26 KiB
title, description
| title | description |
|---|---|
| Tracks | Peer track components — captions, media, typography and authored audio. |
Every audiovisual contribution entering the final composition is a peer Track. Tracks are flat
(no nesting). Every visual occurrence publishes an absolute z: a domain family such as Fine
Caption may own it in a reusable Recipe, while base Visual Clips and Fine Text write it directly. This page
covers Caption, Media, Typography and Audio Track authoring.
Caption system
Caption uses a source-neutral document produced by Script and a replaceable Style family:
Script → CaptionDocument + NarrativeCaptionBinding
Binding + NarrativeProjection → complete Unit CaptionTiming
authored Cues + CaptionTiming + Uses → family presentation schedule → VisualTrack
<import as="caption" from="@hypit/caption@1"/>
<import as="caption-fine" from="@hypit/caption-fine@1"/>
<import as="media" from="@hypit/media@1"/>
<import as="fonts" from="@hypit/fontsource@1"/>
@hypit/caption owns the common CaptionDocument contract, including ordered Words, correspondence
Units and authored Cues, plus complete-unit Selection/Role queries, Style assignment and the flat
timing join. @hypit/caption-fine is one Style family: it presents those Cues and owns their
geometry, glyph/Cue/Pill Paint and layered local motion.
caption-fine:Style
A Style is a rendering intent resolved from one package-owned SVS Recipe:
caption.primary {
stack-order: 70; x: 0.5; y: 0.88; width: 0.84;
height: 0.22;
anchor-x: center; anchor-y: bottom;
size: 58;
line-height: 0.96; letter-spacing: -0.5; word-gap: 14;
align: center; block-align: end; inline-size: fixed;
wrap: word; max-lines: 2; max-words-per-line: 4;
direction: ltr;
fill: #FFFFFF; opacity: 1;
stroke-color: #09090B; stroke-width: 2;
shadow-color: #000000; shadow-opacity: 0.72;
shadow-x: 0; shadow-y: 3; shadow-blur: 8;
glow-color: #FFFFFF; glow-opacity: 0.12; glow-blur: 8;
gradient-from: #FFFFFF; gradient-to: #93C5FD; gradient-angle: 120;
long-shadow-color: #111827; long-shadow-opacity: 0.35;
long-shadow-distance: 8; long-shadow-angle: 45;
background: #09090BCC; border-color: #FFFFFF20; border-width: 1;
padding: 16 24; radius: 18;
karaoke: trail; karaoke-transition: wipe;
active-fill: #FFD54A;
active-box: current; active-box-continuity: isolated;
active-box-background: #FFD54ACC; active-box-padding: 4 8; active-box-radius: 8;
active-underline: current; active-underline-color: #FFFFFF;
active-underline-thickness: 3; active-underline-offset: 5;
cue-enter: spring; cue-enter-frames: 4;
cue-enter-start-scale: 0.75;
cue-exit: none; cue-exit-frames: 0;
atom-reveal: all;
active-response: pop; active-response-frames: 5; active-scale: 1.08;
lead-frames: 4; tail-frames: 4; handoff: cut;
}
<fonts:Face id="caption-latin" package="@fontsource-variable/inter" weight="700" style="normal"/>
<fonts:Face id="caption-han" package="@fontsource-variable/noto-sans-sc" weight="700" style="normal"/>
<media:FontStack id="caption-fonts" primary={caption-latin}>
<media:Fallback font={caption-han}/>
</media:FontStack>
<caption-fine:Style id="primary-caption" recipe={recipes.caption.primary}
font={caption-fonts}/>
The required font= edge carries one byte-reproducible FontStackRef. Family, weight and style
exist only on that edge; each fallback retains its own exact face metadata. Fine rejects a Style
without that stack instead of falling back to machine fonts.
Another Caption package may define a different rendering family without changing the common CaptionDocument contract.
Fine's properties are orthogonal: normalized placement and anchor; layout and typography; base/active solid or gradient glyph Paint; stroke, shadow, directional long shadow, glow and underline; Cue/Pill Paint; three independent glyph/Pill/underline activation channels; and layered Cue, Alignment-Unit, active-response and loop motion. Missing optional dimensions resolve deterministically to no decoration or motion. Unknown properties are rejected.
