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https://github.com/storytold/filmcraft.git
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a1232e257a
Move the header byte/bit flips, the big-field writes and the random rounds of the dnx, h264 and hevc hostile-stream sweeps into helper functions. The RNG seeds and draw order, the labels and the depth gating are unchanged.
203 lines
7.8 KiB
Rust
203 lines
7.8 KiB
Rust
//! Hostile-input robustness: header-region sweeps (SPS/PPS/first slice headers), truncation and
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//! random mutation of small libx264 streams must never panic or run away. Skips without ffmpeg.
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#[path = "it/common/mod.rs"]
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mod common;
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use std::panic::{AssertUnwindSafe, catch_unwind};
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use std::process::{Command, Stdio};
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use filmcraft_h264::Decoder;
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struct Rng(u64);
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impl Rng {
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fn next(&mut self) -> u64 {
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self.0 ^= self.0 << 13;
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self.0 ^= self.0 >> 7;
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self.0 ^= self.0 << 17;
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self.0
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}
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fn below(&mut self, n: usize) -> usize {
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(self.next() % n.max(1) as u64) as usize
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}
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}
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/// (name, extra x264 args, pix_fmt)
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const SEEDS: &[(&str, &str, &str)] = &[
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("h264_fz_cabac_b", "-profile:v high -bf 2 -g 8 -x264-params cabac=1:weightp=2:8x8dct=1", "yuv420p"),
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("h264_fz_cavlc", "-profile:v baseline -g 6 -x264-params cabac=0", "yuv420p"),
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("h264_fz_interlaced", "-profile:v high -flags +ildct+ilme -bf 1 -g 6 -x264-params tff=1:interlaced=1", "yuv420p"),
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("h264_fz_10bit_422", "-profile:v high422 -bf 1 -g 6", "yuv422p10le"),
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("h264_fz_multislice", "-profile:v main -g 6 -x264-params slices=3:cabac=1", "yuv420p"),
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];
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fn make(ff: &std::path::Path, name: &str, args: &str, pix: &str) -> Option<Vec<u8>> {
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let out = filmcraft_testkit::fixtures_dir("h264").join(format!("{name}.h264"));
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let p = filmcraft_testkit::fixtures::generate(&out, |tmp| {
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let a: Vec<&str> = args.split_whitespace().collect();
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matches!(
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Command::new(ff)
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.args(["-hide_banner", "-loglevel", "error", "-y", "-f", "lavfi", "-i", "testsrc2=size=64x48:rate=25", "-frames:v", "7", "-pix_fmt", pix, "-c:v", "libx264"])
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.args(a)
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.args(["-f", "h264"])
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.arg(tmp)
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.stdin(Stdio::null())
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.status(),
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Ok(s) if s.success()
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)
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})?;
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std::fs::read(p).ok()
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}
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static PANICS: std::sync::atomic::AtomicUsize = std::sync::atomic::AtomicUsize::new(0);
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/// Decoder worker threads catch panics and turn them into errors; count them so they still fail the test.
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fn count_panics() {
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static ONCE: std::sync::Once = std::sync::Once::new();
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ONCE.call_once(|| {
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std::panic::set_hook(Box::new(|info| {
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PANICS.fetch_add(1, std::sync::atomic::Ordering::SeqCst);
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eprintln!("PANIC: {info}");
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}));
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});
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}
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fn run_all(d: &[u8], label: &str) {
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filmcraft_testkit::set_progress(label);
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count_panics();
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let before = PANICS.load(std::sync::atomic::Ordering::SeqCst);
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let res = catch_unwind(AssertUnwindSafe(|| {
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for threads in [1, 3] {
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let mut dec = Decoder::with_threads(threads);
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for au in common::split_access_units(d) {
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let _ = dec.decode(au, 0);
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}
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let _ = dec.decode(d, 1);
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let _ = dec.flush();
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let _ = dec.take_error();
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}
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}));
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assert!(res.is_ok() && PANICS.load(std::sync::atomic::Ordering::SeqCst) == before, "panic: {label}");
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}
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/// Seconds the whole sweep may take before it counts as a hang (override: FILMCRAFT_HOSTILE_TIMEOUT_SECS).
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const DEADLINE_SECS: u64 = 600;
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/// CI runs a rotating share of every part of the sweep; `FILMCRAFT_FUZZ_ITERS=400` runs all of it (see [`Depth`]).
