, i.e. ~$0.0087 per output-second** — the worker math above just determines how fast you serve them. (For comparison: every paid SD second sold at $0.02 funds ~2.3 free seconds.) ### Paid pool (hybrid; blended job assumed 60 % SD-5s / 20 % SD-10s / 10 % HD-5s / 10 % ref-heavy) Blended: ~$0.11 cost per job on hybrid routing (~$0.16 all-B200), ~150 s blended service time on the 5090 share, 84 s on the B200 share. | Demand (jobs/day) | 5090 workers | B200 workers | $/day (24/7) | Revenue/day @25 % margin | @50 % | |--------------------|--------------|--------------|--------------|---------------------------|--------| | 500 | 3 | 1 | $238 | $73 rev / $55 cost* | $110 | | 2,500 | 12 | 2 | $618 | $367 / $275 | $550 | | 10,000 | 46 | 5 | $1,926 | $1,467 / $1,100 | $2,200 | | 50,000 | 229 | 22 | $9,105 | $7,333 / $5,500 | $11,000 | *Cost column is per-job cost × volume (what you actually burn on GPU-seconds); the $/day worker column is capacity cost at 24/7 — the gap is idle headroom, recovered by autoscaling (×0.44) or by letting free-tier jobs soak idle paid workers (recommended: one queue, two priorities — paid preempts free). **Break-even insight**: at 25 % margin the paid pool only covers its 24/7 capacity above ~4,000 jobs/day; below that, either autoscale, raise margin, or (best) run paid and free as one fleet with priority scheduling so paid headroom serves free demand instead of idling. ## Concrete deployment recommendation 1. **One fleet, two queues** (paid priority, free backfill) on **RTX 5090 workers in one region** sharing a network volume: bf16-fl2va workers for paid t2v/i2v ≤480p/≤10 s, pruned-ref2va workers for all reference jobs and free tier. 2. **Small B200 pool** (1–2 + burst) for HD / 15 s / max-sizing paid SKUs. 3. Config per `docs/MITIGATIONS.md`: 5090s need the #15316 patch + `--reserve-vram 4`; keep one model per worker (no switching) to avoid every RAM-cap failure mode we found. 4. Autoscale on queue depth; workers cold-start in ~5 min from a shared volume (bake the container image to cut pip-install; then ~1 min). 5. Watch for ComfyUI merging #15316 and the KJNodes SageAttention patch (~2× potential speedup, currently broken for H3) — either would shift every number in this doc favorably. ## Assumptions register (audit before betting real money) - GPU prices: our current RunPod rates; community-cloud 5090s can be ~30 % cheaper, secure-cloud availability at scale unverified (provider/worker- availability research is a pending follow-up). - 10 s and 352p/HD-long cells derived from measured scaling laws, not directly timed on bf16; ±15 % error bars. - 3-ref free-tier time interpolated between measured 1-ref and 4-ref runs. - Peak:average = 3:1 assumed; measure your real diurnal curve and re-run the sizing (formulas inline above). - No egress/storage/queue-infra costs included (small: ~1–3 MB per video). - Quality parity of pruned int8 for the free tier is a judgment call — A/B the actual outputs (they're all on the pods' volumes).