The package groups those properties as Where, How and When in its Surface declaration,
so Studio can present the same author contract without maintaining a Caption-specific property list.
lead-frames and tail-frames form an explicit visible Schedule around the spoken Cue;
handoff: cut prevents adjacent visible envelopes from competing, while overlap preserves both.
Neither form changes the Word frames used by Karaoke.
karaoke is off, current or trail; karaoke-transition is step or wipe. Timing is always
whole-Alignment-Unit timing already proven by Caption. A normal one-word unit therefore highlights
per word, while a Dual Text unit remains one indivisible visible unit. Fine never guesses internal
time.
active-box is independently off, current or trail. active-box-continuity: isolated paints
one capsule per activated Alignment Unit; joined turns a trail into one ordered prefix whose background is
continuous on each real browser line. Thus trail-colored text with a current-only Pill is one
Recipe—not a second renderer.
With wrap: word, Fine wraps between complete Alignment Units and falls back inside a single
over-wide display unit so it cannot escape the Region. max-words-per-line constructs explicit rows;
when max-lines is present, a Cue that would construct more rows is rejected instead of having its
text or Paint clipped. Cue boundaries come from Script segments, turns and authored
||.
Fine is the uniform-flow family: every token follows the same Recipe and may differ only by time, index or play state. A Cue with authored internal roles—different font/layout groups, full-frame inversion, tearing or cross-clause composition—requires another Caption package rather than a hidden Fine exception.
CJK dialogue can be written directly. For a display-only emoji that still follows speech timing,
author the correspondence explicitly, such as <🌐 | globe>; the system will not invent a spoken
word for a bare symbol.
caption-fine:Caption
Caption content comes from Script and Timeline. Uses choose presentation in time; later Uses replace earlier treatments inside their windows, including Hidden.
<caption:Hidden id="hidden"/>
<narrative-caption:Timing id="story-captions" document={story.caption}
binding={story.caption-binding} projection={story-time}/>
<caption-fine:Caption id="captions" document={story.caption} timing={story-captions}
timeline={speech.timeline} within={vertical.bounds}>
<caption-fine:Use style={primary-caption}/>
<caption-fine:Use role="ALICE" style={alice-caption}/>
<caption-fine:Use role="BOB" style={bob-caption}/>
<caption-fine:Use during={product-demo-window} style={dialogue-caption}/>
<caption-fine:Use during={private-window} style={hidden}/>
</caption-fine:Caption>
|| organizes Cues. A window can start inside a Cue while retaining its complete text and original
word timing. role filters the speaker independently of time. A timed Use names an already resolved
absolute Window through during.
Visual Clips and B-roll
B-roll is an editorial use of a Visual Clip, not a separate Track family. One Clip can place an image, generated video, prepared timed medium or compositable Surface at a semantic or absolute window.
<import as="visual" from="@hypit/visual-track@1"/>
<import as="time" from="@hypit/timeline-author@1"/>
<import as="wording" from="@hypit/text@1"/>
<time:Clock id="clock" frame-rate="30"/>
visual:Track and visual:Clip
Placement is an explicit Spatial Frame edge. Fit, source-time mapping and stack order belong directly to the occurrence; reusable pixel treatment and typed Motion remain optional values.
<wording:Value id="product-direction">
A clean vertical product film: the written script becomes semantic regions,
then those regions assemble into a finished video.
