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A clean-room, pure-Rust foundation for MaterialCraft's node-based material authoring: the package/graph/node model, float image planes, the node library (atomic nodes, tileable noises, patterns, filters, PBR utilities, function graphs for the pixel processor), a content-addressed cooking cache, .mcraft packages and texture export, and the command-driven session with snapshot undo. Infrastructure (xtask, CI, packaging) copied from TextureCraft. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>