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#[test]
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fn hostile_streams_never_panic() {
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filmcraft_testkit::with_deadline(DEADLINE_SECS, sweep);
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}
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fn sweep() {
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let Some(ff) = filmcraft_testkit::ffmpeg_or_skip("h264 fuzz") else { return };
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let depth = Depth::from_env();
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for &(name, args, pix) in SEEDS {
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if !filmcraft_testkit::ffmpeg_has_encoder(&ff, "libx264") {
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filmcraft_testkit::skip("h264 fuzz", &format!("this ffmpeg has no libx264 encoder (seed {name})"));
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continue;
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}
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let Some(seed) = make(&ff, name, args, pix) else {
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panic!("ffmpeg has libx264 but could not encode the {name} seed");
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};
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for n in depth.truncations(seed.len()) {
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run_all(&seed[..n], &format!("{name} truncate {n}"));
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}
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header_flips(&depth, &seed, name);
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random_rounds(&depth, &seed, name);
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}
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}
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/// SPS/PPS/first slice header region: every byte to a few values, every bit.
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fn header_flips(depth: &Depth, seed: &[u8], name: &str) {
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for p in 0..seed.len().min(120) {
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for (i, v) in VALUES.into_iter().enumerate() {
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if !depth.value(p, i) {
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continue;
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}
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let mut d = seed.to_vec();
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d[p] = v;
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run_all(&d, &format!("{name} byte {p}={v:#x}"));
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}
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for b in 0..8 {
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if !depth.bit(p, b) {
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continue;
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}
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let mut d = seed.to_vec();
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d[p] ^= 1 << b;
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run_all(&d, &format!("{name} flip {p}.{b}"));
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}
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}
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}
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fn random_rounds(depth: &Depth, seed: &[u8], name: &str) {
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let mut rng = Rng(0x9e3779b97f4a7c15 ^ name.len() as u64);
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// Skipped rounds still draw their mutations, so round i matches round i of a full run.
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for i in 0..depth.rounds {
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let mut d = seed.to_vec();
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for _ in 0..1 + rng.below(6) {
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let p = rng.below(d.len());
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if rng.below(2) == 0 {
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d[p] ^= 1 << rng.below(8);
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} else {
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d[p] = rng.next() as u8;
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}
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}
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if depth.round(i) {
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run_all(&d, &format!("{name} random {i}"));
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}
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}
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}
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const VALUES: [u8; 5] = [0, 0xff, 0x80, 0x01, 0x7f];
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/// How much of the sweep runs. `FILMCRAFT_FUZZ_ITERS=N` runs all of it (about 300 truncation
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/// points spread over each seed, every header byte, overwrite value and bit flip) plus N random
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/// rounds per seed: 400 is the full depth, more hunts longer. Unset, CI runs a third of the
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/// truncation points and of the full depth's random rounds and, for each header byte, one value
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/// and two bits. A rotation offset shifts which share runs (`FILMCRAFT_FUZZ_SEED`, else the UTC
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/// day number), so every case of the full sweep runs within a few days, and a random round's
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/// mutations match the same round of a full run.
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struct Depth {
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full: bool,
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truncations: usize,
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rounds: usize,
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rotation: usize,
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}
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impl Depth {
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fn from_env() -> Self {
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match std::env::var("FILMCRAFT_FUZZ_ITERS").ok().and_then(|s| s.parse().ok()) {
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Some(rounds) => Depth { full: true, truncations: 300, rounds, rotation: 0 },
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None => {
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let rotation = rotation();
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eprintln!("fuzz subset rotation {rotation} (FILMCRAFT_FUZZ_SEED={rotation} replays it; FILMCRAFT_FUZZ_ITERS=400 runs everything)");
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Depth { full: false, truncations: 300, rounds: 400, rotation }
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}
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}
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}
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/// Truncation lengths for a `len`-byte input: every point of the full sweep, or every third one.
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fn truncations(&self, len: usize) -> std::iter::StepBy<std::ops::Range<usize>> {
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let stride = (len / self.truncations).max(1);
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let (start, step) = if self.full { (0, stride) } else { ((self.rotation % 3) * stride, 3 * stride) };
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(start..len).step_by(step)
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}
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fn value(&self, p: usize, i: usize) -> bool {
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self.full || i == (p + self.rotation % VALUES.len()) % VALUES.len()
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}
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fn bit(&self, p: usize, b: usize) -> bool {
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self.full || (b + p + self.rotation % 4).is_multiple_of(4)
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}
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fn round(&self, i: usize) -> bool {
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self.full || i % 3 == self.rotation % 3
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}
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}
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/// The default subset's rotation offset: `FILMCRAFT_FUZZ_SEED`, else days since the Unix epoch (UTC).
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fn rotation() -> usize {
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std::env::var("FILMCRAFT_FUZZ_SEED").ok().and_then(|s| s.parse().ok()).unwrap_or_else(|| {
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let secs = std::time::SystemTime::now().duration_since(std::time::UNIX_EPOCH).map_or(0, |d| d.as_secs());
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usize::try_from(secs / 86_400).unwrap_or(0)
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})
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}
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