</wording:Value>
<seedance:ReferenceVideo id="product-motion" model="mini"
prompt={product-direction} duration="5">
<seedance:Reference image={product-reference} person-reference="false"/>
</seedance:ReferenceVideo>
<space:Frame id="product-frame" within={vertical.bounds}
left="8%" top="20%" right="92%" bottom="68%"/>
<mediaop:Normalize id="product-media" source={product-motion.video}
video="primary-moving" audio="none" span-authority="video" clock={clock}/>
<visual:Motion id="product-motion-in">
<visual:Pose at="start" y="80" opacity="0" easing="ease-out"/>
<visual:Pose at="8f" y="0" opacity="1"/>
<visual:Pose at="end" y="0" opacity="1"/>
</visual:Motion>
<visual:Track id="product-broll" timeline={speech.timeline}>
<visual:Clip media={product-media.media} frame={product-frame}
during={product-demo} z="40" fit="contain"
treatment={recipes.visual.product} motion={product-motion-in}>
<visual:Map/>
</visual:Clip>
</visual:Track>
left, top, right and bottom are edge coordinates inside the parent Frame; right and
bottom are not CSS-style margins. A Frame covering the middle 84% of the canvas horizontally is
left="8%" right="92%", and right="8%" would place its right edge to the left of its left edge,
which is rejected. A Narrative projection may publish product-demo upstream; Visual Track
only consumes the resulting Window.
Fit is the common constructor for the Clip's source-to-picture SpatialMap2D; the resolved Program
stores the map rather than a second content rectangle. When a component or source-local evidence
already owns the exact affine relation, declare a <space:Map> and pass it through mapping={...}
instead of all fit attributes. The Clip's frame still independently controls clipping and Frame
treatment.
The same Clip model also covers full-canvas cutaways, split screens and corner overlays. A public
Clip has one source. Relationships spanning several sources or Clips belong to a component rather
than a built-in Sequence grammar.
Every direct Clip or sample Layer declares exactly one visual input form:
| Input | Value | Meaning |
|---|---|---|
image={...} + extent={...} |
Blob + authored pixel extent | A durationless still image |
media={...} |
SynchronizedMedia |
Connect an explicitly prepared timed source directly |
surface={...} |
CompositableSurfaceRef |
Connect an alpha-aware still or timed surface directly |
A generated or imported video Blob reaches a Track through <mediaop:Normalize>, which inspects it,
selects its streams and puts them on one frame domain; its .media output is what media= connects
to. audio="none" carries the picture alone, and audio="default" carries the source's own sound,
which audio-gain then scales. These forms are explicit so a generic Blob is never guessed to be an
image or a video.
Outputs: {product-broll.program} and {product-broll.visual}. Audio is always authored on an
Audio Track; connecting synchronized media here never selects its audio member.
Audio tracks
@hypit/audio-track places explicitly prepared audio on the same Timeline as the visual
Tracks. A Clip consumes SynchronizedMedia; normalize a declared or generated audio Blob first,
then choose its exact program Window and source-time relation:
<import as="media" from="@hypit/media@1"/>
<import as="mediaop" from="@hypit/media-operations@1"/>
<import as="audio" from="@hypit/audio-track@1"/>
<import as="time" from="@hypit/timeline-author@1"/>
<time:Clock id="clock" frame-rate="30"/>
<media:Audio id="music" src="./assets/music.wav"/>
<mediaop:Normalize id="music-media" source={music}
video="none" audio="default" span-authority="audio" clock={clock}/>
<audio:Track id="music-bed" timeline={speech.timeline}>
<audio:Clip source={music-media.media} during={speech.window}
gain="0.28" fade-in="600ms" fade-out="800ms">
<audio:Map target-at="end" source-at="end" rate="1"
wrap-from="start" wrap-until="end"/>
</audio:Clip>
</audio:Track>
| Attribute | Required | Description |
|---|---|---|
Track.id |
yes | Stable Audio Track identity |
Track.timeline |
yes | Timeline that defines the exact sample and frame domain |
Clip.source |
yes | Explicitly selected and normalized SynchronizedMedia |
during |
yes | A named absolute Window |
source-time or Map children |
no | Reusable or inline partial target-to-source relation; omission is bounded partial identity |
gain, fade-in, fade-out |
no | Explicit per-Clip mix values |
The package performs no automatic extraction, normalization, ducking, or bus routing. Multiple
Clips in one Track and multiple peer Audio Tracks remain independent inputs to Film. The output is
{music-bed.audio}, an ordinary AudioTrack.
Text overlays
Static or timed text displayed on screen — titles, callouts, lower thirds.
<import as="text" from="@hypit/text-fine@1"/>
<import as="wording" from="@hypit/text@1"/>
text:Flow, text:Point and text:Path
Fine text does not have an aggregate container. Each independently authored title, label or short piece of editorial copy is one occurrence and one ordinary VisualTrack contribution.
