point-generator =============== Generate points to send over ZeroMQ to the Unreal Engine point cloud demo. Windows installation -------------------- The best solution is to depend on the provided vendored libs: ```toml zmq = { version = "0.9", features = ['vendored'] } ``` Trying to build our own zeromq is COMPLICATED. I don't understand the Windows ecosystem at all, and I spent hours trying to get things working: * Install [Microsoft's vcpkg](https://github.com/Microsoft/vcpkg/) package manager. * `PS C:\dev\vcpkg> .\vcpkg.exe install czmq` * [Install CMake](https://cmake.org/download/) and add the bin directory (`C:\Program Files\CMake\bin`) to the path (System properties > Advanced > Environment variables). * Build: ``` mkdir build cd build cmake .. ``` * Then open the `.sln` file in Visual Studio and build... * which gives you `dll` and `lib` files... * Add those to the windows Path... * (Not working)