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https://github.com/storytold/realtime-voice-conversion.git
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realtime-voice-conversion based on last year's work
This is based on the work I did in (July - October)ish 2019 to get real time voice conversion working. I've removed it from the `voder` library and made it into an isolable program. I'll work on extending the capabilities.
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syntax = "proto3";
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package voder_audio;
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message VocodeAudioRequest {
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repeated float float_audio = 1;
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// An autoincrement sent with each request.
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int64 request_batch_number = 2;
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message VocodeParams {
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// The initial sample rate coming from the microphone.
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int32 initial_sample_rate = 1;
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// Original sample
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int32 original_source_rate = 9;
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bool original_source_save_file = 10;
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// Resample before passing to the algorithm?
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bool pre_convert_resample = 2;
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int32 pre_convert_resample_rate = 3;
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bool pre_convert_resample_save_file = 4;
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// The hard-coded hyperparameter of the model.
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// Probably don't want to change from 16000.
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int32 model_hyperparameter_sampling_rate = 5;
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bool model_save_file = 11;
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// Resample after passing to the algorithm?
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bool post_convert_resample = 6;
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int32 post_convert_resample_rate = 7;
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bool post_convert_resample_save_file = 8;
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}
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VocodeParams vocode_params = 10;
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// We'll resend these params for every batch, but will only use
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// the last batch's settings. Kind of a dumb API, but it'll work.
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//int32 sample_rate = 2;
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//bool skip_resample = 3;
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bool skip_vocode = 4;
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// Debugging
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//bool save_files = 5;
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// How big we let the buffer grow before running 'convert'.
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int32 buffer_size_minimum = 6;
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// Requested output rate
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//int32 output_rate = 7;
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// Discard the vocoded audio and return the original
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bool discard_vocoded_audio = 8;
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// Rate param for the model
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//int32 model_sampling_rate = 9;
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}
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message VocodeAudioResponse {
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repeated float float_audio = 1;
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// A sidecar-side autoincrement sent with each request.
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int64 response_batch_number = 2;
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}
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