<space:Canvas id="vertical" width="1080" height="1920"/>
<space:Frame id="title-frame" within={vertical.bounds}
left="6%" top="6%" right="94%" bottom="16%"/>
<fonts:Face id="title-font" package="@fontsource-variable/inter" weight="900" style="normal"/>
<text:Style id="title-style" recipe={recipes.text.title} font={title-font}/>
<text:Flow id="title" timeline={speech.timeline} within={title-frame}
style={title-style} z="90" align="center" during={speech.window}>
EDIT MEANING, NOT TIMELINES
</text:Flow>
| Attribute | Required | Description |
|---|---|---|
id |
yes | Unique identifier |
timeline |
yes | Absolute Timeline that owns the occurrence window |
during |
yes | A named absolute Window |
within, point, or path |
yes | Placement matching Flow, Point, or Path |
style |
yes | Style compiled from an SVS Recipe plus exact font bytes |
z |
yes | Absolute stacking for this occurrence; it is not part of Style |
| form layout | no | Flow alignment/wrapping, Point anchors or Path margins and direction, written only on the matching occurrence |
Each occurrence has one explicit placement form, one exact Style and one absolute time expression.
Flow places flowing text inside a SpatialFrame:
<text:Flow id="meaning" timeline={speech.timeline} within={title-frame}
style={title-style} z="90" align="center" during={speech.window}>
MEANING
</text:Flow>
| Attribute | Required | Description |
|---|---|---|
id |
yes | Stable item identity |
child content or content |
yes | Inline plain/rich content, or an ordinary graph Text reference; the two forms are exclusive |
| timing | yes | during={named-window} |
| placement | yes | SpatialPoint, SpatialFrame or SpatialPath, matching the occurrence form |
style |
yes | A text:Style compiled from an SVS Recipe plus exact font bytes |
z |
yes | Absolute stacking for this occurrence |
| form layout | no | Direct layout attributes declared by the selected Flow, Point or Path form |
speech.window covers the complete Timeline. An authored Timeline Window or an upstream semantic,
beat or other projection can supply any other ordinary absolute Window. The fine-text component
does not know which domain produced it:
<text:Style id="callout-style" recipe={recipes.text.callout} font={title-font}/>
<text:Flow id="callout-copy" timeline={speech.timeline} within={callout-frame}
style={callout-style} z="90" during={program.callout}>
EXACTLY THE RIGHT MOMENT
</text:Flow>
Graph-produced copy remains visible as an edge:
<wording:Value id="headline">EXACTLY THE RIGHT MOMENT</wording:Value>
<text:Flow id="callout-copy" timeline={speech.timeline} content={headline}
within={callout-frame} style={callout-style} z="90" during={speech.window}/>
The generic Text value supplies only characters. Typography still owns the item document wrapper,
placement, timing, style and motion. Use inline P/Span/Break when the author needs rich runs.
Each occurrence publishes {callout-copy.occurrence} for sibling text tools and
{callout-copy.visual} for film:Film. Several unrelated titles remain several explicit Film
inputs; coordination between them belongs in a project component, not an accidental text collection.
Ranking boards
A ranking board animates an ordered list against the Script. The concrete container, item and Style
vocabulary is package-owned. Ranking, Depth Stack and Comment Sticker are optional packages, not
part of the default Hypit installation. Add the selected published version to the video's ordinary
package.json and lockfile before importing it; inspect that installed package before authoring.
| Container | Item | Style |
|---|---|---|
ranking:Column |
ranking:ColumnItem |
ranking:ColumnStyle |
ranking:TopThree |
ranking:TopThreeItem |
ranking:TopThreeStyle |
npm install @hypit/ranking
<import as="ranking" from="@hypit/ranking@1"/>
The style tag
Empty, and all three attributes required: id, recipe (an SVS Recipe) and font (a Font Stack or
Font artifact). The recipe is validated against the selected component variant; a Recipe from another
family is refused by name.
The container tag
| Attribute | Takes |
|---|---|
timeline |
the absolute Timeline the board is timed against |
within |
a space:Frame when the selected board has an independent reveal or explanation stage |
frame |
a space:Frame — the board's declared placement |
during |
the timing form declared by the selected component |
style |
the matching style record, and only that variant's |
appear-sound, move-sound |
optional Synchronized Media |
terminal |
the absolute Instant where the completed board settles. TopThree only |
Use only the timing forms admitted by the selected package; do not infer a terminal or reveal model from another component family.
Optional sounds and reveal phases are valid only when the selected package declares them.
The item tags
Each variant takes its own, at least one, and ids must be unique within a board.
TopThreeItem—labeland item-owned absolute Instantatare required;iconandstackare optional. At most three. TopThree reveal order comes from these Instants' actual frame order.ColumnItem—label(required) andrank(required, a positive integer that decides the numbered row and nothing else), optionaliconandstack. Each item also owns its reveal time:duringnames the absolute Window when it prefers to appear, andpreset="true"marks a row that starts already placed. Exactly one of the two — an item with neither, or with both, is refused by name.
<ranking:ColumnStyle id="board-style" recipe={recipes.ranking.board} font={ui-font}/>
<ranking:Column id="board" timeline={speech.timeline} within={vertical.bounds} frame={board-frame}
during={board} style={board-style}>
<ranking:ColumnItem id="row-regen" rank="1" label="ReGen" icon={icon-regen}
during={regen-reveal}/>
<ranking:ColumnItem id="row-chatgpt" rank="2" label="ChatGPT" icon={icon-chatgpt}
during={chatgpt-reveal}/>
<ranking:ColumnItem id="row-remini" rank="3" preset="true" label="Remini" icon={icon-remini}/>
</ranking:Column>
Output: {board.visual} — a VisualTrack. A board given a sound also exports {board.audio}, an
AudioTrack; without one there is no audio output to add.
Card decks
A deck holds cards in depth: one is in front, the others recede behind it, and each new card is dealt on an Instant. Where a Visual Clip places one shot in one Frame, a deck keeps a stack of them in the same Frame and moves the whole stack.
npm install @hypit/depth-stack
<import as="deck" from="@hypit/depth-stack@1"/>
deck:DepthStack
id, timeline, within, frame, appearance and until are required. until references a named
absolute Instant, whether it came from a Narrative Projection or a direct time declaration.
deck:Card
A direct child of the stack, self-closing, at least one, and dealt in document order.
| Attribute | Takes |
|---|---|
source |
required — a still image, a Synchronized Medium, or a Compositable Surface |
extent |
required for a still image and refused for anything else |
at |
required — a named absolute reveal Instant |
appearance |
optional — its own Recipe, otherwise the stack's |
label |
optional — a deck:Label record |
deck:Label
id and font are required. The copy is either the content= reference or the element's own text —
give both and it is refused. size, color, align, block and padding are optional.
<space:Frame id="deck-frame" within={vertical.bounds} left="44%" top="60%" right="98%" bottom="88%"/>
<deck:DepthStack id="deck" timeline={speech.timeline} within={vertical.bounds}
frame={deck-frame} appearance={recipes.deck.stack} until={done}>
<deck:Card id="card-spatial" source={icon-spatial} extent={square} at={deal-one}/>
<deck:Card id="card-type" source={icon-type} extent={square} at={deal-two}/>
</deck:DepthStack>
Output: {deck.visual} — a VisualTrack, an ordinary peer of every other Track in the Film.
Comment stickers
Social-style comment cards placed in a Frame: an avatar, an author, the comment itself, and an optional metadata line.
npm install @hypit/comment-sticker
<import as="comment" from="@hypit/comment-sticker@1"/>
comment:Style is empty and takes id, recipe and font, all required. The recipe carries the
card's whole appearance — background, border, radius, tail, avatar, the three text rows, and the
enter/hold/exit motion — and every key has a default, so a recipe may set only what it changes.
comment:Track takes id and timeline for the complete work.
comment:Sticker requires id, frame, style and during, which references a named absolute
Window. Its copy is either the comment= attribute or the element's own text — both is refused. The
optional author, header and meta each take a string or a Text reference, avatar takes an
image, and there is no z: stacking order comes from the recipe's stack-order.
<comment:Style id="social" recipe={recipes.comment} font={ui-font}/>
<comment:Track id="comments" timeline={speech.timeline}>
<comment:Sticker id="one" frame={comment-frame} style={social} avatar={viewer-avatar}
author="@viewer" meta="Featured" during={reaction}>
Wait, it pinned the caption to the word, not the second.
</comment:Sticker>
</comment:Track>
Output: {comments.visual} — a VisualTrack.
Combination example
All four track families together in one source file:
<import as="caption" from="@hypit/caption@1"/>
<import as="caption-fine" from="@hypit/caption-fine@1"/>
<import as="fonts" from="@hypit/fontsource@1"/>
<import as="media" from="@hypit/media@1"/>
<import as="mediaop" from="@hypit/media-operations@1"/>
<import as="visual" from="@hypit/visual-track@1"/>
<import as="text" from="@hypit/text-fine@1"/>
<import as="audio" from="@hypit/audio-track@1"/>
<import as="space" from="@hypit/spatial@1"/>
<import as="time" from="@hypit/timeline-author@1"/>
<time:Clock id="clock" frame-rate="30"/>
<!-- Captions: primary style for all text -->
<fonts:Face id="caption-font" package="@fontsource-variable/inter" weight="700" style="normal"/>
<fonts:Face id="title-font" package="@fontsource-variable/inter" weight="900" style="normal"/>
<caption-fine:Style id="base-caption" recipe={recipes.caption.base} font={caption-font}/>
<caption:Hidden id="hidden"/>
<caption-fine:Caption id="captions" document={story.caption} timing={story-captions}
timeline={speech.timeline} within={vertical.bounds}>
<caption-fine:Use style={base-caption}/>
</caption-fine:Caption>
<!-- Shared placement is an explicit edge, separate from Text appearance. -->
<space:Canvas id="vertical" width="1080" height="1920"/>
<space:Frame id="title-frame" within={vertical.bounds}
left="6%" top="6%" right="94%" bottom="16%"/>
<space:Frame id="card-frame" within={vertical.bounds}
left="10%" top="20%" right="90%" bottom="70%"/>
<!-- Media: one ordinary Clip used editorially as B-roll -->
<mediaop:Normalize id="card-media" source={motion.video}
video="primary-moving" audio="none" span-authority="video" clock={clock}/>
<visual:Track id="cards" timeline={speech.timeline}>
<visual:Clip media={card-media.media} frame={card-frame}
during={demo} z="40" fit="cover" treatment={recipes.visual.card}/>
</visual:Track>
<!-- Text: persistent title overlay -->
<text:Style id="title-style" recipe={recipes.text.title} font={title-font}/>
<text:Flow id="meaning" timeline={speech.timeline} within={title-frame}
style={title-style} z="90" align="center" during={speech.window}>
MEANING
</text:Flow>
<!-- Audio: normalize one declared source, then place it for the complete program -->
<media:Audio id="music" src="./assets/music.wav"/>
<mediaop:Normalize id="music-media" source={music}
video="none" audio="default" span-authority="audio" clock={clock}/>
<audio:Track id="music-bed" timeline={speech.timeline}>
<audio:Clip source={music-media.media} during={speech.window}
gain="0.28" fade-in="600ms" fade-out="800ms">
<audio:Map target-at="end" source-at="end" rate="1"
wrap-from="start" wrap-until="end"/>
</audio:Clip>
</audio:Track>
<!-- All peer tracks feed into Film -->
<film:Film id="main" canvas={vertical.canvas} timeline={speech.timeline} appearance={recipes.film.vertical}>
<film:Track source={picture.visual}/>
<film:Track source={mix.audio}/>
<film:Track source={cards.visual}/>
<film:Track source={captions.visual}/>
<film:Track source={meaning.visual}/>
<film:Track source={music-bed.audio}/>
</film:Film>
In this example, the Recipes place the ordinary source picture at 10, Clips at 40, captions at 70 and text at 90. Higher values paint on top; the author chooses these relationships for the composition.